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2022-12-10Translated using Weblate (Portuguese)Kauã Maia
Currently translated at 98.4% (1439 of 1462 strings)
2022-12-10Translated using Weblate (Polish)marcin
Currently translated at 80.6% (1179 of 1462 strings)
2022-12-10Translated using Weblate (Polish)Adam Jagoda
Currently translated at 80.6% (1179 of 1462 strings)
2022-12-10Translated using Weblate (Russian)Темак
Currently translated at 100.0% (1462 of 1462 strings)
2022-12-10Translated using Weblate (Russian)Andrei Stepanov
Currently translated at 100.0% (1462 of 1462 strings)
2022-12-10Translated using Weblate (Russian)Темак
Currently translated at 100.0% (1462 of 1462 strings)
2022-12-10Translated using Weblate (Russian)Andrei Stepanov
Currently translated at 100.0% (1462 of 1462 strings)
2022-12-10Added translation using Weblate (Mongolian)Batkhuyag Bavuudorj
2022-12-10Translated using Weblate (Occitan)Walter Bulbazor
Currently translated at 14.3% (210 of 1462 strings)
2022-12-10Translated using Weblate (Chinese (Simplified))Conight
Currently translated at 91.4% (1337 of 1462 strings)
2022-12-10Translated using Weblate (Russian)Темак
Currently translated at 96.1% (1405 of 1462 strings)
2022-12-10Translated using Weblate (Portuguese)Hugo Carvalho
Currently translated at 97.7% (1429 of 1462 strings)
2022-12-10Translated using Weblate (Polish)Artur Adamczyk
Currently translated at 77.5% (1134 of 1462 strings)
2022-12-10Translated using Weblate (Spanish)Andrés Morgensen
Currently translated at 88.3% (1291 of 1462 strings)
2022-12-10Translated using Weblate (Spanish)Valentino
Currently translated at 88.3% (1291 of 1462 strings)
2022-12-10Translated using Weblate (Spanish)waxtatect
Currently translated at 88.3% (1291 of 1462 strings)
2022-12-10Translated using Weblate (French)waxtatect
Currently translated at 100.0% (1462 of 1462 strings)
2022-12-10Translated using Weblate (Polish)Adam Jagoda
Currently translated at 76.2% (1115 of 1462 strings)
2022-12-10Prevent air acceleration with 0 jump speed (#13036)Jude Melton-Houghton
2022-12-10Avoid out-of-bounds memory access in attached node placement prediction (#13038)Jude Melton-Houghton
2022-12-04Remove Irrlicht documentation URL from key settings (#13010)sfan5
2022-12-04Expose dtime_s to LBM handlersfan5
2022-12-04Add missing optional dependencies to Container Image (#12914)Tamara Schmitz
2022-12-03Fix startup after removing last game (#13015)Jude Melton-Houghton
2022-12-03Let mods choose a forceload limit (#13002)Jude Melton-Houghton
2022-12-03Let mods choose a forceload limit (#13002)Jude Melton-Houghton
2022-12-03Add `minetest.get_mapgen_edges` (#12999)Jude Melton-Houghton
2022-11-30Remove shader caching hack. (#12991)lhofhansl
2022-11-30Android: Segmentation fault fix, PendingIntent flag, and other fixes (#12960)Muhammad Rifqi Priyo Susanto
* Android: Segmentation fault fix, PendingIntent flag, and other fixes - Information about the crosshair is sent after camera initialization. - Since API 31, PendingIntent requires mutability flag. - super (class) is called in onRequestPermissionsResult(). - GameActivity suppresses "unused" warning since most of its methods are called from native code. - Non-null safety is added for nullable function calls. - Warning/error logging is added for various function calls' return value. * Move utility functions into Utils.java - Some nullable functions are changed to be non-null functions. - Some null checking outside it is removed. - More annotations are added to functions and parameters.
2022-11-30Handle num lock in chat (#12984)Jude Melton-Houghton
2022-11-30Avoid resetting music when dialog opens (#13003)Jude Melton-Houghton
2022-11-29Fix /help privs checks (#13008)Jude Melton-Houghton
2022-11-29Have minetest.debug call tostring (#13004)Jude Melton-Houghton
2022-11-28Wrap debug text on screen (#12978)Jude Melton-Houghton
2022-11-28Add `minetest.get_game_info` and allow reading `game.conf` (#12989)Jude Melton-Houghton
Co-authored-by: sfan5 <sfan5@live.de>
2022-11-27Abort active ABM iteration when content changes (#12998)Jude Melton-Houghton
2022-11-26Virtual joystick: Use s32 when using m_screensize as a subtrahend (#12814)Muhammad Rifqi Priyo Susanto
If still uses u32, m_screensize will yield a big value (underflow) when used as a subtrahend. ETIE_MOVED is allowed to be run if joystick's ID is available and virtual joystick is fixed. Add .0f for some float values.
2022-11-25Fix touchscreen crash due to missing rangeselectsavilli
2022-11-24Remove unnecessary bool return typesJude Melton-Houghton
2022-11-24Rename "mod metadata" to "mod storage" everywhereJude Melton-Houghton
2022-11-24Deprecate special handling of `${key}` syntax in metadata values (#12970)Jude Melton-Houghton
2022-11-24Add support for attached facedir/4dir nodes (#11432)Wuzzy
2022-11-23Fix entity visiblity in bright artificial light (#12906)x2048
2022-11-23avoid clearChildAttachments iterator invalidation (#12987)Jude Melton-Houghton
2022-11-23Fix reading schematics after their resolution (#12985)Jude Melton-Houghton
2022-11-21Check specific outputs for isatty (#12980)Jude Melton-Houghton
2022-11-20Avoid shadow flicker at certain angles (#12961)x2048
Change the way look direction and camera position are quantized when calculating light frustum
2022-11-20Object selection: Improve distance checks (#12974)DS
2022-11-20Improve ABM and LBM registration error handling (#12969)Jude Melton-Houghton
2022-11-18Add configurable saturation (#12865)lhofhansl
* Add configurable saturation Co-authored-by: Pevernow <3450354617@qq.com> Co-authored-by: x2048 <codeforsmile@gmail.com> Author: Lars <larsh@apache.org>