aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorROllerozxa <rollerozxa@voxelmanip.se>2022-12-25 16:57:39 +0100
committerGitHub <noreply@github.com>2022-12-25 10:57:39 -0500
commitafd5caa26a2352c912e1a1976b59e1f89773cdec (patch)
tree8899d16c3919e67f625656cbdd23c6270bbbb610
parent7f014711415586248eb77fb774fab146136afa94 (diff)
downloadminetest-afd5caa26a2352c912e1a1976b59e1f89773cdec.tar.xz
Fully remove pageflip 3D mode (#13074)
-rw-r--r--builtin/settingtypes.txt3
-rw-r--r--src/client/game.cpp6
-rw-r--r--src/client/renderingengine.cpp4
3 files changed, 2 insertions, 11 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index df75be6b0..d2b093cc3 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -208,9 +208,8 @@ enable_particles (Digging particles) bool true
# - topbottom: split screen top/bottom.
# - sidebyside: split screen side by side.
# - crossview: Cross-eyed 3d
-# - pageflip: quadbuffer based 3d.
# Note that the interlaced mode requires shaders to be enabled.
-3d_mode (3D mode) enum none none,anaglyph,interlaced,topbottom,sidebyside,crossview,pageflip
+3d_mode (3D mode) enum none none,anaglyph,interlaced,topbottom,sidebyside,crossview
# Strength of 3D mode parallax.
3d_paralax_strength (3D mode parallax strength) float 0.025 -0.087 0.087
diff --git a/src/client/game.cpp b/src/client/game.cpp
index e7fc31774..486ab41a3 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -1258,11 +1258,7 @@ void Game::run()
void Game::shutdown()
{
m_rendering_engine->finalize();
-#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 8
- if (g_settings->get("3d_mode") == "pageflip") {
- driver->setRenderTarget(irr::video::ERT_STEREO_BOTH_BUFFERS);
- }
-#endif
+
auto formspec = m_game_ui->getFormspecGUI();
if (formspec)
formspec->quitMenu();
diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp
index b6b8619ab..ec7a05338 100644
--- a/src/client/renderingengine.cpp
+++ b/src/client/renderingengine.cpp
@@ -98,9 +98,6 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
bool vsync = g_settings->getBool("vsync");
u16 fsaa = g_settings->getU16("fsaa");
- // stereo buffer required for pageflip stereo
- bool stereo_buffer = g_settings->get("3d_mode") == "pageflip";
-
// Determine driver
video::E_DRIVER_TYPE driverType = video::EDT_OPENGL;
const std::string &driverstring = g_settings->get("video_driver");
@@ -128,7 +125,6 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
params.AntiAlias = fsaa;
params.Fullscreen = fullscreen;
params.Stencilbuffer = false;
- params.Stereobuffer = stereo_buffer;
params.Vsync = vsync;
params.EventReceiver = receiver;
params.HighPrecisionFPU = true;