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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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pathfinder
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Author
2025-06-02
add basic support for getting biome ids in chunks
mat
2025-05-30
formatting: merge imports
mat
2025-05-30
fix clippy issues and improve formatting everywhere
mat
2025-05-30
make fixedbitset require generic const exprs again :3
mat
2025-05-23
doc fixes
mat
2025-05-24
patch pathfinder path on cost increase
mat
2025-05-09
add distance param for ReachBlockPosGoal (#220)
x-osc
2025-05-10
add StartUseItemEvent and improve code related to interactions
mat
2025-05-07
upgrade rust version and fix clippy warnings
mat
2025-05-06
fix various issues with mining
mat
2025-05-06
fix pathfinder descending onto non-full blocks
mat
2025-05-07
fix some edge cases when pathfinding on slabs and stairs
mat
2025-05-07
pathfinder can now handle slabs, stairs, and dirt paths
mat
2025-04-25
update to bevy 0.16
mat
2025-04-22
faster pathfinder WeightedNode::ord
mat
2025-04-19
make azalea::pathfinder::debug public
mat
2025-04-19
remove `.unwrap()` from `wait_until_goto_target_reached` (#216)
manen
2025-04-17
make BlockState::id private
mat
2025-04-16
clippy and fix broken doc tests
mat
2025-04-15
make goto async and clean up some examples
mat
2025-02-22
Refactor azalea-client (#205)
mat
2025-02-22
update to rust edition 2024
mat
2025-02-01
fix doc errors
mat
2025-02-01
add failing test_set_health_before_login test
mat
2025-01-10
Fluid physics (#199)
mat
2024-12-28
bump minimum rust version and improve pathfinder docs
mat
2024-12-28
better pathfinder debug messages
mat
2024-12-27
implement fluid_shape
mat
2024-12-27
implement BlockState::outline_shape
mat
2024-12-27
better astar WeightedNode::cmp
mat
2024-12-27
don't save Movement type while pathfinding as an optimization, recalculate it...
mat
2024-12-26
patch path on timeout instead of recalculating everything
mat
2024-12-26
better pathfinder timeouts
mat
2024-12-26
make a_star function use an IndexMap like the pathfinding crate
mat
2024-12-26
replace priority_queue crate with std BinaryHeap
mat
2024-12-25
patch pathfinder obstructions instead of just truncating the path
mat
2024-12-25
optimize pathfinder
mat
2024-12-24
optimize cost_for_breaking_block by making its cache an UnsafeCell instead
mat
2024-12-24
make BlockState a u16 and add a BlockStateIntegerRepr type
mat
2024-12-24
fix parsing Dust particle and treat waterlogged blocks as liquid in pathfinder
mat
2024-12-24
add additional pathfinder test and fix pathfinder failure
mat
2024-12-24
improve some docs and apis related to pathfinder
mat
2024-12-21
fix flakey pathfinder tests by moving stop_pathfinding_on_instance_change to ...
mat
2024-12-11
Implement EntityPositionSync (#196)
mat
2024-12-11
fix for latest nightly by changing the FixedBitSet generic to take bytes inst...
mat
2024-12-04
Update Bevy and migrate to workspace dependencies and package attributes (#181)
EightFactorial
2024-11-27
Refactor azalea-protocol (#190)
mat
2024-11-27
replace once_cell with std:;sync::LazyLock
mat
2024-11-23
Update and merge the dependencies (#187)
Shayne Hartford
2024-11-15
Add more derives to the pathfinder goals for flexibility (#183)
Shayne Hartford
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