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path: root/azalea/src/pathfinder
AgeCommit message (Expand)Author
2025-06-02add basic support for getting biome ids in chunksmat
2025-05-30formatting: merge importsmat
2025-05-30fix clippy issues and improve formatting everywheremat
2025-05-30make fixedbitset require generic const exprs again :3mat
2025-05-23doc fixesmat
2025-05-24patch pathfinder path on cost increasemat
2025-05-09add distance param for ReachBlockPosGoal (#220)x-osc
2025-05-10add StartUseItemEvent and improve code related to interactionsmat
2025-05-07upgrade rust version and fix clippy warningsmat
2025-05-06fix various issues with miningmat
2025-05-06fix pathfinder descending onto non-full blocksmat
2025-05-07fix some edge cases when pathfinding on slabs and stairsmat
2025-05-07pathfinder can now handle slabs, stairs, and dirt pathsmat
2025-04-25update to bevy 0.16mat
2025-04-22faster pathfinder WeightedNode::ordmat
2025-04-19make azalea::pathfinder::debug publicmat
2025-04-19remove `.unwrap()` from `wait_until_goto_target_reached` (#216)manen
2025-04-17make BlockState::id privatemat
2025-04-16clippy and fix broken doc testsmat
2025-04-15make goto async and clean up some examplesmat
2025-02-22Refactor azalea-client (#205)mat
2025-02-22update to rust edition 2024mat
2025-02-01fix doc errorsmat
2025-02-01add failing test_set_health_before_login testmat
2025-01-10Fluid physics (#199)mat
2024-12-28bump minimum rust version and improve pathfinder docsmat
2024-12-28better pathfinder debug messagesmat
2024-12-27implement fluid_shapemat
2024-12-27implement BlockState::outline_shapemat
2024-12-27better astar WeightedNode::cmpmat
2024-12-27don't save Movement type while pathfinding as an optimization, recalculate it...mat
2024-12-26patch path on timeout instead of recalculating everythingmat
2024-12-26better pathfinder timeoutsmat
2024-12-26make a_star function use an IndexMap like the pathfinding cratemat
2024-12-26replace priority_queue crate with std BinaryHeapmat
2024-12-25patch pathfinder obstructions instead of just truncating the pathmat
2024-12-25optimize pathfindermat
2024-12-24optimize cost_for_breaking_block by making its cache an UnsafeCell insteadmat
2024-12-24make BlockState a u16 and add a BlockStateIntegerRepr typemat
2024-12-24fix parsing Dust particle and treat waterlogged blocks as liquid in pathfindermat
2024-12-24add additional pathfinder test and fix pathfinder failuremat
2024-12-24improve some docs and apis related to pathfindermat
2024-12-21fix flakey pathfinder tests by moving stop_pathfinding_on_instance_change to ...mat
2024-12-11Implement EntityPositionSync (#196)mat
2024-12-11fix for latest nightly by changing the FixedBitSet generic to take bytes inst...mat
2024-12-04Update Bevy and migrate to workspace dependencies and package attributes (#181)EightFactorial
2024-11-27Refactor azalea-protocol (#190)mat
2024-11-27replace once_cell with std:;sync::LazyLockmat
2024-11-23Update and merge the dependencies (#187)Shayne Hartford
2024-11-15Add more derives to the pathfinder goals for flexibility (#183)Shayne Hartford