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authormat <27899617+mat-1@users.noreply.github.com>2025-01-10 16:45:27 -0600
committerGitHub <noreply@github.com>2025-01-10 16:45:27 -0600
commit0d16f01571ec8315f3979eae46981e559ade1cf9 (patch)
treeea43c32a57b0e6a67579d75a134dfbc009d09781 /azalea/src/pathfinder
parent615d8f9d2ac56b3244d328587243301da253eafd (diff)
downloadazalea-drasl-0d16f01571ec8315f3979eae46981e559ade1cf9.tar.xz
Fluid physics (#199)
* start implementing fluid physics * Initial implementation of fluid pushing * different travel function in water * bubble columns * jumping in water * cleanup * change ultrawarm to be required * fix for clippy
Diffstat (limited to 'azalea/src/pathfinder')
-rw-r--r--azalea/src/pathfinder/mining.rs4
-rw-r--r--azalea/src/pathfinder/simulation.rs1
2 files changed, 4 insertions, 1 deletions
diff --git a/azalea/src/pathfinder/mining.rs b/azalea/src/pathfinder/mining.rs
index 62963306..8c1b2e1d 100644
--- a/azalea/src/pathfinder/mining.rs
+++ b/azalea/src/pathfinder/mining.rs
@@ -1,6 +1,8 @@
use std::{cell::UnsafeCell, ops::RangeInclusive};
-use azalea_block::{properties::Waterlogged, BlockState, BlockStateIntegerRepr, BlockStates};
+use azalea_block::{
+ block_state::BlockStateIntegerRepr, properties::Waterlogged, BlockState, BlockStates,
+};
use azalea_inventory::Menu;
use nohash_hasher::IntMap;
diff --git a/azalea/src/pathfinder/simulation.rs b/azalea/src/pathfinder/simulation.rs
index 630dd591..1f29ad24 100644
--- a/azalea/src/pathfinder/simulation.rs
+++ b/azalea/src/pathfinder/simulation.rs
@@ -38,6 +38,7 @@ impl SimulatedPlayerBundle {
attributes: Attributes {
speed: AttributeInstance::new(0.1),
attack_speed: AttributeInstance::new(4.0),
+ water_movement_efficiency: AttributeInstance::new(0.0),
},
inventory: Inventory::default(),
}