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2022-12-04Expose dtime_s to LBM handlersfan5
2022-12-03Let mods choose a forceload limit (#13002)Jude Melton-Houghton
2022-12-03Add `minetest.get_mapgen_edges` (#12999)Jude Melton-Houghton
2022-11-28Add `minetest.get_game_info` and allow reading `game.conf` (#12989)Jude Melton-Houghton
Co-authored-by: sfan5 <sfan5@live.de>
2022-11-24Deprecate special handling of `${key}` syntax in metadata values (#12970)Jude Melton-Houghton
2022-11-24Add support for attached facedir/4dir nodes (#11432)Wuzzy
2022-11-16Warn about potential infinite loop in on_construct (#12967)Jude Melton-Houghton
Co-authored-by: sfan5 <sfan5@live.de>
2022-11-15game.conf: Add setting to use volatile a map backend (#12956)SmallJoker
2022-11-15Add MetaDataRef:get_keys (#12841)Jude Melton-Houghton
2022-11-09Fix typos and en_US/en_GB inconsistency in various files (#12902)Abdou-31
2022-10-30Allow rotating entity selectionboxes (#12379)Lars Müller
2022-10-22Add VoxelArea() constructor (#12886)Jude Melton-Houghton
2022-10-17Fix en_US/en_GB inconsistency in lua_api.txtAbdou-31
2022-10-17Fix typos in lua_api.txtAbdou-31
2022-10-09add an 'equals' method to ItemStack and compatibility w/ lua '==' (#12771)fluxionary
Co-authored-by: rubenwardy <rw@rubenwardy.com> Co-authored-by: sfan5 <sfan5@live.de>
2022-10-09Improve documentation for `liquid_alternative_*` (#12810)Wuzzy
2022-10-01Add an item pick up callback (2) (#7712)DS
Co-authored-by: SmallJoker <mk939@ymail.com> Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
2022-10-01Improve crafting recipe documentation (#12806)Wuzzy
2022-09-30Implement tool use soundssfan5
2022-09-28Add zstd compression support (#12515)20kdc
2022-09-27Restore and enhance bouncy behavior (#11939)pecksin
2022-09-26Avoid duplication of mod metadata in memory (#12562)Jude Melton-Houghton
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-25Briefly explain how facedir rotations work (#11934)Aritz Erkiaga
2022-09-18Document minetest.parse_relative_number (#12576)Wuzzy
2022-09-16Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)Wuzzy
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits. It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir). color4dir is like colorfacedir, but you get 64 colors instead of only 8.
2022-09-12Fix trivial get_armor_groups documentation issue (#12760)wsor4035
2022-09-06Add documentation of sun/moon orientation/scale differences (#12145)DS
2022-08-13Allow buffer argument to VoxelManip:get_light_data (#12682)Jude Melton-Houghton
2022-08-02Run Minetest update checker on startup (#7629)SmallJoker
This feature is enabled by default for non-Android release builds. Package maintainers may use -DENABLE_UPDATE_CHECKER=0 to disable it. Co-authored-by: rubenwardy <rw@rubenwardy.com> Co-authored-by: sfan5 <sfan5@live.de>
2022-07-29Fix lua_api typo: animated_imagesWuzzy
2022-07-17More corrections to lua_api.txt (#12505)sfan5
2022-07-13Animated particlespawners and more (#11545)Lexi Hale
Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: Dmitry Kostenko <codeforsmile@gmail.com>
2022-07-03Fixed spelling inconsistency (#12504)Riley
coloured -> colored
2022-07-03FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)Vincent Robinson
* FormSpec: 9-slice images and animated_images * Add fgimg_middle; clean up code * Address issues, add tests * Fix stupid error; bump formspec version * Re-add image[] elements without a size
2022-07-02Allow to set maximum star opacity at daytime (#11663)Wuzzy
2022-06-29Lua API: Refer to the update_translations tool (#12419)SmallJoker
Lost the link too often. This is much needed.
2022-06-28Remove tile_images and special_materials obsolete code (#12455)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2022-06-26Docs: remove background9 incorrect example (#12464)Zughy
2022-06-15Add description of privileges (#12021)x2048
* Add description of privileges * Restructure Privileges section based on feedback * Suggestion by sfan5 Co-authored-by: sfan5 <sfan5@live.de> * Suggestion by sfan5 Co-authored-by: sfan5 <sfan5@live.de> * Incorporate comments by sfan5 Co-authored-by: sfan5 <sfan5@live.de>
2022-06-13lua_api.txt: add missing backticksZughy
2022-06-13Improve lua_api.txt a bunchsfan5
2022-06-11on_deactivate: distinguish removal and unloading (#11931)Lars Müller
Sometimes you need to be able to do removal-related cleanup, such as removing files from disk, or entries from a database. staticdata obviously isn't suitable for large data. The data shouldn't be removed if the entity is unloaded, only if it is removed.
2022-06-11Fix LBM docsJude Melton-Houghton
2022-06-05Document itemstrings with metadataLars Mueller
2022-06-03Add helper functions to make tool usable n times (#12047)Wuzzy
2022-06-03Docs: remove unimplemented `preserve` field in crafting recipesZughy
2022-05-29Add API function to invoke player respawnsfan5
closes #12272
2022-05-23Docs: clarify spawn_by for decorationsZughy
2022-05-22Add missing comma in example in lua_api.txt (#12339)Wuzzy
2022-05-22Add relative numbers for commands by prepending ~ (#9588)Wuzzy
* Add relative numbers for commands by prepending ~ * Some builtin code cleanup * Disallow nan and inf in minetest.string_to_area * Remove unused local variable teleportee (makes Luacheck happy) * Clean up core.string_to_pos * Make area parsing less permissive * Rewrite tests as busted tests * /time: Fix negative minutes not working Co-authored-by: Lars Mueller <appgurulars@gmx.de>