diff options
author | SmallJoker <SmallJoker@users.noreply.github.com> | 2022-11-15 16:45:48 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-11-15 16:45:48 +0100 |
commit | 8de9e2ac845e62965d895f217ac3a5acd794f8bb (patch) | |
tree | 74bf5f53d77b40900a6f32bccd80745cad494ce4 /doc/lua_api.txt | |
parent | cd8a7fe47298be12620cab62be8cf0816fabb095 (diff) | |
download | minetest-8de9e2ac845e62965d895f217ac3a5acd794f8bb.tar.xz |
game.conf: Add setting to use volatile a map backend (#12956)
Diffstat (limited to 'doc/lua_api.txt')
-rw-r--r-- | doc/lua_api.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 26d105db0..3ac530dd4 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -85,6 +85,8 @@ The game directory can contain the following files: (this does not work for `enable_server`). Only these settings are supported: `enable_damage`, `creative_mode`, `enable_server`. + * `map_persistent`: Specifies whether newly created worlds should use + a persistent map backend. Defaults to `true` (= "sqlite3") * `author`: The author of the game. It only appears when downloaded from ContentDB. * `release`: Ignore this: Should only ever be set by ContentDB, as it is |