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authorJude Melton-Houghton <jwmhjwmh@gmail.com>2022-11-16 13:11:36 -0500
committerGitHub <noreply@github.com>2022-11-16 13:11:36 -0500
commitb89eb605b7020998fbf5d7142033ceb5275b3f71 (patch)
tree8a9c8f89397e16811b9c0558b949e5cef804b3f2 /doc/lua_api.txt
parent6b6cd42ce4b8399181170f8e6a6b14dc050edcb9 (diff)
downloadminetest-b89eb605b7020998fbf5d7142033ceb5275b3f71.tar.xz
Warn about potential infinite loop in on_construct (#12967)
Co-authored-by: sfan5 <sfan5@live.de>
Diffstat (limited to 'doc/lua_api.txt')
-rw-r--r--doc/lua_api.txt3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 3ac530dd4..b576863d6 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -8482,6 +8482,9 @@ Used by `minetest.register_node`.
-- Node constructor; called after adding node.
-- Can set up metadata and stuff like that.
-- Not called for bulk node placement (i.e. schematics and VoxelManip).
+ -- Note: Within an on_construct callback, minetest.set_node can cause an
+ -- infinite loop if it invokes the same callback.
+ -- Consider using minetest.swap_node instead.
-- default: nil
on_destruct = function(pos),