Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-12-19 | Replace dlmopen by dlopenHEADmaster | Elias Fleckenstein | |
This makes builds without glibc (e.g. on Alpine linux) possible. | |||
2021-06-22 | Add on_level_up callback | Elias Fleckenstein | |
2021-06-14 | Tweak level display color | Elias Fleckenstein | |
2021-06-14 | Add loot boxes | Elias Fleckenstein | |
2021-06-14 | Separate air_function chances for rooms and corridors | Elias Fleckenstein | |
2021-06-14 | Add mapgen contexts | Elias Fleckenstein | |
2021-06-14 | Add super secret bumblebee mode | Elias Fleckenstein | |
2021-06-14 | Fancy up score display | Elias Fleckenstein | |
2021-06-14 | Add sword attack key | Elias Fleckenstein | |
2021-06-14 | Add inventory_find | Elias Fleckenstein | |
2021-06-14 | Split documentation into multiple files and document gameplay | Elias Fleckenstein | |
2021-06-14 | Add charged hits | Elias Fleckenstein | |
2021-06-14 | Merge branch 'master' of https://github.com/EliasFleckenstein03/dungeon_game | Elias Fleckenstein | |
2021-06-13 | Add sword | Elias Fleckenstein | |
2021-06-13 | Public calculate_dtime function | Elias Fleckenstein | |
2021-06-13 | Add on_create callback for items | Elias Fleckenstein | |
2021-06-13 | Add globalsteps | Elias Fleckenstein | |
2021-06-13 | Limit fireballs | Elias Fleckenstein | |
2021-06-11 | Only use entity color if use_color = true | Elias Fleckenstein | |
2021-06-11 | Add inventory and cherries (collectable food) | Elias Fleckenstein | |
2021-06-11 | Add Space to controls documentation | Elias Fleckenstein | |
2021-06-11 | More precise description of why GCC is needed | Elias Fleckenstein | |
2021-06-10 | Tweak dungeon room generation | Elias Fleckenstein | |
2021-06-10 | Add dungeon room generation | Elias Fleckenstein | |
2021-06-10 | Center healthbar | Elias Fleckenstein | |
2021-06-10 | Cleanup Mapgen code | Elias Fleckenstein | |
2021-06-10 | Modularize rendering | Elias Fleckenstein | |
2021-06-09 | Shoot fireballs into last movement direction | Elias Fleckenstein | |
2021-06-09 | Add plugin dependencies | Elias Fleckenstein | |
2021-06-09 | Slightly randomize fireball color | Elias Fleckenstein | |
2021-06-09 | Add fireballs | Elias Fleckenstein | |
2021-06-09 | Add to damage overlay instead of overwriting it everytime damage is taken | Elias Fleckenstein | |
2021-06-09 | Modularize input | Elias Fleckenstein | |
2021-06-09 | Hide color-indepenent entities at a light level <= 0.0 | Elias Fleckenstein | |
2021-06-09 | Add read damage overlay | Elias Fleckenstein | |
2021-06-09 | Nicer death handling | Elias Fleckenstein | |
2021-06-09 | Fix all hearts being rendered if player health <= 0 | Elias Fleckenstein | |
2021-06-09 | Only call on_death callback if entity was alive before | Elias Fleckenstein | |
2021-06-09 | Merge branch 'master' of https://github.com/EliasFleckenstein03/dungeon_game | Elias Fleckenstein | |
2021-06-09 | Fix plugin target | Elias Fleckenstein | |
2021-06-09 | Add info about font size in README.md | Elias Fleckenstein | |
2021-06-09 | Fix typo in README.md | Elias Fleckenstein | |
2021-06-09 | Add plugins | Elias Fleckenstein | |
2021-06-09 | Include loader binary in .gitignore | Elias Fleckenstein | |
2021-06-09 | Create LICENSE | Elias Fleckenstein | |
2021-06-09 | Create .gitignore | Elias Fleckenstein | |
2021-06-09 | Create README.md | Elias Fleckenstein | |
2021-06-09 | Initial commit | Elias Fleckenstein | |