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authorElias Fleckenstein <eliasfleckenstein@web.de>2021-06-09 17:35:36 +0200
committerElias Fleckenstein <eliasfleckenstein@web.de>2021-06-09 17:35:36 +0200
commit571782508949818530d58f09c9a8374ef952ba4c (patch)
tree8d4c97b85eedb2405625a9907a5457f3dac8d264
parent70374f3ca40208261ae728c12cdf91e8506ff578 (diff)
downloaddungeon_game-571782508949818530d58f09c9a8374ef952ba4c.tar.xz
Fix all hearts being rendered if player health <= 0
-rw-r--r--plugins/game/game.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/plugins/game/game.c b/plugins/game/game.c
index 74892c8..0e734a0 100644
--- a/plugins/game/game.c
+++ b/plugins/game/game.c
@@ -332,7 +332,7 @@ static void render(render_entity_list entity_list)
set_color((struct color) {255, 0, 0}, false);
for (int i = 0; i < player.max_health; i++) {
- if (i == player.health)
+ if (i >= player.health)
set_color(get_color("#5A5A5A"), false);
printf("\u2665 ");
}