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path: root/azalea-client/src/plugins/movement.rs
AgeCommit message (Collapse)Author
9 daysrename PhysicsState to ClientMovementState and add utility functions for itmat
2026-01-19minor physics optimizationsmat
2026-01-13Rename Instance to World (#304)mat
2026-01-12Make Bevy dependencies optional in azalea-protocol (#303)mat
* Make Bevy dependencies optional in azalea-protocol * derive serde traits on Direction again * update docs for types that may not have Component
2025-12-27Move Client struct to azalea crate (#297)mat
* move the Client struct out of azalea-client into azalea * actually add client impls in azalea
2025-12-16change KnockbackEvent to an EntityEvent and fix ClientboundExplode ↵mat
representation ty mahtog for pointing out the latter issue <3
2025-12-16fix packet order for attacking and sprintingmat
2025-12-15sort derives with cargo sort-derivesmat
might add to ci later, unsure how to do it without adding significant friction for contributors though
2025-12-12Refactor azalea-registry (#294)mat
* move registries in azalea-registry into separate modules * rename Item and Block to ItemKind and BlockKind * remove 'extra' registries from azalea-registry * hide deprecated items from docs * use DamageKindKey instead of Identifier when parsing registries * store tag entries as a Vec instead of a HashSet * sort tag values by protocol id * update changelog
2025-10-30Remove unnecessary MoveEntityError and MovePlayerError types and other cleanupmat
2025-10-12upgrade deps and clean up lots of doc commentsmat
2025-10-04upgrade deps and rename SystemSets to follow bevy's new naming conventionmat
2025-09-29rename SendPacketEvent to SendGamePacketEvent and PingEvent to GamePingEventmat
2025-09-28upgrade bevy to 0.17.0-rc.2mat
2025-09-27allow picking other bots in hit resultsmat
2025-08-14Sneaking (#237)mat
* start implementing sneaking * fix horizontal_collision being inverted and cleanup * clippy * change dimensions and eye height based on pose * proper support for automatically crouching in certain cases * fix anticheat issues * add line to changelog and update a comment
2025-08-12send correct packets on teleportmat
2025-08-12add nearest_entity_by and improve some docsmat
2025-08-12fix rotations flagging anticheatsmat
2025-08-04fix wrong float rounding in get_friction_influenced_speedmat
2025-07-24update movement code for 1.21.5 changesmat
fixes grim flags
2025-06-25improve packet_order test, add BlockUpdatePlugin, fix packet order for sprintingmat
2025-06-26start adding packet_order testmat
2025-05-30formatting: merge importsmat
2025-05-30fix clippy issues and improve formatting everywheremat
2025-04-25update to bevy 0.16mat
2025-04-04fix ordering for handle_attack_queuedmat
2025-04-04don't require mut for functions in Client and add some more convenience ↵mat
functions
2025-03-19make SendPacketEvent a bevy triggermat
2025-02-22Refactor azalea-client (#205)mat
* start organizing packet_handling more by moving packet handlers into their own functions * finish writing all the handler functions for packets * use macro for generating match statement for packet handler functions * fix set_entity_data * update config state to also use handler functions * organize az-client file structure by moving things into plugins directory * fix merge issues