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path: root/azalea-client/src/plugins/movement.rs
AgeCommit message (Expand)Author
9 daysrename PhysicsState to ClientMovementState and add utility functions for itmat
2026-01-19minor physics optimizationsmat
2026-01-13Rename Instance to World (#304)mat
2026-01-12Make Bevy dependencies optional in azalea-protocol (#303)mat
2025-12-27Move Client struct to azalea crate (#297)mat
2025-12-16change KnockbackEvent to an EntityEvent and fix ClientboundExplode representa...mat
2025-12-16fix packet order for attacking and sprintingmat
2025-12-15sort derives with cargo sort-derivesmat
2025-12-12Refactor azalea-registry (#294)mat
2025-10-30Remove unnecessary MoveEntityError and MovePlayerError types and other cleanupmat
2025-10-12upgrade deps and clean up lots of doc commentsmat
2025-10-04upgrade deps and rename SystemSets to follow bevy's new naming conventionmat
2025-09-29rename SendPacketEvent to SendGamePacketEvent and PingEvent to GamePingEventmat
2025-09-28upgrade bevy to 0.17.0-rc.2mat
2025-09-27allow picking other bots in hit resultsmat
2025-08-14Sneaking (#237)mat
2025-08-12send correct packets on teleportmat
2025-08-12add nearest_entity_by and improve some docsmat
2025-08-12fix rotations flagging anticheatsmat
2025-08-04fix wrong float rounding in get_friction_influenced_speedmat
2025-07-24update movement code for 1.21.5 changesmat
2025-06-25improve packet_order test, add BlockUpdatePlugin, fix packet order for sprintingmat
2025-06-26start adding packet_order testmat
2025-05-30formatting: merge importsmat
2025-05-30fix clippy issues and improve formatting everywheremat
2025-04-25update to bevy 0.16mat
2025-04-04fix ordering for handle_attack_queuedmat
2025-04-04don't require mut for functions in Client and add some more convenience funct...mat
2025-03-19make SendPacketEvent a bevy triggermat
2025-02-22Refactor azalea-client (#205)mat