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| author | mat <git@matdoes.dev> | 2025-08-12 10:47:33 +1000 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2025-08-12 07:47:38 +0700 |
| commit | 29c32c9ba89d60b5b0e415eaab58b947080655c5 (patch) | |
| tree | ce7a6291aa83409f86037f264c7053450ce6dd1d /azalea-client/src/plugins/movement.rs | |
| parent | 7d9dee7a4dcf7e2b41bee37d2aebaa6ef48a5ba2 (diff) | |
| download | azalea-drasl-29c32c9ba89d60b5b0e415eaab58b947080655c5.tar.xz | |
fix rotations flagging anticheats
Diffstat (limited to 'azalea-client/src/plugins/movement.rs')
| -rw-r--r-- | azalea-client/src/plugins/movement.rs | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/azalea-client/src/plugins/movement.rs b/azalea-client/src/plugins/movement.rs index aeb946fa..c27a67ce 100644 --- a/azalea-client/src/plugins/movement.rs +++ b/azalea-client/src/plugins/movement.rs @@ -105,15 +105,15 @@ impl Client { let mut ecs = self.ecs.lock(); let mut look_direction = self.query::<&mut LookDirection>(&mut ecs); - (look_direction.y_rot, look_direction.x_rot) = (y_rot, x_rot); + look_direction.update(LookDirection::new(y_rot, x_rot)); } /// Returns the direction the client is looking. The first value is the y /// rotation (ie. yaw, looking to the side) and the second value is the x /// rotation (ie. pitch, looking up and down). pub fn direction(&self) -> (f32, f32) { - let look_direction = self.component::<LookDirection>(); - (look_direction.y_rot, look_direction.x_rot) + let look_direction: LookDirection = self.component::<LookDirection>(); + (look_direction.y_rot(), look_direction.x_rot()) } } @@ -176,8 +176,8 @@ pub fn send_position( let x_delta = position.x - last_sent_position.x; let y_delta = position.y - last_sent_position.y; let z_delta = position.z - last_sent_position.z; - let y_rot_delta = (direction.y_rot - last_direction.y_rot) as f64; - let x_rot_delta = (direction.x_rot - last_direction.x_rot) as f64; + let y_rot_delta = (direction.y_rot() - last_direction.y_rot) as f64; + let x_rot_delta = (direction.x_rot() - last_direction.x_rot) as f64; physics_state.position_remainder += 1; @@ -231,8 +231,8 @@ pub fn send_position( physics_state.position_remainder = 0; } if sending_direction { - last_direction.y_rot = direction.y_rot; - last_direction.x_rot = direction.x_rot; + last_direction.y_rot = direction.y_rot(); + last_direction.x_rot = direction.x_rot(); } let on_ground = physics.on_ground(); |
