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path: root/games/devtest/mods/testnodes/textures
AgeCommit message (Collapse)Author
2022-11-24Add support for attached facedir/4dir nodes (#11432)Wuzzy
2022-10-23DevTest: More node textures to tell them apartWuzzy
2022-09-16Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)Wuzzy
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits. It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir). color4dir is like colorfacedir, but you get 64 colors instead of only 8.
2022-05-27DevTest: Add nodes and items for testing overlays (#12304)Wuzzy
2022-02-22Add TGA test nodes to devtest (#11978)Nils Dagsson Moskopp
2021-10-01Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy
2021-07-15Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)Wuzzy
2021-02-04Devtest: Remove bumpmap/parallax occl. test nodes (#10902)Wuzzy
2020-10-09Add bumpmapping and parallax occlusion testing nodes to devtest (#9242)HybridDog
2020-05-26Rename “Minimal development test” to “Development Test” (#9928)Wuzzy