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path: root/azalea/src/pathfinder
AgeCommit message (Expand)Author
2025-01-10Fluid physics (#199)mat
2024-12-28bump minimum rust version and improve pathfinder docsmat
2024-12-28better pathfinder debug messagesmat
2024-12-27implement fluid_shapemat
2024-12-27implement BlockState::outline_shapemat
2024-12-27better astar WeightedNode::cmpmat
2024-12-27don't save Movement type while pathfinding as an optimization, recalculate it...mat
2024-12-26patch path on timeout instead of recalculating everythingmat
2024-12-26better pathfinder timeoutsmat
2024-12-26make a_star function use an IndexMap like the pathfinding cratemat
2024-12-26replace priority_queue crate with std BinaryHeapmat
2024-12-25patch pathfinder obstructions instead of just truncating the pathmat
2024-12-25optimize pathfindermat
2024-12-24optimize cost_for_breaking_block by making its cache an UnsafeCell insteadmat
2024-12-24make BlockState a u16 and add a BlockStateIntegerRepr typemat
2024-12-24fix parsing Dust particle and treat waterlogged blocks as liquid in pathfindermat
2024-12-24add additional pathfinder test and fix pathfinder failuremat
2024-12-24improve some docs and apis related to pathfindermat
2024-12-21fix flakey pathfinder tests by moving stop_pathfinding_on_instance_change to ...mat
2024-12-11Implement EntityPositionSync (#196)mat
2024-12-11fix for latest nightly by changing the FixedBitSet generic to take bytes inst...mat
2024-12-04Update Bevy and migrate to workspace dependencies and package attributes (#181)EightFactorial
2024-11-27Refactor azalea-protocol (#190)mat
2024-11-27replace once_cell with std:;sync::LazyLockmat
2024-11-23Update and merge the dependencies (#187)Shayne Hartford
2024-11-15Add more derives to the pathfinder goals for flexibility (#183)Shayne Hartford
2024-11-12Make some internal system handles public for use with before/after (#180)Shayne Hartford
2024-10-26group imports with rustfmtmat
2024-10-21Rename InventoryComponent to Inventory to match other components (#177)Shayne Hartford
2024-08-15fix sometimes being able to mine blocks through wallsmat
2024-08-15fix ClientboundLevelParticlesPacket errors and pathfinder /particle errorsmat
2024-04-09make recalculate_near_end_of_path publicmat
2024-02-26optimize physics a bit moremat
2024-02-25optimize physicsmat
2024-02-24add Display for Vec3, add SimulationSet, and add EntityChunkPos componentmat
2024-02-23fix pathfinder A* using slightly suboptimal paths sometimesmat
2024-02-22fix for hypixel limbomat
2024-02-17upgrade deps, bevy 0.13mat
2024-01-08fix ping packet, explosion packet, and panic lessmat
2023-12-17fix testsmat
2023-12-15Add mining to the pathfinder (#122)mat
2023-12-10more reliable StopPathfindingEventmat
2023-12-10Climbing (#121)mat
2023-12-09add BlockState::propertymat
2023-12-04Replace Bevy's FixedUpdate with Azalea's GameTick (#119)mat
2023-12-03clippymat
2023-12-03make it so plugins can send and receive packets during the login statemat
2023-11-18replace log with tracingmat
2023-11-12improve docs a bitmat
2023-11-12fix pathfinder testsmat