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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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pathfinder
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Author
2025-01-10
Fluid physics (#199)
mat
2024-12-28
bump minimum rust version and improve pathfinder docs
mat
2024-12-28
better pathfinder debug messages
mat
2024-12-27
implement fluid_shape
mat
2024-12-27
implement BlockState::outline_shape
mat
2024-12-27
better astar WeightedNode::cmp
mat
2024-12-27
don't save Movement type while pathfinding as an optimization, recalculate it...
mat
2024-12-26
patch path on timeout instead of recalculating everything
mat
2024-12-26
better pathfinder timeouts
mat
2024-12-26
make a_star function use an IndexMap like the pathfinding crate
mat
2024-12-26
replace priority_queue crate with std BinaryHeap
mat
2024-12-25
patch pathfinder obstructions instead of just truncating the path
mat
2024-12-25
optimize pathfinder
mat
2024-12-24
optimize cost_for_breaking_block by making its cache an UnsafeCell instead
mat
2024-12-24
make BlockState a u16 and add a BlockStateIntegerRepr type
mat
2024-12-24
fix parsing Dust particle and treat waterlogged blocks as liquid in pathfinder
mat
2024-12-24
add additional pathfinder test and fix pathfinder failure
mat
2024-12-24
improve some docs and apis related to pathfinder
mat
2024-12-21
fix flakey pathfinder tests by moving stop_pathfinding_on_instance_change to ...
mat
2024-12-11
Implement EntityPositionSync (#196)
mat
2024-12-11
fix for latest nightly by changing the FixedBitSet generic to take bytes inst...
mat
2024-12-04
Update Bevy and migrate to workspace dependencies and package attributes (#181)
EightFactorial
2024-11-27
Refactor azalea-protocol (#190)
mat
2024-11-27
replace once_cell with std:;sync::LazyLock
mat
2024-11-23
Update and merge the dependencies (#187)
Shayne Hartford
2024-11-15
Add more derives to the pathfinder goals for flexibility (#183)
Shayne Hartford
2024-11-12
Make some internal system handles public for use with before/after (#180)
Shayne Hartford
2024-10-26
group imports with rustfmt
mat
2024-10-21
Rename InventoryComponent to Inventory to match other components (#177)
Shayne Hartford
2024-08-15
fix sometimes being able to mine blocks through walls
mat
2024-08-15
fix ClientboundLevelParticlesPacket errors and pathfinder /particle errors
mat
2024-04-09
make recalculate_near_end_of_path public
mat
2024-02-26
optimize physics a bit more
mat
2024-02-25
optimize physics
mat
2024-02-24
add Display for Vec3, add SimulationSet, and add EntityChunkPos component
mat
2024-02-23
fix pathfinder A* using slightly suboptimal paths sometimes
mat
2024-02-22
fix for hypixel limbo
mat
2024-02-17
upgrade deps, bevy 0.13
mat
2024-01-08
fix ping packet, explosion packet, and panic less
mat
2023-12-17
fix tests
mat
2023-12-15
Add mining to the pathfinder (#122)
mat
2023-12-10
more reliable StopPathfindingEvent
mat
2023-12-10
Climbing (#121)
mat
2023-12-09
add BlockState::property
mat
2023-12-04
Replace Bevy's FixedUpdate with Azalea's GameTick (#119)
mat
2023-12-03
clippy
mat
2023-12-03
make it so plugins can send and receive packets during the login state
mat
2023-11-18
replace log with tracing
mat
2023-11-12
improve docs a bit
mat
2023-11-12
fix pathfinder tests
mat
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