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path: root/azalea-physics/src/collision
AgeCommit message (Expand)Author
9 dayscorrect shapes for blocks with random offsetsmat
9 daysfix some incorrect component implsmat
9 daysrename PhysicsState to ClientMovementState and add utility functions for itmat
2026-03-2426.1 (#316)mat
2026-03-21Extensible ChunkStoragemat
2026-01-19slightly more compact VoxelShapemat
2026-01-19minor physics optimizationsmat
2026-01-18use lookup table for is_collision_shape_empty and is_collision_shape_fullmat
2026-01-13Rename Instance to World (#304)mat
2025-12-15write/update docs for several itemsmat
2025-12-15sort derives with cargo sort-derivesmat
2025-12-12Refactor azalea-registry (#294)mat
2025-11-11cleanupmat
2025-10-30Remove unnecessary MoveEntityError and MovePlayerError types and other cleanupmat
2025-10-12upgrade deps and clean up lots of doc commentsmat
2025-09-301.21.9 (#235)mat
2025-09-27allow picking other bots in hit resultsmat
2025-09-20add new apis for BitSetmat
2025-08-14Sneaking (#237)mat
2025-08-12send correct packets on teleportmat
2025-06-171.21.6 (#215)mat
2025-06-11use owned instead of borrowed Vec3 moremat
2025-06-11take BlockPos instead of &BlockPos in all function argumentsmat
2025-06-02fix CubeVoxelShape::find_indexmat
2025-06-03fix collisions bugsmat
2025-06-03rename the Block trait to BlockTrait to disambiguate with azalea_registry::Blockmat
2025-06-02add basic support for getting biome ids in chunksmat
2025-05-30add '@generated' to generated codemat
2025-05-30fix clippy issues and improve formatting everywheremat
2025-05-10add StartUseItemEvent and improve code related to interactionsmat
2025-05-01drop dependency on pixlyzer and start using pumpkin extractormat
2025-04-17make BlockState::id privatemat
2025-04-04remove executable bit from filesmat
2025-03-251.21.5 (#198)mat
2025-03-16entity collisionsmat
2025-03-16Fluid physics fixes (#210)mat
2025-02-22update to rust edition 2024mat
2025-01-20remove negative checks for box_shapemat
2025-01-10Fluid physics (#199)mat
2024-12-28better pathfinder debug messagesmat
2024-12-27implement fluid_shapemat
2024-12-27implement BlockState::outline_shapemat
2024-12-23exit get_block_state early if below the worldmat
2024-12-11Implement EntityPositionSync (#196)mat
2024-12-031.21.4 (#189)mat
2024-11-30Add missing world border boolean to use item on packet in 1.21.2 (#192)Shayne Hartford
2024-11-27Refactor azalea-protocol (#190)mat
2024-11-27replace once_cell with std:;sync::LazyLockmat
2024-10-26group imports with rustfmtmat
2024-10-231.21.2 (#171)mat