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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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collision
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Author
9 days
correct shapes for blocks with random offsets
mat
9 days
fix some incorrect component impls
mat
9 days
rename PhysicsState to ClientMovementState and add utility functions for it
mat
2026-03-24
26.1 (#316)
mat
2026-03-21
Extensible ChunkStorage
mat
2026-01-19
slightly more compact VoxelShape
mat
2026-01-19
minor physics optimizations
mat
2026-01-18
use lookup table for is_collision_shape_empty and is_collision_shape_full
mat
2026-01-13
Rename Instance to World (#304)
mat
2025-12-15
write/update docs for several items
mat
2025-12-15
sort derives with cargo sort-derives
mat
2025-12-12
Refactor azalea-registry (#294)
mat
2025-11-11
cleanup
mat
2025-10-30
Remove unnecessary MoveEntityError and MovePlayerError types and other cleanup
mat
2025-10-12
upgrade deps and clean up lots of doc comments
mat
2025-09-30
1.21.9 (#235)
mat
2025-09-27
allow picking other bots in hit results
mat
2025-09-20
add new apis for BitSet
mat
2025-08-14
Sneaking (#237)
mat
2025-08-12
send correct packets on teleport
mat
2025-06-17
1.21.6 (#215)
mat
2025-06-11
use owned instead of borrowed Vec3 more
mat
2025-06-11
take BlockPos instead of &BlockPos in all function arguments
mat
2025-06-02
fix CubeVoxelShape::find_index
mat
2025-06-03
fix collisions bugs
mat
2025-06-03
rename the Block trait to BlockTrait to disambiguate with azalea_registry::Block
mat
2025-06-02
add basic support for getting biome ids in chunks
mat
2025-05-30
add '@generated' to generated code
mat
2025-05-30
fix clippy issues and improve formatting everywhere
mat
2025-05-10
add StartUseItemEvent and improve code related to interactions
mat
2025-05-01
drop dependency on pixlyzer and start using pumpkin extractor
mat
2025-04-17
make BlockState::id private
mat
2025-04-04
remove executable bit from files
mat
2025-03-25
1.21.5 (#198)
mat
2025-03-16
entity collisions
mat
2025-03-16
Fluid physics fixes (#210)
mat
2025-02-22
update to rust edition 2024
mat
2025-01-20
remove negative checks for box_shape
mat
2025-01-10
Fluid physics (#199)
mat
2024-12-28
better pathfinder debug messages
mat
2024-12-27
implement fluid_shape
mat
2024-12-27
implement BlockState::outline_shape
mat
2024-12-23
exit get_block_state early if below the world
mat
2024-12-11
Implement EntityPositionSync (#196)
mat
2024-12-03
1.21.4 (#189)
mat
2024-11-30
Add missing world border boolean to use item on packet in 1.21.2 (#192)
Shayne Hartford
2024-11-27
Refactor azalea-protocol (#190)
mat
2024-11-27
replace once_cell with std:;sync::LazyLock
mat
2024-10-26
group imports with rustfmt
mat
2024-10-23
1.21.2 (#171)
mat
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