aboutsummaryrefslogtreecommitdiff
path: root/azalea-physics/src/collision
diff options
context:
space:
mode:
authormat <27899617+mat-1@users.noreply.github.com>2024-12-11 19:51:12 -0600
committerGitHub <noreply@github.com>2024-12-11 19:51:12 -0600
commite9136c9cbbf9010b8352127e129c1cd290f377bd (patch)
treedb83316a273153106dd3b343c9d6d4fce234d132 /azalea-physics/src/collision
parent23932003d98db0f5f976146aa9a11e5d04a74695 (diff)
downloadazalea-drasl-e9136c9cbbf9010b8352127e129c1cd290f377bd.tar.xz
Implement EntityPositionSync (#196)
* implement EntityPositionSync * fix EntityPositionSync setting the wrong vec_delta_codec and also move into a RelativeEntityUpdate
Diffstat (limited to 'azalea-physics/src/collision')
-rw-r--r--azalea-physics/src/collision/mod.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/azalea-physics/src/collision/mod.rs b/azalea-physics/src/collision/mod.rs
index 7d7ddc5e..913cedac 100644
--- a/azalea-physics/src/collision/mod.rs
+++ b/azalea-physics/src/collision/mod.rs
@@ -73,7 +73,7 @@ fn collide(movement: &Vec3, world: &Instance, physics: &azalea_entity::Physics)
let y_collision = movement.y != collided_delta.y;
let z_collision = movement.z != collided_delta.z;
- let on_ground = physics.on_ground || y_collision && movement.y < 0.;
+ let on_ground = physics.on_ground() || y_collision && movement.y < 0.;
let max_up_step = 0.6;
if max_up_step > 0. && on_ground && (x_collision || z_collision) {
@@ -192,7 +192,7 @@ pub fn move_colliding(
physics.horizontal_collision = horizontal_collision;
physics.vertical_collision = vertical_collision;
- physics.on_ground = on_ground;
+ physics.set_on_ground(on_ground);
// TODO: minecraft checks for a "minor" horizontal collision here