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azalea-drasl.git
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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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Commit message (
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Author
2025-03-25
make events channel in Client::start_client optional
mat
2025-03-20
upgrade deps and slightly improve docs
mat
2025-03-20
add Event::Spawn
mat
2025-03-20
document Position default
mat
2025-03-19
make SendPacketEvent a bevy trigger
mat
2025-03-16
Fluid physics fixes (#210)
mat
2025-03-16
fix broken doc links
mat
2025-03-13
update dead wiki.vg links (#209)
Gjum
2025-03-13
use RawConnection to write reply after getting start_configuration
mat
2025-03-13
correctly accept resource packs while in config state
mat
2025-03-13
properly remove from the EntityIdIndex component on despawn
mat
2025-03-07
remove EntityBundle on start_configuration
mat
2025-03-07
don't send game packets when outside of the game state
mat
2025-03-06
fix despawning entities on dimension change
mat
2025-03-02
fix errors when switching to Game state and add fast_login test
mat
2025-02-24
update outdated comment
mat
2025-02-24
fix send_receivepacketevent running outside of game state
mat
2025-02-24
fix compile error
mat
2025-02-24
fix an error in set_entity_data
mat
2025-02-24
add fallback for adding LocalEntity so tests don't fail
mat
2025-02-24
don't remove LocalEntity from disconnected players, add new debug logs, and m...
mat
2025-02-23
azalea-language now does a binary search instead of a hashmap lookup
mat
2025-02-23
make run_schedule a bounded channel
mat
2025-02-23
try to receive packets all at once before sending run_schedule_sender
mat
2025-02-23
fix memory leak in simulation tests (lol)
mat
2025-02-22
Refactor azalea-client (#205)
mat
2025-02-23
minor memory usage optimizations
mat
2025-02-22
update to rust edition 2024
mat
2025-02-22
update deps
mat
2025-02-22
fix brand and client info so they're only sent when leaving login instead of ...
mat
2025-02-22
debug log CARGO_PKG_VERSION on swarm start
mat
2025-02-21
despawn entities when switching worlds and some testbot fixes
mat
2025-02-21
fix some components not being removed from clients and add debugecsleak testb...
mat
2025-02-21
GameTick should only happen after Update
mat
2025-02-21
Fix errors on switching dimensions (#204)
mat
2025-02-17
update docs for TabList to mention how it works as a resource
mat
2025-02-16
use MinecraftEntityId type instead of u32 in az-protocol
mat
2025-02-14
upgrade deps
mat
2025-02-14
remove stabilized trait_upcasting feature gates
mat
2025-02-03
Fix deadlock when changing server (#200)
Kumpelinus
2025-02-02
start implementing data driven registries
mat
2025-02-01
fix doc errors
mat
2025-02-01
set player metadata on init instead of login
mat
2025-02-01
add failing test_set_health_before_login test
mat
2025-01-29
remove debug log
mat
2025-01-29
fix PlayerInput to handle diagonal inputs
mat
2025-01-29
change some warns to debugs
mat
2025-01-29
add support for tickend and playerinput
mat
2025-01-27
don't warn on release mode for unknown PlayerInfoUpdate
mat
2025-01-25
Rename Connection::configuration to config and add some clientbound functions...
mat
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