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| author | mat <git@matdoes.dev> | 2025-03-16 04:36:42 +0000 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2025-03-16 04:36:42 +0000 |
| commit | a95408cbcc05b5bd04a084b0a286b571069206f6 (patch) | |
| tree | 1d591a2e3892039eb6fc1ebf39ff4fe86deb6947 /azalea-client/src | |
| parent | 5f5616145b03e457d1b0dd7cc7d5ac41dd5b190c (diff) | |
| download | azalea-drasl-a95408cbcc05b5bd04a084b0a286b571069206f6.tar.xz | |
fix broken doc links
Diffstat (limited to 'azalea-client/src')
| -rw-r--r-- | azalea-client/src/client.rs | 2 | ||||
| -rw-r--r-- | azalea-client/src/plugins/chat/handler.rs | 2 | ||||
| -rw-r--r-- | azalea-client/src/plugins/events.rs | 2 |
3 files changed, 6 insertions, 0 deletions
diff --git a/azalea-client/src/client.rs b/azalea-client/src/client.rs index 0a8c1eaf..840d373d 100644 --- a/azalea-client/src/client.rs +++ b/azalea-client/src/client.rs @@ -737,6 +737,8 @@ impl Client { /// The player's instance (aka world) will be locked during this time, which /// may result in a deadlock if you try to access the instance again while /// in the function. + /// + /// [`RegistryHolder`]: azalea_core::registry_holder::RegistryHolder pub fn with_registry_holder<R>( &self, f: impl FnOnce(&azalea_core::registry_holder::RegistryHolder) -> R, diff --git a/azalea-client/src/plugins/chat/handler.rs b/azalea-client/src/plugins/chat/handler.rs index be99b667..31fbc00e 100644 --- a/azalea-client/src/plugins/chat/handler.rs +++ b/azalea-client/src/plugins/chat/handler.rs @@ -18,6 +18,8 @@ use crate::packet::game::SendPacketEvent; /// /// If you're wondering why this isn't two separate events, it's so ordering is /// preserved if multiple chat messages and commands are sent at the same time. +/// +/// [`SendChatEvent`]: super::SendChatEvent #[derive(Event)] pub struct SendChatKindEvent { pub entity: Entity, diff --git a/azalea-client/src/plugins/events.rs b/azalea-client/src/plugins/events.rs index 3d34d75f..0e30118a 100644 --- a/azalea-client/src/plugins/events.rs +++ b/azalea-client/src/plugins/events.rs @@ -229,6 +229,8 @@ pub fn death_listener(query: Query<&LocalPlayerEvents>, mut events: EventReader< } /// Send the "Death" event for [`LocalEntity`]s that died with no reason. +/// +/// [`LocalEntity`]: azalea_entity::LocalEntity pub fn dead_component_listener(query: Query<&LocalPlayerEvents, Added<Dead>>) { for local_player_events in &query { local_player_events.send(Event::Death(None)).unwrap(); |
