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find_nodes_in_area
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Age
Commit message (
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Author
2022-11-28
Wrap debug text on screen (#12978)
Jude Melton-Houghton
2022-11-28
Add `minetest.get_game_info` and allow reading `game.conf` (#12989)
Jude Melton-Houghton
2022-11-27
Abort active ABM iteration when content changes (#12998)
Jude Melton-Houghton
2022-11-26
Virtual joystick: Use s32 when using m_screensize as a subtrahend (#12814)
Muhammad Rifqi Priyo Susanto
2022-11-25
Fix touchscreen crash due to missing rangeselect
savilli
2022-11-24
Remove unnecessary bool return types
Jude Melton-Houghton
2022-11-24
Rename "mod metadata" to "mod storage" everywhere
Jude Melton-Houghton
2022-11-24
Deprecate special handling of `${key}` syntax in metadata values (#12970)
Jude Melton-Houghton
2022-11-24
Add support for attached facedir/4dir nodes (#11432)
Wuzzy
2022-11-23
Fix entity visiblity in bright artificial light (#12906)
x2048
2022-11-23
avoid clearChildAttachments iterator invalidation (#12987)
Jude Melton-Houghton
2022-11-23
Fix reading schematics after their resolution (#12985)
Jude Melton-Houghton
2022-11-21
Check specific outputs for isatty (#12980)
Jude Melton-Houghton
2022-11-20
Avoid shadow flicker at certain angles (#12961)
x2048
2022-11-20
Object selection: Improve distance checks (#12974)
DS
2022-11-18
Add configurable saturation (#12865)
lhofhansl
2022-11-15
set_nametag_attributes: don't reset nametags if text param is not touched
Riceball LEE
2022-11-15
game.conf: Add setting to use volatile a map backend (#12956)
SmallJoker
2022-11-15
Add MetaDataRef:get_keys (#12841)
Jude Melton-Houghton
2022-11-10
Reduce active mgmt interval for a bit when a player joins. (#12925)
lhofhansl
2022-11-10
Add PostgreSQL helper pg_to_string
Jude Melton-Houghton
2022-11-10
Add mod storage PostgreSQL backend
Jude Melton-Houghton
2022-11-10
Improve testListMods
Jude Melton-Houghton
2022-11-09
Fix get_tool_wear_after_use for one use (insta-break) (#12945)
Gregor Parzefall
2022-11-09
Resize hotbar immediately before drawing (#12930)
x2048
2022-11-09
Fix typos and en_US/en_GB inconsistency in various files (#12902)
Abdou-31
2022-11-03
Reduce exposure of various internals (#12885)
Loïc Blot
2022-11-02
Improve bloom effect (#12916)
x2048
2022-10-31
Send crosshair setting after the touch screen GUI has been initialized (#12910)
Muhammad Rifqi Priyo Susanto
2022-10-31
Fix node placement regression
Lars Mueller
2022-10-30
Enable negative values for sun/moon orbit tilt (Northern hemisphere) (#12904)
x2048
2022-10-30
Add comments explaining use of entity glow
x2048
2022-10-30
Apply entity glow before translating to color space
x2048
2022-10-30
Always add increment when getting node interior light
x2048
2022-10-30
Use the same light level for non-solid draw types as for solid
x2048
2022-10-30
Allow rotating entity selectionboxes (#12379)
Lars Müller
2022-10-28
Fix incorrect culling introduced by ##12710 (#12887)
lhofhansl
2022-10-27
Safety check the map's blocksize (#12895)
lhofhansl
2022-10-26
Shadow list improvements (#12898)
x2048
2022-10-24
GUIInventoryList: Keep item size while moving (#12896)
Jean-Patrick Guerrero
2022-10-23
Check sizeof(int) and sizeof(size_t)
Jude Melton-Houghton
2022-10-21
guiChatConsole: fix the unicode characters crowded together on prompt (#12867)
Riceball LEE
2022-10-21
Fix formspec focus (#12795)
DS
2022-10-18
Check for falling `float` nodes in liquid transform (#12862)
Jude Melton-Houghton
2022-10-18
Implement vector and node conversion in Lua (#12609)
Jude Melton-Houghton
2022-10-17
Take geographic distance into account for server list ordering (#12790)
sfan5
2022-10-17
LocalPlayer: Fix sneaking on nodes with large collisionboxes (#12626)
SmallJoker
2022-10-15
Exclude MSVC from new Lua sanity check
sfan5
2022-10-13
Other minor CMake improvements
sfan5
2022-10-13
Defer searching for libintl to CMake
sfan5
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