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AgeCommit message (Expand)Author
2011-02-28A third try on terrain generation. No trees yet.Perttu Ahola
2011-02-18Set ambient light in inventory cube generationPerttu Ahola
2011-02-17removed duplicate "bmp"Perttu Ahola
2011-02-17Better texture handling. Textures are not added to atlas if they are big, and...Perttu Ahola
2011-02-15fixed slight error in server buildPerttu Ahola
2011-02-15might work good on cmake+msvc nowPerttu Ahola
2011-02-15smgr->drop() is now used in tile.cppPerttu Ahola
2011-02-14cube inventory texture rendering thing (not good yet)Perttu Ahola
2011-02-12Use random-generated fallback textures when real textures are not foundPerttu Ahola
2011-02-11more stuff...Perttu Ahola
2011-02-11new texture stuff quite workingPerttu Ahola
2011-02-10fixes toward mingw compatibilityPerttu Ahola
2011-02-10some texture stuffPerttu Ahola
2011-02-10work-in-progress texture atlas optimizationPerttu Ahola
2011-01-26Reworked texture, material, mineral and whatever handlingPerttu Ahola
2011-01-25removed alternative name "pressure" from param2Perttu Ahola
2011-01-24Mainly some texture tweakingPerttu Ahola
2011-01-07Added a more flexible path system (and fixed some minor stuff)Perttu Ahola
2010-12-25minecraft-like craftingPerttu Ahola
2010-12-22crafting system!Perttu Ahola
2010-12-21organizing stuff.Perttu Ahola
2010-12-21Cracking blocks while diggingPerttu Ahola
2010-12-20framework for modifying texturesPerttu Ahola
2010-12-19day/night working client sidePerttu Ahola
2010-12-18before adding day/night lightingPerttu Ahola
2010-12-14tinkering aroundPerttu Ahola
2010-12-14added some missing filesPerttu Ahola