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path: root/src/tile.cpp
AgeCommit message (Expand)Author
2015-03-05Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...Loic Blot
2015-01-20Added ratio argument to colorize, removed the weird alpha-based ratio.TriBlade9
2015-01-13Performance fixes.onkrot
2015-01-03Deduplicate code and use stdlib in string functionsShadowNinja
2014-12-29Fix -Wtype-limits warnings and remove disabling of -Wtype-limitsCraig Robbins
2014-10-05Add [colorize modifierBlockMen
2014-09-21Split settings into seperate source and header filesShadowNinja
2014-08-22Add ^[mask texture modifiersfan5
2014-08-16Revert "Fix inventory items blinking on item preloading"sapier
2014-08-16Fix inventory items blinking on item preloadingsapier
2014-07-29Rework texture generating code, add texture grouping via ( ... )sfan5
2014-07-17Speedup mapblock_meshRealBadAngel
2014-06-29Add support for Android 2.3+sapier
2014-06-23Don't keep temporary images in RAMsapier
2014-05-24Reduce log level for non npot2 texture warning messagesapier
2014-05-05Move message about missing normal maps to infostream instead of errorstream.RealBadAngel
2014-04-19Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier
2014-01-10Make MutexQueue use jsemaphore for signalingsapier
2013-12-01Cleanup jthread and fix win32 buildsapier
2013-11-17Fix Result of processed Request was written to invalid (non existent) ResultQ...sapier
2013-11-17Fix multicaller support in RequestQueuesapier
2013-08-06Fix full crack texture being shown when releasing dig buttonKahrl
2013-08-05Fix crack overlay for animated texturesKahrl
2013-08-04Add texture pack selection to main menuNovatux
2013-07-03Whoever called a function parameter m_device is fired without notice.Kahrl
2013-07-03Move generateTextureFromMesh to TextureSource to fix a texture leakKahrl
2013-07-02Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl
2013-06-04Only add ^[forcesingle to get raw texture if atlas is usedKahrl
2013-06-03Delay deleting replaced textures (m_texture_trash)Kahrl
2013-05-02Get menu background image from selected gamePerttu Ahola
2013-04-12Fix double free, null texture dropkwolekr
2013-04-07fix inventory image texture leaksapier
2013-04-07fix huge texture leak in tiledefsapier
2013-04-06fix memory leaksapier
2013-03-11Migrate to STL containers/algorithms.Ilya Zhuravlev
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2012-11-30Add the ability for client to check if image existsPerttu Ahola
2012-11-25Revert "Don't leak textures all over the place"Perttu Ahola
2012-11-02Don't leak textures all over the placeKahrl
2012-08-31Use proper alpha blit in some more texture modifiersPerttu Ahola
2012-08-31Properly initialize baseimg for texture modifier [combine:WxH:X,Y=filename:X,...Perttu Ahola
2012-06-18Fix random glitches in transparent animationsPerttu Ahola
2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-17Initially split utility.h to multiple files in util/Perttu Ahola
2012-06-16Allow node cracking animations of any lengthPerttu Ahola
2012-06-16Node texture animationPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola
2012-06-03Add texture modification [lowpart:percent:filenamePerttu Ahola
2012-04-07Improve texture atlas generationPerttu Ahola