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author | Perttu Ahola <celeron55@gmail.com> | 2011-02-28 02:01:40 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-02-28 02:01:40 +0200 |
commit | c8be58a65ce5f06bc23353b41caf9495e3b9d484 (patch) | |
tree | 1dc57a45f1fac9c2f7730bb2c80201e46ec70997 /src/tile.cpp | |
parent | 5707c309c9c84589a964067477027b775a511aeb (diff) | |
download | minetest-c8be58a65ce5f06bc23353b41caf9495e3b9d484.tar.xz |
A third try on terrain generation. No trees yet.
Diffstat (limited to 'src/tile.cpp')
-rw-r--r-- | src/tile.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tile.cpp b/src/tile.cpp index cfbb68249..1f4456653 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -486,7 +486,7 @@ void TextureSource::buildMainAtlas() sourcelist.push_back("sand.png^mineral_iron.png"); // Padding to disallow texture bleeding - s32 padding = 8; + s32 padding = 16; /* First pass: generate almost everything |