Age | Commit message (Expand) | Author |
2018-08-05 | Prevent objects from colliding with own child attachments (#7610) | SmallJoker |
2018-04-30 | Allow damage for attached objects, add attach/detach callbacks (#6786) | SmallJoker |
2018-03-28 | Add reasons to on_dieplayer and on_hpchange | Andrew Ward |
2017-09-15 | ServerEnv: Clean up object lifecycle handling (#6414) | sfan5 |
2017-09-01 | Fix animation frame_speed and blend loosing precision due to incorrec… (#6357) | sapier |
2017-08-19 | Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) | Loïc Blot |
2017-08-17 | C++ modernize: Pragma once (#6264) | Loïc Blot |
2017-08-11 | ServerEnvironment::step: modernize loops | Loic Blot |
2017-06-21 | Cpp11 initializers: last src root changeset (#6022) | Loïc Blot |
2017-06-04 | C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) | Loïc Blot |
2017-01-21 | Revert "Detach the player from entities on death." (#5087) | Loïc Blot |
2017-01-21 | Detach the player from entities on death. (#5077) | red-001 |
2017-01-14 | Fix missing const in ServerActiveObject::getStaticData | Loic Blot |
2017-01-13 | Optimize SAO getStaticData by using std::string pointer instead of return copy | Loic Blot |
2017-01-11 | Performance fix + SAO factorization | Rogier |
2016-10-30 | PlayerSAO/LocalPlayer refactor: (#4612) | Ner'zhul |
2016-10-13 | Attached particle spawners | raymoo |
2016-10-08 | Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X) | Loic Blot |
2016-10-08 | Prevent attached models from disappearing during parent reload (#4128) | Foghrye4 |
2015-07-18 | Fix invisible player when the attached entity is removed | TeTpaAka |
2015-06-22 | Fix some issues with animations, and allow non-looped animations to be defined | MirceaKitsune |
2015-05-28 | Fix typo in variable name | Kahrl |
2015-05-28 | Add some missing getter functions to the lua API | TeTpaAka |
2015-05-27 | Consistent const string params | est31 |
2015-03-05 | Remove Queue class which uses std::list and use native std::queue | Loic Blot |
2015-02-17 | SAO: re-add old ActiveObjectTypes for a future migration layer | Loic Blot |
2015-02-17 | SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObje... | Loic Blot |
2014-11-08 | Replace setting unlimited_player_transfer_distance with player_transfer_distance | SmallJoker |
2014-10-23 | Remove remenants of mob code | Pavel Puchkin |
2013-04-05 | Allow modifying movement speed, jump height and gravity per-player via the Lu... | MirceaKitsune |
2013-03-11 | Migrate to STL containers/algorithms. | Ilya Zhuravlev |
2013-02-24 | Update Copyright Years | Sfan5 |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam |
2012-11-29 | Full protocol 13 compatibility on server side | Perttu Ahola |
2012-11-25 | A bunch of fixes | MirceaKitsune |
2012-11-25 | Update attachments at the ending of the addToScene function for parents. And ... | MirceaKitsune |
2012-11-25 | Framework for the attachment system, new object property which allows changin... | MirceaKitsune |
2012-11-25 | Get the new animation framework properly working | MirceaKitsune |
2012-09-09 | Add dtime_s to entity activation | Perttu Ahola |
2012-06-17 | Optimize headers | Perttu Ahola |
2012-06-17 | Properly and efficiently use split utility headers | Perttu Ahola |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola |
2012-03-30 | ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player... | Perttu Ahola |
2012-03-29 | Add GenericCAO and player armor groups, but don't use them yet | Perttu Ahola |
2012-03-29 | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl |
2012-03-10 | Entity damage system WIP; Remove C++ mobs | Perttu Ahola |
2012-02-02 | Fix some warnings on some compilers | Giuseppe Bilotta |
2012-01-12 | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl |
2011-12-02 | Make players be again visible from a long distance | Perttu Ahola |
2011-12-01 | Players are more like objects + related stuff | Perttu Ahola |