Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-06 | Implement rendering pipeline and post-processing (#12465) | x2048 | |
Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: lhofhansl <lhofhansl@yahoo.com> | |||
2021-03-09 | Restore Irrlicht 1.9 support | sfan5 | |
2020-12-19 | Cleanup shader generation code (#10663) | Vitaliy | |
Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented. | |||
2018-11-28 | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | |
Update Android.mk Remove 'src/client' from include_directories | |||
2018-02-15 | Render copyright notice: Fix name spelling (#7042) | Vitaliy | |
2017-11-06 | LINT: Add files to whitelist, fix detected indent errors | paramat | |
2017-10-31 | Rewrite rendering engine (#6253) | Vitaliy | |
* Clean draw_*() arguments * Split rendering core * Add anaglyph 3D * Interlaced 3D * Drop obsolete methods |