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path: root/src/client/game.cpp
AgeCommit message (Expand)Author
2022-10-30Allow rotating entity selectionboxes (#12379)Lars Müller
2022-09-30Implement tool use soundssfan5
2022-09-30Clean up Game::handleDigging() and some related partssfan5
2022-09-30Improve double tap for jump detection (#12793)Muhammad Rifqi Priyo Susanto
2022-09-29Bloom (#12791)x2048
2022-09-29Add crosshair support for Android (#7865)Muhammad Rifqi Priyo Susanto
2022-09-27Pause shader animation timer in singleplayer pause menu (#12766)DS
2022-09-16Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)Wuzzy
2022-09-06Code optimizations / refactor (#12704)Herman Semenov
2022-08-17Use Sky class to obtain directional light source position for shadows (#12662)x2048
2022-08-13Reduce the use of porting::getTimeMs() when rendering frames (#12679)x2048
2022-07-30Fix some warnings (#12615)rubenwardy
2022-07-29Allow direction keys with autoforward againsfan5
2022-07-19Restore flags texture to fix interlaced stereo mode (#12560)x2048
2022-07-09Enforce limits of settings that could cause buggy behaviour (#12450)SmallJoker
2022-07-02Allow to set maximum star opacity at daytime (#11663)Wuzzy
2022-06-26Fix two memleak reports from Coverity (#12466)JosiahWI
2022-06-20Re-order sound-related code (#12382)SmallJoker
2022-06-11No damage effects on hp_max change (#11846)Lars Müller
2022-06-05Add register dialog to separate login/register (#12185)rubenwardy
2022-06-03Properly keep noclip state in Game and ClientMapsfan5
2022-05-09HUD: Update selection mesh every frame (#12270)Lars Müller
2022-05-04Make logging cost free when there is no output target (#12247)paradust7
2022-05-03Fix broken FPS/dtime counters in debug infosfan5
2022-04-30Deal with compiler warningssfan5
2022-04-28Remove HW_buffer_counter after IrrlichtMt fix to remove HWBufferMap (#12232)paradust7
2022-04-21Fix some debug info showing despite being disabled in the UI (#12205)Lars Müller
2022-03-26Add API to control shadow intensity from the game/mod (#11944)x2048
2022-03-05Readd basic_debug as a HUD flag (#12020)Lars Müller
2022-01-30Get rid of `basic_debug` last minutesfan5
2022-01-27Rework drawtime and related timekeeping code to use microsecondssfan5
2022-01-27Automatically migrate client mod storage (#11960)Jude Melton-Houghton
2022-01-22Fix consistency of sky sun/moon texture behavioursfan5
2022-01-09Restore pass-through of direction keys (#11924)sfan5
2021-12-29Socket-related cleanupssfan5
2021-12-13Disable inventory if player's inventory formspec is blank (#11827)ROllerozxa
2021-12-13Remove creative/damage info in Esc/Pause menuWuzzy
2021-12-05Fix various code & correctness issues (#11815)sfan5
2021-11-01Localize error messages in mainmenu (#11495)Riceball LEE
2021-10-31Fix number of tool uses being off by 1..32767 (#11110)Wuzzy
2021-10-20Add no_texture.png as fallback for unspecified texturesWuzzy
2021-09-27Order drawlist by distance to the camera when rendering (#11651)x2048
2021-09-26Touch UI support for desktop builds (#10729)TheBrokenRail
2021-09-19Fix client-side performance of chat UI (#11612)DS
2021-09-11Make sure relevant std::stringstreams are set to binarysfan5
2021-08-27Joystick sensitivity for player movement (#11262)NeroBurner
2021-08-21Show status message when changing block bounds (#11556)Wuzzy
2021-08-19Add fwgettext util functionrubenwardy
2021-07-27Add bold, italic and monospace font styling for HUD text elements (#11478)sfan5
2021-07-25Distribute shadow map update over multiple frames to reduce stutter (#11422)x2048