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author | Herman Semenov <GermanAizek@yandex.ru> | 2022-09-06 13:21:09 +0300 |
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committer | GitHub <noreply@github.com> | 2022-09-06 11:21:09 +0100 |
commit | 038da00e799b4bf3af824075a260083c56392964 (patch) | |
tree | 8c0e3218455073684c2521cec41b7df06fff8598 /src/client/game.cpp | |
parent | ff6dcfea82974df6db5a557e31aaddb6bdb7a71f (diff) | |
download | minetest-038da00e799b4bf3af824075a260083c56392964.tar.xz |
Code optimizations / refactor (#12704)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
Co-authored-by: sfan5 <sfan5@live.de>
Diffstat (limited to 'src/client/game.cpp')
-rw-r--r-- | src/client/game.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp index 34bfb5aa6..6a4bff61a 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -112,7 +112,7 @@ struct TextDestPlayerInventory : public TextDest TextDestPlayerInventory(Client *client) { m_client = client; - m_formname = ""; + m_formname.clear(); } TextDestPlayerInventory(Client *client, const std::string &formname) { @@ -2985,14 +2985,15 @@ void Game::updateCamera(f32 dtime) camera->update(player, dtime, tool_reload_ratio); camera->step(dtime); - v3f camera_position = camera->getPosition(); - v3f camera_direction = camera->getDirection(); f32 camera_fov = camera->getFovMax(); v3s16 camera_offset = camera->getOffset(); m_camera_offset_changed = (camera_offset != old_camera_offset); if (!m_flags.disable_camera_update) { + v3f camera_position = camera->getPosition(); + v3f camera_direction = camera->getDirection(); + client->getEnv().getClientMap().updateCamera(camera_position, camera_direction, camera_fov, camera_offset); @@ -3149,7 +3150,7 @@ void Game::processPlayerInteraction(f32 dtime, bool show_hud) runData.punching = false; - soundmaker->m_player_leftpunch_sound.name = ""; + soundmaker->m_player_leftpunch_sound.name.clear(); // Prepare for repeating, unless we're not supposed to if (isKeyDown(KeyType::PLACE) && !g_settings->getBool("safe_dig_and_place")) |