| Age | Commit message (Expand) | Author |
| 2021-07-27 | Add bold, italic and monospace font styling for HUD text elements (#11478) | sfan5 |
| 2021-07-25 | Distribute shadow map update over multiple frames to reduce stutter (#11422) | x2048 |
| 2021-07-12 | Fix revoke debug privs not reliably turn off stuff (#11409) | Wuzzy |
| 2021-07-11 | Avoid draw list and shadow map update in the same frame to reduce dtime jitte... | x2048 |
| 2021-06-24 | Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb... | Wuzzy |
| 2021-06-06 | Shadow mapping render pass (#11244) | Liso |
| 2021-05-03 | fix: some code tidy about includes & irr namespaces | Loic Blot |
| 2021-05-03 | refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton | Loic Blot |
| 2021-05-03 | refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu... | Loic Blot |
| 2021-05-03 | refacto: protect some RenderingEngine::get_scene_manager | Loic Blot |
| 2021-05-03 | refacto: RenderingEngine is now better hidden | Loic Blot |
| 2021-05-03 | refacto: hide mesh_cache inside the rendering engine | Loic Blot |
| 2021-05-03 | refacto: rendering engine singleton removal step 1 (filesystem) | Loic Blot |
| 2021-04-20 | Add a key to toggle map block bounds (#11172) | Seth Traverse |
| 2021-04-05 | Don't apply connection timeout limit to locally hosted servers | sfan5 |
| 2021-04-05 | Game: Scale damage flash to max HP | SmallJoker |
| 2021-03-31 | Irrlicht support code maintenance | sfan5 |
| 2021-03-30 | Consistent title bar + render information in mainmenu (#10764) | SmallJoker |
| 2021-03-21 | Restore minimal normal texture support (for minimap shading) | Vitaliy |
| 2021-03-19 | Scale mouse/joystick sensitivity depending on FOV (#11007) | Elias Åström |
| 2021-03-09 | Use place_param2 client-side for item appearance & prediction (#11024) | sfan5 |
| 2021-03-06 | Clean up ClientEvent hudadd/hudchange internals | sfan5 |
| 2021-03-05 | Pause animations while game is paused (#10658) | Vitaliy |
| 2021-02-26 | Fix hud_change and hud_remove after hud_add (#10997) | savilli |
| 2021-02-24 | Use "Aux1" key name consistently everywhere | Wuzzy |
| 2021-02-08 | Pause menu: Fix segfault on u/down key input | Jean-Patrick Guerrero |
| 2020-12-24 | Fix some minor code issues all over the place | sfan5 |
| 2020-12-19 | Fix some more joystick issues (#10624) | Markus |
| 2020-12-19 | Cleanup shader generation code (#10663) | Vitaliy |
| 2020-11-29 | Input: Fix on_rightclick called when placing into air | SmallJoker |
| 2020-11-26 | Sky: support GLES2 | numzero |
| 2020-11-23 | Add sound to press event of some formspecs elements (#10402) | Pierre-Yves Rollo |
| 2020-11-09 | Joystick: Remap joystick-specific KeyTypes to generic ones | Markus Koch |
| 2020-10-21 | Fix Media... 0% on loading screen (#9478) | Maksim |
| 2020-10-17 | Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck. | Lars |
| 2020-10-17 | Remove all bump mapping and parallax occlusion related code. | Lars |
| 2020-10-04 | Minimap as HUD element with API control | Pierre-Yves Rollo |
| 2020-10-04 | Add First Person Attachments (#10360) | Jordan Snelling |
| 2020-10-03 | Reduce the FPS when the window is unfocused (#8837) | HybridDog |
| 2020-08-24 | Properly handle mod-errors in on_shutdown | Desour |
| 2020-08-15 | Allow binding dig, place actions to keys; remove LMB/RMB hardcoding | ANAND |
| 2020-07-27 | Play place_failed sound if occupied or cannot attach (#9486) | Wuzzy |
| 2020-07-14 | Add object crosshair, disable entity selectionboxes by default (#9523) | LoneWolfHT |
| 2020-07-14 | Cleanup ClientLauncher structure (#10160) | SmallJoker |
| 2020-06-13 | Exposing the zoom key to Lua API (#9903) | Lars Müller |
| 2020-06-09 | TouchScreenGUI: fix some bugs, cleanup | MoNTE48 |
| 2020-05-27 | Value copy / allocation optimizations mostly in server, SAO and serialize code | sfan5 |
| 2020-05-14 | Add chat_log_level setting (#9223) | SmallJoker |
| 2020-05-11 | Add support for statbar “off state” icons (#9462) | Wuzzy |
| 2020-05-07 | Server class code cleanups (#9769) | Loïc Blot |