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authorLoic Blot <loic.blot@unix-experience.fr>2021-04-29 09:30:19 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2021-05-03 19:49:19 +0200
commitccdd886e273ec2fa5f8cfe1d1f474914eccb2abf (patch)
tree076dd76bafc39c824aaa4e372502514c14d6640a /src/client/game.cpp
parenta47a00228b7be97a740081ec9ed86f108021ad6d (diff)
downloadminetest-ccdd886e273ec2fa5f8cfe1d1f474914eccb2abf.tar.xz
refacto: Hud: make driver, client, player, inventory, tsrc private & drop unused guienv
also fix c_content.h, on client it includes the src/client/hud.h instead of src/hud.h, which leads to wrong file dependency on the lua stack
Diffstat (limited to 'src/client/game.cpp')
-rw-r--r--src/client/game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp
index aa794a755..81508f5f4 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -1389,7 +1389,7 @@ bool Game::createClient(const GameStartData &start_data)
player->hurt_tilt_timer = 0;
player->hurt_tilt_strength = 0;
- hud = new Hud(guienv, client, player, &player->inventory);
+ hud = new Hud(client, player, &player->inventory);
mapper = client->getMinimap();