Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-04 | Avoid rendering invisible faces of simple nodeboxes (#12262) | x2048 | |
* Skip rendering faces adjacent to opaque nodes * Cancel out opposite faces of adjacent nodebox nodes of the same type Fixes #6409 | |||
2021-07-15 | Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) | Wuzzy | |
2021-05-03 | fix: some code tidy about includes & irr namespaces | Loic Blot | |
2021-05-03 | refacto: RenderingEngine::get_scene_manager() is now not callable from singleton | Loic Blot | |
This permits to make evidence that we have some bad object passing on various code parts. I fixed majority of them to reduce the scope of passed objects Unfortunately, for some edge cases i should have to expose ISceneManager from client, this should be fixed in the future when our POO will be cleaner client side (we have a mix of rendering and processing in majority of the client objects, it works but it's not clean) | |||
2021-03-30 | Degrotate support for mesh nodes (#7840) | Vitaliy | |
2020-07-23 | Improve default inventory+wield images of node drawtypes (#9299) | Wuzzy | |
2018-11-28 | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | |
Update Android.mk Remove 'src/client' from include_directories |