| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-05-24 | Replacement for Minimal Development Test (PR) (#9450) | Wuzzy | |
| 2019-10-23 | Add 4 missing fallback/default textures (#8845) | Wuzzy | |
| Processed using 'optipng -o7 -strip all ' | |||
| 2017-05-24 | Minimal: Add river water nodes (#5809) | Paramat | |
| Is a base terrain node needed by any core mapgen with sloping rivers. | |||
| 2017-01-02 | Add 2D sheet animation for nodes | sfan5 | |
| 2017-01-02 | Added "[sheet" to the texture special commands. | Luke Puchner-Hardman | |
| "[sheet:WxH:X,Y" assumes the base image is a tilesheet with W*H tiles on it and crops to the tile at position X,Y. Basically it works like "[verticalframe" but in 2D. For testing, I combined the four default_chest images into one. | |||
| 2015-07-14 | Minimal: Remove recently added unnecessary nodes | paramat | |
| Fix 'is ground content' for some nodes | |||
| 2015-06-12 | Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliases | paramat | |
| Treegen: Remove alias checks from jungletree generation for speed | |||
| 2013-06-19 | Add drowning | PilzAdam | |
| 2013-06-18 | Compress textures | David Gumberg | |
| 2012-11-09 | Swap out pixel-perfect nyan cat by request of Chris Torres | Perttu Ahola | |
| 2012-06-16 | Revert back proper crack texture | Perttu Ahola | |
| 2012-06-16 | Allow node cracking animations of any length | Perttu Ahola | |
| 2012-06-16 | Node texture animation | Perttu Ahola | |
| 2012-06-03 | Add fire visualization to minimal furnace menu | Perttu Ahola | |
| 2012-06-03 | Lua implementation of furnace with visible active state | darkrose | |
| 2012-03-26 | Move games/minetest to games/minimal and update README.txt | Perttu Ahola | |
