Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-03-07 | Add keybind to swap items between handsHEADdual_wielding | Elias Fleckenstein | |
2023-03-07 | Add setting to mirror hands | Elias Fleckenstein | |
2023-03-05 | Minor adjustments now that OpenGLES 2 is the default driver on Android (#12391) | ROllerozxa | |
2023-03-02 | Enable connected glass by default (#13242) | PrairieWind | |
2023-02-27 | Add minetest.get_player_window_information() (#12367) | rubenwardy | |
2023-02-26 | Sky: transmit body_orbit_tilt to client. (#13193) | sofar | |
This obsoletes the current client-side setting entirely. The server can transmit the tilt to the client directly and will send 0.0f as default value. Co-authored-by: x2048 <codeforsmile@gmail.com> Co-authored-by: sfan5 <sfan5@live.de> | |||
2023-02-18 | Say /setpassword is insecure | Vitra Suchovich | |
2023-02-08 | Generalize mesh chunking, and make it configurable. (#13179) | lhofhansl | |
* Generalize mesh chunking. Set 3x3x3 chunks. * Make mesh chunk size configurable... Default to 1 (off). * Extract all mesh grid maths into a dedicated class --------- Co-authored-by: x2048 <codeforsmile@gmail.com> | |||
2023-01-23 | Remove the 'loops' occlusion culler (#13169) | x2048 | |
2023-01-23 | Decrease minimum for repeat_place_time (#13165) | DS | |
2023-01-16 | Fix Enter key after creating a new world (#12997) | Muhammad Rifqi Priyo Susanto | |
Prevents Enter key or "double-click" event to play the world just after creating a new world | |||
2023-01-10 | Error when string.split is given empty separator (#13132) | Jude Melton-Houghton | |
2023-01-09 | Always set globals in __newindex (#13131) | Jude Melton-Houghton | |
2023-01-06 | Add dynamic exposure correction (#12959) | x2048 | |
* Add uniform for frame delta time * Adjust exposure in logarithmic (EV) space * Add network support and LUA API * Add testing mod | |||
2023-01-06 | Occlusion culling algorithm based on recursive descend (#13104) | x2048 | |
Co-authored-by: DS <vorunbekannt75@web.de> | |||
2022-12-27 | Use multiple threads for mesh generation (#13062) | x2048 | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-12-25 | Allow saturation to be controlled by the server. (#13075) | lhofhansl | |
2022-12-25 | Fully remove pageflip 3D mode (#13074) | ROllerozxa | |
2022-12-25 | Fix join game tab being slightly shorter than the others (#13073) | ROllerozxa | |
2022-12-24 | Add callback on_mapblocks_changed | Jude Melton-Houghton | |
2022-12-15 | Use a Lua error handler that calls tostring (#11913) | Jude Melton-Houghton | |
2022-12-04 | Remove Irrlicht documentation URL from key settings (#13010) | sfan5 | |
2022-12-03 | Fix startup after removing last game (#13015) | Jude Melton-Houghton | |
2022-12-03 | Let mods choose a forceload limit (#13002) | Jude Melton-Houghton | |
2022-11-30 | Avoid resetting music when dialog opens (#13003) | Jude Melton-Houghton | |
2022-11-29 | Fix /help privs checks (#13008) | Jude Melton-Houghton | |
2022-11-29 | Have minetest.debug call tostring (#13004) | Jude Melton-Houghton | |
2022-11-24 | Deprecate special handling of `${key}` syntax in metadata values (#12970) | Jude Melton-Houghton | |
2022-11-24 | Add support for attached facedir/4dir nodes (#11432) | Wuzzy | |
2022-11-20 | Improve ABM and LBM registration error handling (#12969) | Jude Melton-Houghton | |
2022-11-18 | Add configurable saturation (#12865) | lhofhansl | |
* Add configurable saturation Co-authored-by: Pevernow <3450354617@qq.com> Co-authored-by: x2048 <codeforsmile@gmail.com> Author: Lars <larsh@apache.org> | |||
2022-11-09 | Fix typos and en_US/en_GB inconsistency in various files (#12902) | Abdou-31 | |
2022-11-02 | Improve bloom effect (#12916) | x2048 | |
* Remove the built-in exposure factor of 2.5 * Add physics-based bloom (https://learnopengl.com/Guest-Articles/2022/Phys.-Based-Bloom) * Add luminance scaling for bloom layer to simulate HDR * Add setting to control bloom strength | |||
2022-10-30 | Enable negative values for sun/moon orbit tilt (Northern hemisphere) (#12904) | x2048 | |
2022-10-22 | Add VoxelArea() constructor (#12886) | Jude Melton-Houghton | |
2022-10-18 | Implement vector and node conversion in Lua (#12609) | Jude Melton-Houghton | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-10-17 | Fix list sorting behaviour with missing geoip | sfan5 | |
2022-10-17 | Take geographic distance into account for server list ordering (#12790) | sfan5 | |
2022-10-01 | Add an item pick up callback (2) (#7712) | DS | |
Co-authored-by: SmallJoker <mk939@ymail.com> Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com> | |||
2022-09-29 | Bloom (#12791) | x2048 | |
Adds configurable light exposure control and bloom effect (light bleeding) with client-side settings. | |||
2022-09-29 | Add crosshair support for Android (#7865) | Muhammad Rifqi Priyo Susanto | |
If enabled, a crosshair will be shown to select object. This will give Android players a way to play like they play on desktop. On third-person back camera mode, player is forced to use crosshair. On third-person front camera mode, player is unable to select anything. Co-authored-by: ROllerozxa <temporaryemail4meh+github@gmail.com> Co-authored-by: rubenwardy <rw@rubenwardy.com> | |||
2022-09-28 | Add zstd compression support (#12515) | 20kdc | |
2022-09-26 | Avoid duplication of mod metadata in memory (#12562) | Jude Melton-Houghton | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-09-25 | Fix double escape in update checker dialog | Lars Mueller | |
2022-09-18 | Content ID caching in Lua (#12444) | Jude Melton-Houghton | |
* Cache content IDs in Lua Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-09-16 | Add paramtype2s for 4 horizontal rotations and 64 colors (#11431) | Wuzzy | |
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits. It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir). color4dir is like colorfacedir, but you get 64 colors instead of only 8. | |||
2022-09-16 | Content tab: Fix content download broken by bc3dccc | SmallJoker | |
2022-09-12 | Mainmenu: Properly sort mods and games (#12758) | SmallJoker | |
This also removes trivial and unused pkgmgr functions Fixes a bug caused by sorting in 2133fc8 | |||
2022-09-11 | Serialize: Restore forward compatibility | Lars Mueller | |
2022-09-11 | Serialize: Use numbers for refs to work around LuaJIT limits | Lars Mueller | |