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path: root/builtin/mainmenu/modmgr.lua
AgeCommit message (Collapse)Author
2018-04-19Add online content repositoryrubenwardy
Replaces mods and texture pack tabs with a single content tab
2018-03-28Load dependencies and description from mod.confAndrew Ward
2017-05-19Mainmenu: Fix issues while trying to enable all mods (#5770)SmallJoker
2017-05-17Builtin: Fix subgame mod selection (#5367)SmallJoker
2017-02-10Use tree to list mods rather than textlistrubenwardy
2016-12-12Mod dependency lists: Should have platform-independent line breakingBernardo Sulzbach
This fixes a bug existing in modmgr.lua as reported by @Wuzzy2 which caused the mod dependency list to glitch if input was using a line terminator different than the OS default. The C++ code does not need any changes as it already trims CR occurrences on platforms on which the line termination sequence is LF. Taken into account the size of the depends.txt files used, this should not introduce a noticeable performance regression. Fixes #4720
2016-11-05Separate optional from required mod dependencies in main menu (#4721)Wuzzy
* Separate optional from require dep's in main menu * Simplify modmgr mod dependency listing code
2016-03-06Faster insertion into tableRui914
2016-01-23Fix world config menu ignoring `name` in `mod.conf`.Diego Martinez
2015-05-16Add core.get_dir_listShadowNinja
2015-03-18Save creative_mode and enable_damage setting for each world in world.mtfz72
Create Parameters on world initialisation and set settings of old worlds
2014-12-10Ignore .name directories and filesSmallJoker
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-05-16Add formspec toolkit and refactor mainmenu to use itsapier
Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews
2014-05-08Use "core" namespace internallyShadowNinja
2014-05-07Organize builtin into subdirectoriesShadowNinja