Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-05-07 | Organize builtin into subdirectories | ShadowNinja | |
2014-01-13 | Add formspec table | Kahrl | |
2013-09-11 | Change mainmenu texture handling + small misc changes | Kahrl | |
Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0". | |||
2013-08-19 | World config dialog: Use engine determined path for game mods | Kahrl | |
2013-08-17 | Add translation for main menu | sapier | |
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp | |||
2013-07-22 | Add port to favorites if not 30000 | sapier | |
Major modmgr overhaul Add missing formspec checkbox doc | |||
2013-07-02 | Replace C++ mainmenu by formspec powered one | sapier | |