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path: root/builtin/gamemgr.lua
AgeCommit message (Collapse)Author
2014-05-07Organize builtin into subdirectoriesShadowNinja
2014-01-13Add formspec tableKahrl
2013-09-11Change mainmenu texture handling + small misc changesKahrl
Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
2013-08-19World config dialog: Use engine determined path for game modsKahrl
2013-08-17Add translation for main menusapier
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-07-22Add port to favorites if not 30000sapier
Major modmgr overhaul Add missing formspec checkbox doc
2013-07-02Replace C++ mainmenu by formspec powered onesapier