Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-05-07 | Organize builtin into subdirectories | ShadowNinja | |
2014-04-29 | Fix usage of deprecated functions in builtin | sapier | |
2013-11-01 | Made unknown nodes stop falling nodes properly and shorten lines | ShadowNinja | |
2013-07-28 | Better snow fall, finite liquid transform, leveled nodes api | proller | |
2013-07-27 | Weather support | proller | |
2013-07-20 | Add an option to disable object <-> object collision for Lua entities | PilzAdam | |
2013-05-25 | Move scriptapi to separate folder (by sapier) | sapier | |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) | |||
2013-04-05 | Only enqueue falling nodes if they really want to fall | PilzAdam | |
2013-04-05 | Add a delay to nodeupdate() | PilzAdam | |
2013-03-19 | Allow falling nodes to pass through solid "buildable_to" nodes. | Splizard | |
2013-01-12 | Fix spread of items in falling code | PilzAdam | |
2012-12-01 | Add the group attached_node | PilzAdam | |
Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable. | |||
2012-11-03 | Fix a bug in falling code where entities get stuck | PilzAdam | |
2012-10-31 | Remove a useless comment | PilzAdam | |
2012-10-31 | Move falling to builtin | PilzAdam | |