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2023-04-07Limit formspec fields to 640K (#13380)SmallJoker
Fixes an issue where long inputs could cause issues when dealing with formspecs. The expected data is usually below 1 KiB, however that's not a technical limit.
2023-04-03Take mesh-bounding-sphere into account in updateDrawListShadowLars
2023-04-03Revert "Add mesh-holding blocks to shadow drawlist. (#13203)"Lars
This reverts commit 2a8becd650a8adaa86fd7f76122ea75f11f49dad.
2023-04-02Revert "Enable connected glass by default (#13242)"SmallJoker
This reverts commit a93f3542d92e87c3d728f067358e6f42b31cfe96 for the upcoming 5.7.0 release. See https://github.com/minetest/minetest/issues/8290 for a detailed discussion.
2023-04-01Corrections to loops and BFS cullers (#13375)x2048
* Reset usage timers in loops culler * Correctly touch map blocks when using bfs culler * Align use of variables * Report statistics when using loop culler
2023-04-01Do not rely on ZSTD_CLEVEL_DEFAULT definesfan5
2023-03-30Restart map-send cycle if visible blocks are soon to be unloaded. (#13277)lhofhansl
* Restart map-send cycle if visible blocks are soon to be unloaded. * Reset completion timer when camera or position changed. Co-authored-by: sfan5 <sfan5@live.de>
2023-03-30Return 'loops' occlusion culler under a setting (#13352)x2048
* Add occlusion_culler setting to minetest.conf.example * Add raytraced occlusion culling to 'loops' algorithm --------- Co-authored-by: sfan5 <sfan5@live.de>
2023-03-29Bump protocol versionsfan5
and correct documentation of previous version
2023-03-29Update credits tab and mailmapsfan5
2023-03-27Always build locale files in CMAKE_SOURCE_DIR if building RUN_IN_PLACE (#13272)DS
2023-03-27Fix core.item_eat for same-item replace_with_item and split stacks before ↵DS
dropping (#13286) The replace_with_item can be added to the slot of the wield item, which is afterwards overwritten. This causes item loss.
2023-03-27Fix safeLoadFile() skipping 2 chars too much from the shebang (#13310)DS
2023-03-24Add Indonesian translation of builtinMuhammad Rifqi Priyo Susanto
2023-03-24Add Malay translation of builtinYaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi (MNH48)
2023-03-24Safely handle block deletion (#13315)DS
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
2023-03-24Return shadow_sky_body_orbit_tilt settingx2048
Used as a default value when the game does not change the value via API (e.g. legacy server)
2023-03-20Move rendering engine reset after deletion of game objectsx2048
2023-03-19Move drawing of wield tool into a dedicated step of the pipeline (#13338)x2048
2023-03-19Clarify documentation of inventory actions (#13181)Wuzzy
The text was not clear enough on what these do exactly. It was written in a way that sounded like this allows you to capture ALL inventory changes of the player inventory. However, this is not true: It only captures inventory changes within the player inventory or when the item was exchanged with another inventory.
2023-03-19Various smaller lua_api documentation updates (#13240)Wuzzy
This fixes several smaller documentation issues at once because posting one PR for every tiny documentation fix is a nightmare.
2023-03-19Fix server-side formspec state keeping issue (#13332)luk3yx
2023-03-19Remove obsolete rendering core init code (#13341)x2048
Also removes duplicate call to shadow render step
2023-03-16Remove default keybind for pitchmove (#13319)Gregor Parzefall
2023-03-16Fix empty port assertion error in 'Join Game' menuolive
Pressing "Register" when the port field was empty led to an assertion error inside `create_register_dialog`, it was simply checking the port was a number.
2023-03-16Fix occasional black screen on startupx2048
2023-03-13Update nodes in LBM loopJude Melton-Houghton
2023-03-13Improvement of #12974: better linear independent vector (#12979)DS
2023-03-12Fix rendertarget size being saved as screensize (#13313)DS
2023-03-12Fix infinite viewing_range (#13225)lhofhansl
Use a simplified version of the old loops culler for infinite viewing range.
2023-03-11Fix ChatPrompt crash in very narrow windows (#13305)DS
In very narrow windows, `m_cols` can be small (i.e. 0). Hence, `m_view <= m_line.size() + 1 - m_cols` does not guarantee `m_view <= m_line.size()`. `std::string::substr(pos, npos)` requires `pos <= size()`.
2023-03-11Update German translation of builtinWuzzy
2023-03-11Update builtin localeWuzzy
2023-03-11Scale culler steps proportionally to the mesh sizes (#13250)x2048
2023-03-11Fix missing shadows when sun tilt is zerox2048
2023-03-09Run updatepo.shupdatepo.sh
2023-03-09Update minetest.conf.example and translation fileupdatepo.sh
2023-03-09Translated using Weblate (Indonesian)Muhammad Rifqi Priyo Susanto
Currently translated at 100.0% (1350 of 1350 strings)
2023-03-09Translated using Weblate (Portuguese (Brazil))Fábio Rodrigues Ribeiro
Currently translated at 97.4% (1315 of 1350 strings)
2023-03-09Translated using Weblate (Portuguese)ssantos
Currently translated at 99.7% (1346 of 1350 strings)
2023-03-09Translated using Weblate (Hungarian)unacceptium core
Currently translated at 97.6% (1318 of 1350 strings)
2023-03-09Translated using Weblate (Hungarian)Guih48
Currently translated at 97.6% (1318 of 1350 strings)
2023-03-09Translated using Weblate (Polish)W K
Currently translated at 87.2% (1178 of 1350 strings)
2023-03-09Translated using Weblate (Polish)Jakub Z
Currently translated at 87.2% (1178 of 1350 strings)
2023-03-09Translated using Weblate (Italian)Giov4
Currently translated at 93.1% (1258 of 1350 strings)
2023-03-09Translated using Weblate (Spanish)Jynweythek Vordhosbn
Currently translated at 88.2% (1192 of 1350 strings)
2023-03-09Translated using Weblate (Portuguese (Brazil))Matheus Bastos
Currently translated at 97.4% (1315 of 1350 strings)
2023-03-09Translated using Weblate (Arabic)Ghurir
Currently translated at 38.5% (521 of 1350 strings)
2023-03-09Translated using Weblate (Portuguese)Matheus Vinicius
Currently translated at 99.7% (1346 of 1350 strings)
2023-03-09Translated using Weblate (Dutch)Ghurir
Currently translated at 90.0% (1216 of 1350 strings)