Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-04-07 | Limit formspec fields to 640K (#13380) | SmallJoker | |
Fixes an issue where long inputs could cause issues when dealing with formspecs. The expected data is usually below 1 KiB, however that's not a technical limit. | |||
2023-04-03 | Take mesh-bounding-sphere into account in updateDrawListShadow | Lars | |
2023-04-03 | Revert "Add mesh-holding blocks to shadow drawlist. (#13203)" | Lars | |
This reverts commit 2a8becd650a8adaa86fd7f76122ea75f11f49dad. | |||
2023-04-02 | Revert "Enable connected glass by default (#13242)" | SmallJoker | |
This reverts commit a93f3542d92e87c3d728f067358e6f42b31cfe96 for the upcoming 5.7.0 release. See https://github.com/minetest/minetest/issues/8290 for a detailed discussion. | |||
2023-04-01 | Corrections to loops and BFS cullers (#13375) | x2048 | |
* Reset usage timers in loops culler * Correctly touch map blocks when using bfs culler * Align use of variables * Report statistics when using loop culler | |||
2023-04-01 | Do not rely on ZSTD_CLEVEL_DEFAULT define | sfan5 | |
2023-03-30 | Restart map-send cycle if visible blocks are soon to be unloaded. (#13277) | lhofhansl | |
* Restart map-send cycle if visible blocks are soon to be unloaded. * Reset completion timer when camera or position changed. Co-authored-by: sfan5 <sfan5@live.de> | |||
2023-03-30 | Return 'loops' occlusion culler under a setting (#13352) | x2048 | |
* Add occlusion_culler setting to minetest.conf.example * Add raytraced occlusion culling to 'loops' algorithm --------- Co-authored-by: sfan5 <sfan5@live.de> | |||
2023-03-29 | Bump protocol version | sfan5 | |
and correct documentation of previous version | |||
2023-03-29 | Update credits tab and mailmap | sfan5 | |
2023-03-27 | Always build locale files in CMAKE_SOURCE_DIR if building RUN_IN_PLACE (#13272) | DS | |
2023-03-27 | Fix core.item_eat for same-item replace_with_item and split stacks before ↵ | DS | |
dropping (#13286) The replace_with_item can be added to the slot of the wield item, which is afterwards overwritten. This causes item loss. | |||
2023-03-27 | Fix safeLoadFile() skipping 2 chars too much from the shebang (#13310) | DS | |
2023-03-24 | Add Indonesian translation of builtin | Muhammad Rifqi Priyo Susanto | |
2023-03-24 | Add Malay translation of builtin | Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi (MNH48) | |
2023-03-24 | Safely handle block deletion (#13315) | DS | |
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com> | |||
2023-03-24 | Return shadow_sky_body_orbit_tilt setting | x2048 | |
Used as a default value when the game does not change the value via API (e.g. legacy server) | |||
2023-03-20 | Move rendering engine reset after deletion of game objects | x2048 | |
2023-03-19 | Move drawing of wield tool into a dedicated step of the pipeline (#13338) | x2048 | |
2023-03-19 | Clarify documentation of inventory actions (#13181) | Wuzzy | |
The text was not clear enough on what these do exactly. It was written in a way that sounded like this allows you to capture ALL inventory changes of the player inventory. However, this is not true: It only captures inventory changes within the player inventory or when the item was exchanged with another inventory. | |||
2023-03-19 | Various smaller lua_api documentation updates (#13240) | Wuzzy | |
This fixes several smaller documentation issues at once because posting one PR for every tiny documentation fix is a nightmare. | |||
2023-03-19 | Fix server-side formspec state keeping issue (#13332) | luk3yx | |
2023-03-19 | Remove obsolete rendering core init code (#13341) | x2048 | |
Also removes duplicate call to shadow render step | |||
2023-03-16 | Remove default keybind for pitchmove (#13319) | Gregor Parzefall | |
2023-03-16 | Fix empty port assertion error in 'Join Game' menu | olive | |
Pressing "Register" when the port field was empty led to an assertion error inside `create_register_dialog`, it was simply checking the port was a number. | |||
2023-03-16 | Fix occasional black screen on startup | x2048 | |
2023-03-13 | Update nodes in LBM loop | Jude Melton-Houghton | |
2023-03-13 | Improvement of #12974: better linear independent vector (#12979) | DS | |
2023-03-12 | Fix rendertarget size being saved as screensize (#13313) | DS | |
2023-03-12 | Fix infinite viewing_range (#13225) | lhofhansl | |
Use a simplified version of the old loops culler for infinite viewing range. | |||
2023-03-11 | Fix ChatPrompt crash in very narrow windows (#13305) | DS | |
In very narrow windows, `m_cols` can be small (i.e. 0). Hence, `m_view <= m_line.size() + 1 - m_cols` does not guarantee `m_view <= m_line.size()`. `std::string::substr(pos, npos)` requires `pos <= size()`. | |||
2023-03-11 | Update German translation of builtin | Wuzzy | |
2023-03-11 | Update builtin locale | Wuzzy | |
2023-03-11 | Scale culler steps proportionally to the mesh sizes (#13250) | x2048 | |
2023-03-11 | Fix missing shadows when sun tilt is zero | x2048 | |
2023-03-09 | Run updatepo.sh | updatepo.sh | |
2023-03-09 | Update minetest.conf.example and translation file | updatepo.sh | |
2023-03-09 | Translated using Weblate (Indonesian) | Muhammad Rifqi Priyo Susanto | |
Currently translated at 100.0% (1350 of 1350 strings) | |||
2023-03-09 | Translated using Weblate (Portuguese (Brazil)) | Fábio Rodrigues Ribeiro | |
Currently translated at 97.4% (1315 of 1350 strings) | |||
2023-03-09 | Translated using Weblate (Portuguese) | ssantos | |
Currently translated at 99.7% (1346 of 1350 strings) | |||
2023-03-09 | Translated using Weblate (Hungarian) | unacceptium core | |
Currently translated at 97.6% (1318 of 1350 strings) | |||
2023-03-09 | Translated using Weblate (Hungarian) | Guih48 | |
Currently translated at 97.6% (1318 of 1350 strings) | |||
2023-03-09 | Translated using Weblate (Polish) | W K | |
Currently translated at 87.2% (1178 of 1350 strings) | |||
2023-03-09 | Translated using Weblate (Polish) | Jakub Z | |
Currently translated at 87.2% (1178 of 1350 strings) | |||
2023-03-09 | Translated using Weblate (Italian) | Giov4 | |
Currently translated at 93.1% (1258 of 1350 strings) | |||
2023-03-09 | Translated using Weblate (Spanish) | Jynweythek Vordhosbn | |
Currently translated at 88.2% (1192 of 1350 strings) | |||
2023-03-09 | Translated using Weblate (Portuguese (Brazil)) | Matheus Bastos | |
Currently translated at 97.4% (1315 of 1350 strings) | |||
2023-03-09 | Translated using Weblate (Arabic) | Ghurir | |
Currently translated at 38.5% (521 of 1350 strings) | |||
2023-03-09 | Translated using Weblate (Portuguese) | Matheus Vinicius | |
Currently translated at 99.7% (1346 of 1350 strings) | |||
2023-03-09 | Translated using Weblate (Dutch) | Ghurir | |
Currently translated at 90.0% (1216 of 1350 strings) |