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AgeCommit message (Expand)Author
2023-04-13Add back LightManagerHEADlightLizzy Fleckenstein
2023-04-13Add back lighting systemLizzy Fleckenstein
2023-04-11Haiku: build fixnephele
2023-04-11Revert "Fix: Listbox was sometimes sending EGET_LISTBOX_SELECTED_AGAIN instea...sfan5
2023-04-08Use a buffer for quads indicesVitaliy
2023-04-08Extract and use singular CNullDriver::checkImagenumzero
2023-04-08Drop createImagesFromFile in favor of createImageFromFilenumzero
2023-04-08Drop IImageLoader::loadImages as only IImageLoader::loadImage is usablenumzero
2023-04-07OpenGL3: Drop unused material property uniformsnumzero
2023-04-07OpenGL3: Drop unused fixed-function emulation materialsnumzero
2023-04-06Fix mistake in a677f5a01ac428d16e0e83b021dd0e8cb1ee9f53sfan5
2023-04-06Don't compile unused driver sourcessfan5
2023-04-06Fix OpenGL3 driver to compile standalonesfan5
2023-04-06Minor adjustments to configuration flowsfan5
2023-04-06Only try to link libraries when relevant feature is enabledsfan5
2023-04-06Merge branch 'opengl3' of https://github.com/numberZero/irrlichtsfan5
2023-04-05Indicate chosen OpenGL ES 2 driver during configurationnumzero
2023-03-26Use non-static member vars for SDL clipboard / primary selection buffersDS
2023-03-26Revert "Avoid some broken calculations for IBoneSceneNode positions."sfan5
2023-03-25Provide sources as private to IRRVIDEOOBJnumzero
2023-03-25Fix line endings in the new drivernumzero
2023-03-25Resolve conflicts with masternumzero
2023-03-24SDL: Support primary selectionDesour
2023-03-24SDL: Support clipboardDesour
2023-03-24CGUIEditBox: Use primary selectionDesour
2023-03-24Implement X11 primary selectionDesour
2023-03-24Fix: Listbox was sometimes sending EGET_LISTBOX_SELECTED_AGAIN instead of EGE...cutealien
2023-03-24Avoid undefined arithmetic on nullptr in buffer_offset functioncutealien
2023-03-24Prevent potential 0 pointer access when release not acquired joystick.cutealien
2023-03-24Avoid some broken calculations for IBoneSceneNode positions.cutealien
2023-03-24Fix warningcutealien
2023-03-24Fix: Make CBillboardSceneNode bounding-box large enough to fit the billboard ...cutealien
2023-03-24Unify & improve log messagescutealien
2023-03-24Prevent crash when creating CCameraSceneNode while rendertarget has height 0cutealien
2023-03-24Minor const changes.cutealien
2023-03-24Avoid potential number overflows.cutealien
2023-03-24SpriteBank: error check on non existing textureNumberengineer_apple
2023-03-24IVideoDriver::setMaterialRendererName now using u32 for index like other simi...cutealien
2023-03-19Drop dependency on FileSystem from SceneManagernumzero
2023-03-19Drop unused dependency of SceneManager on GUIEnvironmentnumzero
2023-03-19Drop unused dependency on FileSystem in mesh loadersnumzero
2023-03-14Remove all mentions of iOSnumzero
2023-03-14Remove CIrrDeviceiOSnumzero
2023-03-13Error out early on unsupported SDL2+GLES1 combonumzero
2023-03-13Small Fixesnumzero
2023-03-13Accommodate lack of ETS_TEXTURE_1numzero
2023-03-13Merge branch 'drop-irr-compile-config' into opengl3numzero
2023-03-11Drop IrrCompileConfig (#163)Vitaliy
2023-03-03Merge branch 'master' into opengl3numzero
2023-03-03Fix ifdefs around includes in CIrrDeviceSDLnumzero