aboutsummaryrefslogtreecommitdiff
path: root/src/script/lua_api
diff options
context:
space:
mode:
authorMinetest-j45 <55553015+Minetest-j45@users.noreply.github.com>2021-08-30 15:22:40 +0100
committerGitHub <noreply@github.com>2021-08-30 15:22:40 +0100
commit7824a4956bf489b4e2cc35e0c97272eee06be6ba (patch)
tree70243765dc1743a83596f9c6eec122fb417ef92c /src/script/lua_api
parent607add326feb44e078b843464ce4a8de09f28743 (diff)
parent35445d24f425c6291a0580b468919ca83de716fd (diff)
downloaddragonfireclient-7824a4956bf489b4e2cc35e0c97272eee06be6ba.tar.xz
Merge pull request #1 from EliasFleckenstein03/master
update
Diffstat (limited to 'src/script/lua_api')
-rw-r--r--src/script/lua_api/l_client.cpp48
-rw-r--r--src/script/lua_api/l_client.h6
-rw-r--r--src/script/lua_api/l_clientobject.cpp126
-rw-r--r--src/script/lua_api/l_clientobject.h16
-rw-r--r--src/script/lua_api/l_http.cpp14
-rw-r--r--src/script/lua_api/l_localplayer.cpp33
-rw-r--r--src/script/lua_api/l_localplayer.h3
-rw-r--r--src/script/lua_api/l_mainmenu.cpp334
-rw-r--r--src/script/lua_api/l_mainmenu.h8
-rw-r--r--src/script/lua_api/l_mapgen.cpp134
-rw-r--r--src/script/lua_api/l_object.cpp75
-rw-r--r--src/script/lua_api/l_server.cpp124
-rw-r--r--src/script/lua_api/l_server.h2
-rw-r--r--src/script/lua_api/l_settings.cpp80
-rw-r--r--src/script/lua_api/l_util.cpp37
-rw-r--r--src/script/lua_api/l_util.h6
16 files changed, 503 insertions, 543 deletions
diff --git a/src/script/lua_api/l_client.cpp b/src/script/lua_api/l_client.cpp
index dac2febae..916983982 100644
--- a/src/script/lua_api/l_client.cpp
+++ b/src/script/lua_api/l_client.cpp
@@ -440,7 +440,7 @@ int ModApiClient::l_place_node(lua_State *L)
pointed.node_abovesurface = pos;
pointed.node_undersurface = pos;
NodeMetadata *meta = map.getNodeMetadata(pos);
- g_game->nodePlacement(selected_def, selected_item, pos, pos, pointed, meta);
+ g_game->nodePlacement(selected_def, selected_item, pos, pos, pointed, meta, true);
return 0;
}
@@ -520,7 +520,7 @@ int ModApiClient::l_get_objects_inside_radius(lua_State *L)
int i = 0;
lua_createtable(L, objs.size(), 0);
for (const auto obj : objs) {
- ClientObjectRef::create(L, obj.obj); // TODO: getObjectRefOrCreate
+ push_objectRef(L, obj.obj->getId());
lua_rawseti(L, -2, ++i);
}
return 1;
@@ -621,6 +621,48 @@ int ModApiClient::l_interact(lua_State *L)
return 1;
}
+StringMap *table_to_stringmap(lua_State *L, int index)
+{
+ StringMap *m = new StringMap;
+
+ lua_pushvalue(L, index);
+ lua_pushnil(L);
+
+ while (lua_next(L, -2)) {
+ lua_pushvalue(L, -2);
+ std::basic_string<char> key = lua_tostring(L, -1);
+ std::basic_string<char> value = lua_tostring(L, -2);
+ (*m)[key] = value;
+ lua_pop(L, 2);
+ }
+
+ lua_pop(L, 1);
+
+ return m;
+}
+
+// send_inventory_fields(formname, fields)
+// Only works if the inventory form was opened beforehand.
+int ModApiClient::l_send_inventory_fields(lua_State *L)
+{
+ std::string formname = luaL_checkstring(L, 1);
+ StringMap *fields = table_to_stringmap(L, 2);
+
+ getClient(L)->sendInventoryFields(formname, *fields);
+ return 0;
+}
+
+// send_nodemeta_fields(position, formname, fields)
+int ModApiClient::l_send_nodemeta_fields(lua_State *L)
+{
+ v3s16 pos = check_v3s16(L, 1);
+ std::string formname = luaL_checkstring(L, 2);
+ StringMap *m = table_to_stringmap(L, 3);
+
+ getClient(L)->sendNodemetaFields(pos, formname, *m);
+ return 0;
+}
+
void ModApiClient::Initialize(lua_State *L, int top)
{
API_FCT(get_current_modname);
@@ -657,4 +699,6 @@ void ModApiClient::Initialize(lua_State *L, int top)
API_FCT(get_objects_inside_radius);
API_FCT(make_screenshot);
API_FCT(interact);
+ API_FCT(send_inventory_fields);
+ API_FCT(send_nodemeta_fields);
}
diff --git a/src/script/lua_api/l_client.h b/src/script/lua_api/l_client.h
index 03a42e022..caf21f78e 100644
--- a/src/script/lua_api/l_client.h
+++ b/src/script/lua_api/l_client.h
@@ -132,6 +132,12 @@ private:
// interact(action, pointed_thing)
static int l_interact(lua_State *L);
+ // send_inventory_fields(formname, fields)
+ static int l_send_inventory_fields(lua_State *L);
+
+ // send_nodemeta_fields(position, formname, fields)
+ static int l_send_nodemeta_fields(lua_State *L);
+
public:
static void Initialize(lua_State *L, int top);
};
diff --git a/src/script/lua_api/l_clientobject.cpp b/src/script/lua_api/l_clientobject.cpp
index 521aba023..c093e754e 100644
--- a/src/script/lua_api/l_clientobject.cpp
+++ b/src/script/lua_api/l_clientobject.cpp
@@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_clientobject.h"
#include "l_internal.h"
#include "common/c_converter.h"
+#include "common/c_content.h"
#include "client/client.h"
#include "object_properties.h"
#include "util/pointedthing.h"
@@ -47,6 +48,8 @@ ClientActiveObject *ClientObjectRef::get_cao(ClientObjectRef *ref)
GenericCAO *ClientObjectRef::get_generic_cao(ClientObjectRef *ref, lua_State *L)
{
ClientActiveObject *obj = get_cao(ref);
+ if (!obj)
+ return nullptr;
ClientEnvironment &env = getClient(L)->getEnv();
GenericCAO *gcao = env.getGenericCAO(obj->getId());
return gcao;
@@ -56,6 +59,8 @@ int ClientObjectRef::l_get_pos(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
ClientActiveObject *cao = get_cao(ref);
+ if (!cao)
+ return 0;
push_v3f(L, cao->getPosition() / BS);
return 1;
}
@@ -64,6 +69,8 @@ int ClientObjectRef::l_get_velocity(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
+ if (!gcao)
+ return 0;
push_v3f(L, gcao->getVelocity() / BS);
return 1;
}
@@ -72,6 +79,8 @@ int ClientObjectRef::l_get_acceleration(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
+ if (!gcao)
+ return 0;
push_v3f(L, gcao->getAcceleration() / BS);
return 1;
}
@@ -80,6 +89,8 @@ int ClientObjectRef::l_get_rotation(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
+ if (!gcao)
+ return 0;
push_v3f(L, gcao->getRotation());
return 1;
}
@@ -88,6 +99,8 @@ int ClientObjectRef::l_is_player(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
+ if (!gcao)
+ return 0;
lua_pushboolean(L, gcao->isPlayer());
return 1;
}
@@ -96,6 +109,8 @@ int ClientObjectRef::l_is_local_player(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
+ if (!gcao)
+ return 0;
lua_pushboolean(L, gcao->isLocalPlayer());
return 1;
}
@@ -104,6 +119,8 @@ int ClientObjectRef::l_get_name(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
+ if (!gcao)
+ return 0;
lua_pushstring(L, gcao->getName().c_str());
return 1;
}
@@ -112,14 +129,23 @@ int ClientObjectRef::l_get_attach(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
- create(L, gcao->getParent());
+ if (!gcao)
+ return 0;
+ ClientActiveObject *parent = gcao->getParent();
+ if (!parent)
+ return 0;
+ push_objectRef(L, parent->getId());
return 1;
}
int ClientObjectRef::l_get_nametag(lua_State *L)
{
+ log_deprecated(L, "Deprecated call to get_nametag, use get_properties().nametag "
+ "instead");
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
+ if (!gcao)
+ return 0;
ObjectProperties *props = gcao->getProperties();
lua_pushstring(L, props->nametag.c_str());
return 1;
@@ -127,8 +153,12 @@ int ClientObjectRef::l_get_nametag(lua_State *L)
int ClientObjectRef::l_get_item_textures(lua_State *L)
{
+ log_deprecated(L, "Deprecated call to get_item_textures, use "
+ "get_properties().textures instead");
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
+ if (!gcao)
+ return 0;
ObjectProperties *props = gcao->getProperties();
lua_newtable(L);
@@ -138,20 +168,49 @@ int ClientObjectRef::l_get_item_textures(lua_State *L)
return 1;
}
-int ClientObjectRef::l_get_hp(lua_State *L)
+int ClientObjectRef::l_get_max_hp(lua_State *L)
{
+ log_deprecated(L, "Deprecated call to get_max_hp, use get_properties().hp_max "
+ "instead");
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
- lua_pushnumber(L, gcao->getHp());
+ if (!gcao)
+ return 0;
+ ObjectProperties *props = gcao->getProperties();
+ lua_pushnumber(L, props->hp_max);
return 1;
}
-int ClientObjectRef::l_get_max_hp(lua_State *L)
+int ClientObjectRef::l_get_properties(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
- ObjectProperties *props = gcao->getProperties();
- lua_pushnumber(L, props->hp_max);
+ if (!gcao)
+ return 0;
+ ObjectProperties *prop = gcao->getProperties();
+ push_object_properties(L, prop);
+ return 1;
+}
+
+int ClientObjectRef::l_set_properties(lua_State *L)
+{
+ ClientObjectRef *ref = checkobject(L, 1);
+ GenericCAO *gcao = get_generic_cao(ref, L);
+ if (!gcao)
+ return 0;
+ ObjectProperties prop = *gcao->getProperties();
+ read_object_properties(L, 2, nullptr, &prop, getClient(L)->idef());
+ gcao->setProperties(prop);
+ return 1;
+}
+
+int ClientObjectRef::l_get_hp(lua_State *L)
+{
+ ClientObjectRef *ref = checkobject(L, 1);
+ GenericCAO *gcao = get_generic_cao(ref, L);
+ if (!gcao)
+ return 0;
+ lua_pushnumber(L, gcao->getHp());
return 1;
}
@@ -159,6 +218,8 @@ int ClientObjectRef::l_punch(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
+ if (!gcao)
+ return 0;
PointedThing pointed(gcao->getId(), v3f(0, 0, 0), v3s16(0, 0, 0), 0);
getClient(L)->interact(INTERACT_START_DIGGING, pointed);
return 0;
@@ -168,23 +229,53 @@ int ClientObjectRef::l_rightclick(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
+ if (!gcao)
+ return 0;
PointedThing pointed(gcao->getId(), v3f(0, 0, 0), v3s16(0, 0, 0), 0);
getClient(L)->interact(INTERACT_PLACE, pointed);
return 0;
}
+int ClientObjectRef::l_remove(lua_State *L)
+{
+ ClientObjectRef *ref = checkobject(L, 1);
+ ClientActiveObject *cao = get_cao(ref);
+ if (!cao)
+ return 0;
+ getClient(L)->getEnv().removeActiveObject(cao->getId());
+
+ return 0;
+}
+
+int ClientObjectRef::l_set_nametag_images(lua_State *L)
+{
+ ClientObjectRef *ref = checkobject(L, 1);
+ GenericCAO *gcao = get_generic_cao(ref, L);
+ if (!gcao)
+ return 0;
+ gcao->nametag_images.clear();
+ if (lua_istable(L, 2)) {
+ lua_pushnil(L);
+ while (lua_next(L, 2) != 0) {
+ gcao->nametag_images.push_back(lua_tostring(L, -1));
+ lua_pop(L, 1);
+ }
+ }
+ gcao->updateNametag();
+
+ return 0;
+}
+
ClientObjectRef::ClientObjectRef(ClientActiveObject *object) : m_object(object)
{
}
void ClientObjectRef::create(lua_State *L, ClientActiveObject *object)
{
- if (object) {
- ClientObjectRef *o = new ClientObjectRef(object);
- *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
- luaL_getmetatable(L, className);
- lua_setmetatable(L, -2);
- }
+ ClientObjectRef *o = new ClientObjectRef(object);
+ *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
+ luaL_getmetatable(L, className);
+ lua_setmetatable(L, -2);
}
void ClientObjectRef::create(lua_State *L, s16 id)
@@ -192,6 +283,12 @@ void ClientObjectRef::create(lua_State *L, s16 id)
create(L, ((ClientEnvironment *)getEnv(L))->getActiveObject(id));
}
+void ClientObjectRef::set_null(lua_State *L)
+{
+ ClientObjectRef *obj = checkobject(L, -1);
+ obj->m_object = nullptr;
+}
+
int ClientObjectRef::gc_object(lua_State *L)
{
ClientObjectRef *obj = *(ClientObjectRef **)(lua_touserdata(L, 1));
@@ -236,6 +333,9 @@ luaL_Reg ClientObjectRef::methods[] = {luamethod(ClientObjectRef, get_pos),
luamethod(ClientObjectRef, get_attach),
luamethod(ClientObjectRef, get_nametag),
luamethod(ClientObjectRef, get_item_textures),
+ luamethod(ClientObjectRef, get_properties),
+ luamethod(ClientObjectRef, set_properties),
luamethod(ClientObjectRef, get_hp),
luamethod(ClientObjectRef, get_max_hp), luamethod(ClientObjectRef, punch),
- luamethod(ClientObjectRef, rightclick), {0, 0}};
+ luamethod(ClientObjectRef, rightclick),
+ luamethod(ClientObjectRef, set_nametag_images), {0, 0}};
diff --git a/src/script/lua_api/l_clientobject.h b/src/script/lua_api/l_clientobject.h
index 1ff22407f..c4c95cb41 100644
--- a/src/script/lua_api/l_clientobject.h
+++ b/src/script/lua_api/l_clientobject.h
@@ -35,6 +35,8 @@ public:
static void create(lua_State *L, ClientActiveObject *object);
static void create(lua_State *L, s16 id);
+ static void set_null(lua_State *L);
+
static ClientObjectRef *checkobject(lua_State *L, int narg);
private:
@@ -75,9 +77,15 @@ private:
// get_nametag(self)
static int l_get_nametag(lua_State *L);
- // get_textures(self)
+ // get_item_textures(self)
static int l_get_item_textures(lua_State *L);
+ // get_properties(self)
+ static int l_get_properties(lua_State *L);
+
+ // set_properties(self, properties)
+ static int l_set_properties(lua_State *L);
+
// get_hp(self)
static int l_get_hp(lua_State *L);
@@ -89,4 +97,10 @@ private:
// rightclick(self)
static int l_rightclick(lua_State *L);
+
+ // remove(self)
+ static int l_remove(lua_State *L);
+
+ // set_nametag_images(self, images)
+ static int l_set_nametag_images(lua_State *L);
};
diff --git a/src/script/lua_api/l_http.cpp b/src/script/lua_api/l_http.cpp
index 0bf9cfbad..5ea3b3f99 100644
--- a/src/script/lua_api/l_http.cpp
+++ b/src/script/lua_api/l_http.cpp
@@ -239,8 +239,18 @@ int ModApiHttp::l_get_http_api(lua_State *L)
void ModApiHttp::Initialize(lua_State *L, int top)
{
#if USE_CURL
- API_FCT(get_http_api);
- API_FCT(request_http_api);
+
+ bool isMainmenu = false;
+#ifndef SERVER
+ isMainmenu = ModApiBase::getGuiEngine(L) != nullptr;
+#endif
+
+ if (isMainmenu) {
+ API_FCT(get_http_api);
+ } else {
+ API_FCT(request_http_api);
+ }
+
#endif
}
diff --git a/src/script/lua_api/l_localplayer.cpp b/src/script/lua_api/l_localplayer.cpp
index 3f4147227..4f57ee00f 100644
--- a/src/script/lua_api/l_localplayer.cpp
+++ b/src/script/lua_api/l_localplayer.cpp
@@ -66,10 +66,10 @@ int LuaLocalPlayer::l_get_velocity(lua_State *L)
int LuaLocalPlayer::l_set_velocity(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
-
+
v3f pos = checkFloatPos(L, 2);
player->setSpeed(pos);
-
+
return 0;
}
@@ -84,12 +84,12 @@ int LuaLocalPlayer::l_set_yaw(lua_State *L)
LocalPlayer *player = getobject(L, 1);
if (lua_isnumber(L, 2)) {
- int yaw = lua_tonumber(L, 2);
+ double yaw = lua_tonumber(L, 2);
player->setYaw(yaw);
g_game->cam_view.camera_yaw = yaw;
g_game->cam_view_target.camera_yaw = yaw;
}
-
+
return 0;
}
@@ -104,12 +104,12 @@ int LuaLocalPlayer::l_set_pitch(lua_State *L)
LocalPlayer *player = getobject(L, 1);
if (lua_isnumber(L, 2)) {
- int pitch = lua_tonumber(L, 2);
+ double pitch = lua_tonumber(L, 2);
player->setPitch(pitch);
g_game->cam_view.camera_pitch = pitch;
g_game->cam_view_target.camera_pitch = pitch;
}
-
+
return 0;
}
@@ -144,7 +144,7 @@ int LuaLocalPlayer::l_set_wield_index(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
u32 index = luaL_checkinteger(L, 2) - 1;
-
+
player->setWieldIndex(index);
g_game->processItemSelection(&g_game->runData.new_playeritem);
ItemStack selected_item, hand_item;
@@ -226,7 +226,7 @@ int LuaLocalPlayer::l_get_physics_override(lua_State *L)
LocalPlayer *player = getobject(L, 1);
push_physics_override(L, player->physics_override_speed, player->physics_override_jump, player->physics_override_gravity, player->physics_override_sneak, player->physics_override_sneak_glitch, player->physics_override_new_move);
-
+
return 1;
}
@@ -234,7 +234,7 @@ int LuaLocalPlayer::l_get_physics_override(lua_State *L)
int LuaLocalPlayer::l_set_physics_override(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
-
+
player->physics_override_speed = getfloatfield_default(
L, 2, "speed", player->physics_override_speed);
player->physics_override_jump = getfloatfield_default(
@@ -331,7 +331,7 @@ int LuaLocalPlayer::l_get_pos(lua_State *L)
int LuaLocalPlayer::l_set_pos(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
-
+
v3f pos = checkFloatPos(L, 2);
player->setPosition(pos);
getClient(L)->sendPlayerPos();
@@ -476,13 +476,23 @@ int LuaLocalPlayer::l_hud_get(lua_State *L)
return 1;
}
+// get_object(self)
int LuaLocalPlayer::l_get_object(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
ClientEnvironment &env = getClient(L)->getEnv();
ClientActiveObject *obj = env.getGenericCAO(player->getCAO()->getId());
- ClientObjectRef::create(L, obj);
+ push_objectRef(L, obj->getId());
+
+ return 1;
+}
+
+// get_hotbar_size(self)
+int LuaLocalPlayer::l_get_hotbar_size(lua_State *L)
+{
+ LocalPlayer *player = getobject(L, 1);
+ lua_pushnumber(L, player->hud_hotbar_itemcount);
return 1;
}
@@ -585,6 +595,7 @@ const luaL_Reg LuaLocalPlayer::methods[] = {
luamethod(LuaLocalPlayer, hud_change),
luamethod(LuaLocalPlayer, hud_get),
luamethod(LuaLocalPlayer, get_object),
+ luamethod(LuaLocalPlayer, get_hotbar_size),
{0, 0}
};
diff --git a/src/script/lua_api/l_localplayer.h b/src/script/lua_api/l_localplayer.h
index 33e23d178..bb5a294ca 100644
--- a/src/script/lua_api/l_localplayer.h
+++ b/src/script/lua_api/l_localplayer.h
@@ -65,6 +65,9 @@ private:
// get_wielded_item(self)
static int l_get_wielded_item(lua_State *L);
+ // get_hotbar_size(self)
+ static int l_get_hotbar_size(lua_State *L);
+
static int l_is_attached(lua_State *L);
static int l_is_touching_ground(lua_State *L);
static int l_is_in_liquid(lua_State *L);
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index 3ea5eb4ba..d88bf31c1 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -34,9 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "serverlist.h"
#include "mapgen/mapgen.h"
#include "settings.h"
-
-#include <IFileArchive.h>
-#include <IFileSystem.h>
+#include "client/client.h"
#include "client/renderingengine.h"
#include "network/networkprotocol.h"
@@ -275,207 +273,6 @@ int ModApiMainMenu::l_get_worlds(lua_State *L)
}
/******************************************************************************/
-int ModApiMainMenu::l_get_favorites(lua_State *L)
-{
- std::string listtype = "local";
-
- if (!lua_isnone(L, 1)) {
- listtype = luaL_checkstring(L, 1);
- }
-
- std::vector<ServerListSpec> servers;
-
- if(listtype == "online") {
- servers = ServerList::getOnline();
- } else {
- servers = ServerList::getLocal();
- }
-
- lua_newtable(L);
- int top = lua_gettop(L);
- unsigned int index = 1;
-
- for (const Json::Value &server : servers) {
-
- lua_pushnumber(L, index);
-
- lua_newtable(L);
- int top_lvl2 = lua_gettop(L);
-
- if (!server["clients"].asString().empty()) {
- std::string clients_raw = server["clients"].asString();
- char* endptr = 0;
- int numbervalue = strtol(clients_raw.c_str(), &endptr,10);
-
- if ((!clients_raw.empty()) && (*endptr == 0)) {
- lua_pushstring(L, "clients");
- lua_pushnumber(L, numbervalue);
- lua_settable(L, top_lvl2);
- }
- }
-
- if (!server["clients_max"].asString().empty()) {
-
- std::string clients_max_raw = server["clients_max"].asString();
- char* endptr = 0;
- int numbervalue = strtol(clients_max_raw.c_str(), &endptr,10);
-
- if ((!clients_max_raw.empty()) && (*endptr == 0)) {
- lua_pushstring(L, "clients_max");
- lua_pushnumber(L, numbervalue);
- lua_settable(L, top_lvl2);
- }
- }
-
- if (!server["version"].asString().empty()) {
- lua_pushstring(L, "version");
- std::string topush = server["version"].asString();
- lua_pushstring(L, topush.c_str());
- lua_settable(L, top_lvl2);
- }
-
- if (!server["proto_min"].asString().empty()) {
- lua_pushstring(L, "proto_min");
- lua_pushinteger(L, server["proto_min"].asInt());
- lua_settable(L, top_lvl2);
- }
-
- if (!server["proto_max"].asString().empty()) {
- lua_pushstring(L, "proto_max");
- lua_pushinteger(L, server["proto_max"].asInt());
- lua_settable(L, top_lvl2);
- }
-
- if (!server["password"].asString().empty()) {
- lua_pushstring(L, "password");
- lua_pushboolean(L, server["password"].asBool());
- lua_settable(L, top_lvl2);
- }
-
- if (!server["creative"].asString().empty()) {
- lua_pushstring(L, "creative");
- lua_pushboolean(L, server["creative"].asBool());
- lua_settable(L, top_lvl2);
- }
-
- if (!server["damage"].asString().empty()) {
- lua_pushstring(L, "damage");
- lua_pushboolean(L, server["damage"].asBool());
- lua_settable(L, top_lvl2);
- }
-
- if (!server["pvp"].asString().empty()) {
- lua_pushstring(L, "pvp");
- lua_pushboolean(L, server["pvp"].asBool());
- lua_settable(L, top_lvl2);
- }
-
- if (!server["description"].asString().empty()) {
- lua_pushstring(L, "description");
- std::string topush = server["description"].asString();
- lua_pushstring(L, topush.c_str());
- lua_settable(L, top_lvl2);
- }
-
- if (!server["name"].asString().empty()) {
- lua_pushstring(L, "name");
- std::string topush = server["name"].asString();
- lua_pushstring(L, topush.c_str());
- lua_settable(L, top_lvl2);
- }
-
- if (!server["address"].asString().empty()) {
- lua_pushstring(L, "address");
- std::string topush = server["address"].asString();
- lua_pushstring(L, topush.c_str());
- lua_settable(L, top_lvl2);
- }
-
- if (!server["port"].asString().empty()) {
- lua_pushstring(L, "port");
- std::string topush = server["port"].asString();
- lua_pushstring(L, topush.c_str());
- lua_settable(L, top_lvl2);
- }
-
- if (server.isMember("ping")) {
- float ping = server["ping"].asFloat();
- lua_pushstring(L, "ping");
- lua_pushnumber(L, ping);
- lua_settable(L, top_lvl2);
- }
-
- if (server["clients_list"].isArray()) {
- unsigned int index_lvl2 = 1;
- lua_pushstring(L, "clients_list");
- lua_newtable(L);
- int top_lvl3 = lua_gettop(L);
- for (const Json::Value &client : server["clients_list"]) {
- lua_pushnumber(L, index_lvl2);
- std::string topush = client.asString();
- lua_pushstring(L, topush.c_str());
- lua_settable(L, top_lvl3);
- index_lvl2++;
- }
- lua_settable(L, top_lvl2);
- }
-
- if (server["mods"].isArray()) {
- unsigned int index_lvl2 = 1;
- lua_pushstring(L, "mods");
- lua_newtable(L);
- int top_lvl3 = lua_gettop(L);
- for (const Json::Value &mod : server["mods"]) {
-
- lua_pushnumber(L, index_lvl2);
- std::string topush = mod.asString();
- lua_pushstring(L, topush.c_str());
- lua_settable(L, top_lvl3);
- index_lvl2++;
- }
- lua_settable(L, top_lvl2);
- }
-
- lua_settable(L, top);
- index++;
- }
- return 1;
-}
-
-/******************************************************************************/
-int ModApiMainMenu::l_delete_favorite(lua_State *L)
-{
- std::vector<ServerListSpec> servers;
-
- std::string listtype = "local";
-
- if (!lua_isnone(L,2)) {
- listtype = luaL_checkstring(L,2);
- }
-
- if ((listtype != "local") &&
- (listtype != "online"))
- return 0;
-
-
- if(listtype == "online") {
- servers = ServerList::getOnline();
- } else {
- servers = ServerList::getLocal();
- }
-
- int fav_idx = luaL_checkinteger(L,1) -1;
-
- if ((fav_idx >= 0) &&
- (fav_idx < (int) servers.size())) {
-
- ServerList::deleteEntry(servers[fav_idx]);
- }
-
- return 0;
-}
-
-/******************************************************************************/
int ModApiMainMenu::l_get_games(lua_State *L)
{
std::vector<SubgameSpec> games = getAvailableGames();
@@ -600,7 +397,8 @@ int ModApiMainMenu::l_show_keys_menu(lua_State *L)
GUIEngine* engine = getGuiEngine(L);
sanity_check(engine != NULL);
- GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(RenderingEngine::get_gui_env(),
+ GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(
+ engine->m_rendering_engine->get_gui_env(),
engine->m_parent,
-1,
engine->m_menumanager,
@@ -730,6 +528,7 @@ int ModApiMainMenu::l_get_texturepath(lua_State *L)
return 1;
}
+/******************************************************************************/
int ModApiMainMenu::l_get_texturepath_share(lua_State *L)
{
std::string gamepath = fs::RemoveRelativePathComponents(
@@ -738,6 +537,7 @@ int ModApiMainMenu::l_get_texturepath_share(lua_State *L)
return 1;
}
+/******************************************************************************/
int ModApiMainMenu::l_get_cache_path(lua_State *L)
{
lua_pushstring(L, fs::RemoveRelativePathComponents(porting::path_cache).c_str());
@@ -745,6 +545,13 @@ int ModApiMainMenu::l_get_cache_path(lua_State *L)
}
/******************************************************************************/
+int ModApiMainMenu::l_get_temp_path(lua_State *L)
+{
+ lua_pushstring(L, fs::TempPath().c_str());
+ return 1;
+}
+
+/******************************************************************************/
int ModApiMainMenu::l_create_dir(lua_State *L) {
const char *path = luaL_checkstring(L, 1);
@@ -821,75 +628,9 @@ int ModApiMainMenu::l_extract_zip(lua_State *L)
std::string absolute_destination = fs::RemoveRelativePathComponents(destination);
if (ModApiMainMenu::mayModifyPath(absolute_destination)) {
+ auto rendering_engine = getGuiEngine(L)->m_rendering_engine;
fs::CreateAllDirs(absolute_destination);
-
- io::IFileSystem *fs = RenderingEngine::get_filesystem();
-
- if (!fs->addFileArchive(zipfile, false, false, io::EFAT_ZIP)) {
- lua_pushboolean(L,false);
- return 1;
- }
-
- sanity_check(fs->getFileArchiveCount() > 0);
-
- /**********************************************************************/
- /* WARNING this is not threadsafe!! */
- /**********************************************************************/
- io::IFileArchive* opened_zip =
- fs->getFileArchive(fs->getFileArchiveCount()-1);
-
- const io::IFileList* files_in_zip = opened_zip->getFileList();
-
- unsigned int number_of_files = files_in_zip->getFileCount();
-
- for (unsigned int i=0; i < number_of_files; i++) {
- std::string fullpath = destination;
- fullpath += DIR_DELIM;
- fullpath += files_in_zip->getFullFileName(i).c_str();
- std::string fullpath_dir = fs::RemoveLastPathComponent(fullpath);
-
- if (!files_in_zip->isDirectory(i)) {
- if (!fs::PathExists(fullpath_dir) && !fs::CreateAllDirs(fullpath_dir)) {
- fs->removeFileArchive(fs->getFileArchiveCount()-1);
- lua_pushboolean(L,false);
- return 1;
- }
-
- io::IReadFile* toread = opened_zip->createAndOpenFile(i);
-
- FILE *targetfile = fopen(fullpath.c_str(),"wb");
-
- if (targetfile == NULL) {
- fs->removeFileArchive(fs->getFileArchiveCount()-1);
- lua_pushboolean(L,false);
- return 1;
- }
-
- char read_buffer[1024];
- long total_read = 0;
-
- while (total_read < toread->getSize()) {
-
- unsigned int bytes_read =
- toread->read(read_buffer,sizeof(read_buffer));
- if ((bytes_read == 0 ) ||
- (fwrite(read_buffer, 1, bytes_read, targetfile) != bytes_read))
- {
- fclose(targetfile);
- fs->removeFileArchive(fs->getFileArchiveCount()-1);
- lua_pushboolean(L,false);
- return 1;
- }
- total_read += bytes_read;
- }
-
- fclose(targetfile);
- }
-
- }
-
- fs->removeFileArchive(fs->getFileArchiveCount()-1);
- lua_pushboolean(L,true);
+ lua_pushboolean(L, fs::extractZipFile(rendering_engine->get_filesystem(), zipfile, destination));
return 1;
}
@@ -908,24 +649,28 @@ int ModApiMainMenu::l_get_mainmenu_path(lua_State *L)
}
/******************************************************************************/
-bool ModApiMainMenu::mayModifyPath(const std::string &path)
+bool ModApiMainMenu::mayModifyPath(std::string path)
{
+ path = fs::RemoveRelativePathComponents(path);
+
if (fs::PathStartsWith(path, fs::TempPath()))
return true;
- if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "games")))
- return true;
+ std::string path_user = fs::RemoveRelativePathComponents(porting::path_user);
- if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "mods")))
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "client"))
return true;
-
- if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "clientmods")))
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "clientmods"))
return true;
-
- if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "textures")))
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "textures"))
return true;
-
- if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "worlds")))
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "games"))
+ return true;
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "mods"))
+ return true;
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "textures"))
+ return true;
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "worlds"))
return true;
if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_cache)))
@@ -955,7 +700,7 @@ int ModApiMainMenu::l_show_path_select_dialog(lua_State *L)
bool is_file_select = readParam<bool>(L, 3);
GUIFileSelectMenu* fileOpenMenu =
- new GUIFileSelectMenu(RenderingEngine::get_gui_env(),
+ new GUIFileSelectMenu(engine->m_rendering_engine->get_gui_env(),
engine->m_parent,
-1,
engine->m_menumanager,
@@ -1051,15 +796,7 @@ int ModApiMainMenu::l_get_screen_info(lua_State *L)
lua_pushnumber(L,RenderingEngine::getDisplayDensity());
lua_settable(L, top);
- lua_pushstring(L,"display_width");
- lua_pushnumber(L,RenderingEngine::getDisplaySize().X);
- lua_settable(L, top);
-
- lua_pushstring(L,"display_height");
- lua_pushnumber(L,RenderingEngine::getDisplaySize().Y);
- lua_settable(L, top);
-
- const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize();
+ const v2u32 &window_size = RenderingEngine::getWindowSize();
lua_pushstring(L,"window_width");
lua_pushnumber(L, window_size.X);
lua_settable(L, top);
@@ -1067,6 +804,10 @@ int ModApiMainMenu::l_get_screen_info(lua_State *L)
lua_pushstring(L,"window_height");
lua_pushnumber(L, window_size.Y);
lua_settable(L, top);
+
+ lua_pushstring(L, "render_info");
+ lua_pushstring(L, wide_to_utf8(RenderingEngine::get_video_driver()->getName()).c_str());
+ lua_settable(L, top);
return 1;
}
@@ -1133,11 +874,9 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(get_content_info);
API_FCT(start);
API_FCT(close);
- API_FCT(get_favorites);
API_FCT(show_keys_menu);
API_FCT(create_world);
API_FCT(delete_world);
- API_FCT(delete_favorite);
API_FCT(set_background);
API_FCT(set_topleft_text);
API_FCT(get_mapgen_names);
@@ -1148,6 +887,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(get_texturepath);
API_FCT(get_texturepath_share);
API_FCT(get_cache_path);
+ API_FCT(get_temp_path);
API_FCT(create_dir);
API_FCT(delete_dir);
API_FCT(copy_dir);
@@ -1173,7 +913,6 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top)
{
API_FCT(get_worlds);
API_FCT(get_games);
- API_FCT(get_favorites);
API_FCT(get_mapgen_names);
API_FCT(get_user_path);
API_FCT(get_modpath);
@@ -1182,6 +921,7 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top)
API_FCT(get_texturepath);
API_FCT(get_texturepath_share);
API_FCT(get_cache_path);
+ API_FCT(get_temp_path);
API_FCT(create_dir);
API_FCT(delete_dir);
API_FCT(copy_dir);
@@ -1189,5 +929,7 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top)
//API_FCT(extract_zip); //TODO remove dependency to GuiEngine
API_FCT(may_modify_path);
API_FCT(download_file);
+ API_FCT(get_min_supp_proto);
+ API_FCT(get_max_supp_proto);
//API_FCT(gettext); (gettext lib isn't threadsafe)
}
diff --git a/src/script/lua_api/l_mainmenu.h b/src/script/lua_api/l_mainmenu.h
index 0b02ed892..33ac9e721 100644
--- a/src/script/lua_api/l_mainmenu.h
+++ b/src/script/lua_api/l_mainmenu.h
@@ -58,7 +58,7 @@ private:
* @param path path to check
* @return true if the path may be modified
*/
- static bool mayModifyPath(const std::string &path);
+ static bool mayModifyPath(std::string path);
//api calls
@@ -74,10 +74,6 @@ private:
static int l_get_mapgen_names(lua_State *L);
- static int l_get_favorites(lua_State *L);
-
- static int l_delete_favorite(lua_State *L);
-
static int l_gettext(lua_State *L);
//packages
@@ -126,6 +122,8 @@ private:
static int l_get_cache_path(lua_State *L);
+ static int l_get_temp_path(lua_State *L);
+
static int l_create_dir(lua_State *L);
static int l_delete_dir(lua_State *L);
diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp
index 834938e56..eb3d49a5e 100644
--- a/src/script/lua_api/l_mapgen.cpp
+++ b/src/script/lua_api/l_mapgen.cpp
@@ -482,9 +482,7 @@ int ModApiMapgen::l_get_biome_id(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- const char *biome_str = lua_tostring(L, 1);
- if (!biome_str)
- return 0;
+ const char *biome_str = luaL_checkstring(L, 1);
const BiomeManager *bmgr = getServer(L)->getEmergeManager()->getBiomeManager();
if (!bmgr)
@@ -527,30 +525,12 @@ int ModApiMapgen::l_get_heat(lua_State *L)
v3s16 pos = read_v3s16(L, 1);
- NoiseParams np_heat;
- NoiseParams np_heat_blend;
-
- MapSettingsManager *settingsmgr =
- getServer(L)->getEmergeManager()->map_settings_mgr;
-
- if (!settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat",
- &np_heat) ||
- !settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat_blend",
- &np_heat_blend))
- return 0;
-
- std::string value;
- if (!settingsmgr->getMapSetting("seed", &value))
- return 0;
- std::istringstream ss(value);
- u64 seed;
- ss >> seed;
+ const BiomeGen *biomegen = getServer(L)->getEmergeManager()->getBiomeGen();
- const BiomeManager *bmgr = getServer(L)->getEmergeManager()->getBiomeManager();
- if (!bmgr)
+ if (!biomegen || biomegen->getType() != BIOMEGEN_ORIGINAL)
return 0;
- float heat = bmgr->getHeatAtPosOriginal(pos, np_heat, np_heat_blend, seed);
+ float heat = ((BiomeGenOriginal*) biomegen)->calcHeatAtPoint(pos);
lua_pushnumber(L, heat);
@@ -566,31 +546,12 @@ int ModApiMapgen::l_get_humidity(lua_State *L)
v3s16 pos = read_v3s16(L, 1);
- NoiseParams np_humidity;
- NoiseParams np_humidity_blend;
+ const BiomeGen *biomegen = getServer(L)->getEmergeManager()->getBiomeGen();
- MapSettingsManager *settingsmgr =
- getServer(L)->getEmergeManager()->map_settings_mgr;
-
- if (!settingsmgr->getMapSettingNoiseParams("mg_biome_np_humidity",
- &np_humidity) ||
- !settingsmgr->getMapSettingNoiseParams("mg_biome_np_humidity_blend",
- &np_humidity_blend))
- return 0;
-
- std::string value;
- if (!settingsmgr->getMapSetting("seed", &value))
- return 0;
- std::istringstream ss(value);
- u64 seed;
- ss >> seed;
-
- const BiomeManager *bmgr = getServer(L)->getEmergeManager()->getBiomeManager();
- if (!bmgr)
+ if (!biomegen || biomegen->getType() != BIOMEGEN_ORIGINAL)
return 0;
- float humidity = bmgr->getHumidityAtPosOriginal(pos, np_humidity,
- np_humidity_blend, seed);
+ float humidity = ((BiomeGenOriginal*) biomegen)->calcHumidityAtPoint(pos);
lua_pushnumber(L, humidity);
@@ -606,45 +567,11 @@ int ModApiMapgen::l_get_biome_data(lua_State *L)
v3s16 pos = read_v3s16(L, 1);
- NoiseParams np_heat;
- NoiseParams np_heat_blend;
- NoiseParams np_humidity;
- NoiseParams np_humidity_blend;
-
- MapSettingsManager *settingsmgr =
- getServer(L)->getEmergeManager()->map_settings_mgr;
-
- if (!settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat",
- &np_heat) ||
- !settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat_blend",
- &np_heat_blend) ||
- !settingsmgr->getMapSettingNoiseParams("mg_biome_np_humidity",
- &np_humidity) ||
- !settingsmgr->getMapSettingNoiseParams("mg_biome_np_humidity_blend",
- &np_humidity_blend))
- return 0;
-
- std::string value;
- if (!settingsmgr->getMapSetting("seed", &value))
- return 0;
- std::istringstream ss(value);
- u64 seed;
- ss >> seed;
-
- const BiomeManager *bmgr = getServer(L)->getEmergeManager()->getBiomeManager();
- if (!bmgr)
+ const BiomeGen *biomegen = getServer(L)->getEmergeManager()->getBiomeGen();
+ if (!biomegen)
return 0;
- float heat = bmgr->getHeatAtPosOriginal(pos, np_heat, np_heat_blend, seed);
- if (!heat)
- return 0;
-
- float humidity = bmgr->getHumidityAtPosOriginal(pos, np_humidity,
- np_humidity_blend, seed);
- if (!humidity)
- return 0;
-
- const Biome *biome = bmgr->getBiomeFromNoiseOriginal(heat, humidity, pos);
+ const Biome *biome = biomegen->calcBiomeAtPoint(pos);
if (!biome || biome->index == OBJDEF_INVALID_INDEX)
return 0;
@@ -653,11 +580,16 @@ int ModApiMapgen::l_get_biome_data(lua_State *L)
lua_pushinteger(L, biome->index);
lua_setfield(L, -2, "biome");
- lua_pushnumber(L, heat);
- lua_setfield(L, -2, "heat");
+ if (biomegen->getType() == BIOMEGEN_ORIGINAL) {
+ float heat = ((BiomeGenOriginal*) biomegen)->calcHeatAtPoint(pos);
+ float humidity = ((BiomeGenOriginal*) biomegen)->calcHumidityAtPoint(pos);
- lua_pushnumber(L, humidity);
- lua_setfield(L, -2, "humidity");
+ lua_pushnumber(L, heat);
+ lua_setfield(L, -2, "heat");
+
+ lua_pushnumber(L, humidity);
+ lua_setfield(L, -2, "humidity");
+ }
return 1;
}
@@ -873,9 +805,6 @@ int ModApiMapgen::l_set_mapgen_params(lua_State *L)
if (lua_isnumber(L, -1))
settingsmgr->setMapSetting("chunksize", readParam<std::string>(L, -1), true);
- warn_if_field_exists(L, 1, "flagmask",
- "Obsolete: flags field now includes unset flags.");
-
lua_getfield(L, 1, "flags");
if (lua_isstring(L, -1))
settingsmgr->setMapSetting("mg_flags", readParam<std::string>(L, -1), true);
@@ -985,7 +914,7 @@ int ModApiMapgen::l_set_noiseparams(lua_State *L)
bool set_default = !lua_isboolean(L, 3) || readParam<bool>(L, 3);
- g_settings->setNoiseParams(name, np, set_default);
+ Settings::getLayer(set_default ? SL_DEFAULTS : SL_GLOBAL)->setNoiseParams(name, np);
return 0;
}
@@ -1338,11 +1267,9 @@ int ModApiMapgen::l_register_ore(lua_State *L)
lua_getfield(L, index, "noise_params");
if (read_noiseparams(L, -1, &ore->np)) {
ore->flags |= OREFLAG_USE_NOISE;
- } else if (ore->NEEDS_NOISE) {
- errorstream << "register_ore: specified ore type requires valid "
- "'noise_params' parameter" << std::endl;
- delete ore;
- return 0;
+ } else if (ore->needs_noise) {
+ log_deprecated(L,
+ "register_ore: ore type requires 'noise_params' but it is not specified, falling back to defaults");
}
lua_pop(L, 1);
@@ -1498,9 +1425,12 @@ int ModApiMapgen::l_generate_ores(lua_State *L)
NO_MAP_LOCK_REQUIRED;
EmergeManager *emerge = getServer(L)->getEmergeManager();
+ if (!emerge || !emerge->mgparams)
+ return 0;
Mapgen mg;
- mg.seed = emerge->mgparams->seed;
+ // Intentionally truncates to s32, see Mapgen::Mapgen()
+ mg.seed = (s32)emerge->mgparams->seed;
mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
mg.ndef = getServer(L)->getNodeDefManager();
@@ -1524,9 +1454,12 @@ int ModApiMapgen::l_generate_decorations(lua_State *L)
NO_MAP_LOCK_REQUIRED;
EmergeManager *emerge = getServer(L)->getEmergeManager();
+ if (!emerge || !emerge->mgparams)
+ return 0;
Mapgen mg;
- mg.seed = emerge->mgparams->seed;
+ // Intentionally truncates to s32, see Mapgen::Mapgen()
+ mg.seed = (s32)emerge->mgparams->seed;
mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
mg.ndef = getServer(L)->getNodeDefManager();
@@ -1739,11 +1672,10 @@ int ModApiMapgen::l_serialize_schematic(lua_State *L)
std::ostringstream os(std::ios_base::binary);
switch (schem_format) {
case SCHEM_FMT_MTS:
- schem->serializeToMts(&os, schem->m_nodenames);
+ schem->serializeToMts(&os);
break;
case SCHEM_FMT_LUA:
- schem->serializeToLua(&os, schem->m_nodenames,
- use_comments, indent_spaces);
+ schem->serializeToLua(&os, use_comments, indent_spaces);
break;
default:
return 0;
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index f52e4892e..8ae99b929 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -355,6 +355,15 @@ int ObjectRef::l_set_armor_groups(lua_State *L)
ItemGroupList groups;
read_groups(L, 2, groups);
+ if (sao->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
+ if (!g_settings->getBool("enable_damage") && !itemgroup_get(groups, "immortal")) {
+ warningstream << "Mod tried to enable damage for a player, but it's "
+ "disabled globally. Ignoring." << std::endl;
+ infostream << script_get_backtrace(L) << std::endl;
+ groups["immortal"] = 1;
+ }
+ }
+
sao->setArmorGroups(groups);
return 0;
}
@@ -399,7 +408,7 @@ int ObjectRef::l_get_animation(lua_State *L)
if (sao == nullptr)
return 0;
- v2f frames = v2f(1,1);
+ v2f frames = v2f(1, 1);
float frame_speed = 15;
float frame_blend = 0;
bool frame_loop = true;
@@ -463,8 +472,8 @@ int ObjectRef::l_set_eye_offset(lua_State *L)
if (player == nullptr)
return 0;
- v3f offset_first = read_v3f(L, 2);
- v3f offset_third = read_v3f(L, 3);
+ v3f offset_first = readParam<v3f>(L, 2, v3f(0, 0, 0));
+ v3f offset_third = readParam<v3f>(L, 3, v3f(0, 0, 0));
// Prevent abuse of offset values (keep player always visible)
offset_third.X = rangelim(offset_third.X,-10,10);
@@ -537,9 +546,9 @@ int ObjectRef::l_set_bone_position(lua_State *L)
if (sao == nullptr)
return 0;
- std::string bone = readParam<std::string>(L, 2);
- v3f position = check_v3f(L, 3);
- v3f rotation = check_v3f(L, 4);
+ std::string bone = readParam<std::string>(L, 2, "");
+ v3f position = readParam<v3f>(L, 3, v3f(0, 0, 0));
+ v3f rotation = readParam<v3f>(L, 4, v3f(0, 0, 0));
sao->setBonePosition(bone, position, rotation);
return 0;
@@ -554,7 +563,7 @@ int ObjectRef::l_get_bone_position(lua_State *L)
if (sao == nullptr)
return 0;
- std::string bone = readParam<std::string>(L, 2);
+ std::string bone = readParam<std::string>(L, 2, "");
v3f position = v3f(0, 0, 0);
v3f rotation = v3f(0, 0, 0);
@@ -578,10 +587,10 @@ int ObjectRef::l_set_attach(lua_State *L)
if (sao == parent)
throw LuaError("ObjectRef::set_attach: attaching object to itself is not allowed.");
- int parent_id = 0;
+ int parent_id;
std::string bone;
- v3f position = v3f(0, 0, 0);
- v3f rotation = v3f(0, 0, 0);
+ v3f position;
+ v3f rotation;
bool force_visible;
sao->getAttachment(&parent_id, &bone, &position, &rotation, &force_visible);
@@ -590,9 +599,9 @@ int ObjectRef::l_set_attach(lua_State *L)
old_parent->removeAttachmentChild(sao->getId());
}
- bone = readParam<std::string>(L, 3, "");
- position = read_v3f(L, 4);
- rotation = read_v3f(L, 5);
+ bone = readParam<std::string>(L, 3, "");
+ position = readParam<v3f>(L, 4, v3f(0, 0, 0));
+ rotation = readParam<v3f>(L, 5, v3f(0, 0, 0));
force_visible = readParam<bool>(L, 6, false);
sao->setAttachment(parent->getId(), bone, position, rotation, force_visible);
@@ -609,10 +618,10 @@ int ObjectRef::l_get_attach(lua_State *L)
if (sao == nullptr)
return 0;
- int parent_id = 0;
+ int parent_id;
std::string bone;
- v3f position = v3f(0, 0, 0);
- v3f rotation = v3f(0, 0, 0);
+ v3f position;
+ v3f rotation;
bool force_visible;
sao->getAttachment(&parent_id, &bone, &position, &rotation, &force_visible);
@@ -728,6 +737,18 @@ int ObjectRef::l_set_nametag_attributes(lua_State *L)
}
lua_pop(L, 1);
+ lua_getfield(L, -1, "bgcolor");
+ if (!lua_isnil(L, -1)) {
+ if (lua_toboolean(L, -1)) {
+ video::SColor color;
+ if (read_color(L, -1, &color))
+ prop->nametag_bgcolor = color;
+ } else {
+ prop->nametag_bgcolor = nullopt;
+ }
+ }
+ lua_pop(L, 1);
+
std::string nametag = getstringfield_default(L, 2, "text", "");
prop->nametag = nametag;
@@ -749,13 +770,24 @@ int ObjectRef::l_get_nametag_attributes(lua_State *L)
if (!prop)
return 0;
- video::SColor color = prop->nametag_color;
-
lua_newtable(L);
- push_ARGB8(L, color);
+
+ push_ARGB8(L, prop->nametag_color);
lua_setfield(L, -2, "color");
+
+ if (prop->nametag_bgcolor) {
+ push_ARGB8(L, prop->nametag_bgcolor.value());
+ lua_setfield(L, -2, "bgcolor");
+ } else {
+ lua_pushboolean(L, false);
+ lua_setfield(L, -2, "bgcolor");
+ }
+
lua_pushstring(L, prop->nametag.c_str());
lua_setfield(L, -2, "text");
+
+
+
return 1;
}
@@ -892,9 +924,6 @@ int ObjectRef::l_set_yaw(lua_State *L)
if (entitysao == nullptr)
return 0;
- if (isNaN(L, 2))
- throw LuaError("ObjectRef::set_yaw: NaN value is not allowed.");
-
float yaw = readParam<float>(L, 2) * core::RADTODEG;
entitysao->setRotation(v3f(0, yaw, 0));
@@ -2199,7 +2228,7 @@ int ObjectRef::l_set_minimap_modes(lua_State *L)
luaL_checktype(L, 2, LUA_TTABLE);
std::vector<MinimapMode> modes;
- s16 selected_mode = luaL_checkint(L, 3);
+ s16 selected_mode = readParam<s16>(L, 3);
lua_pushnil(L);
while (lua_next(L, 2) != 0) {
diff --git a/src/script/lua_api/l_server.cpp b/src/script/lua_api/l_server.cpp
index 64ae924d2..026f5282c 100644
--- a/src/script/lua_api/l_server.cpp
+++ b/src/script/lua_api/l_server.cpp
@@ -44,7 +44,7 @@ int ModApiServer::l_request_shutdown(lua_State *L)
int ModApiServer::l_get_server_status(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- lua_pushstring(L, wide_to_narrow(getServer(L)->getStatusString()).c_str());
+ lua_pushstring(L, getServer(L)->getStatusString().c_str());
return 1;
}
@@ -116,24 +116,18 @@ int ModApiServer::l_get_player_privs(lua_State *L)
int ModApiServer::l_get_player_ip(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- const char * name = luaL_checkstring(L, 1);
- RemotePlayer *player = dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name);
- if(player == NULL)
- {
+
+ Server *server = getServer(L);
+
+ const char *name = luaL_checkstring(L, 1);
+ RemotePlayer *player = server->getEnv().getPlayer(name);
+ if (!player) {
lua_pushnil(L); // no such player
return 1;
}
- try
- {
- Address addr = getServer(L)->getPeerAddress(player->getPeerId());
- std::string ip_str = addr.serializeString();
- lua_pushstring(L, ip_str.c_str());
- return 1;
- } catch (const con::PeerNotFoundException &) {
- dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
- lua_pushnil(L); // error
- return 1;
- }
+
+ lua_pushstring(L, server->getPeerAddress(player->getPeerId()).serializeString().c_str());
+ return 1;
}
// get_player_information(name)
@@ -150,26 +144,18 @@ int ModApiServer::l_get_player_information(lua_State *L)
return 1;
}
- Address addr;
- try {
- addr = server->getPeerAddress(player->getPeerId());
- } catch (const con::PeerNotFoundException &) {
- dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
- lua_pushnil(L); // error
- return 1;
- }
-
- float min_rtt, max_rtt, avg_rtt, min_jitter, max_jitter, avg_jitter;
- ClientState state;
- u32 uptime;
- u16 prot_vers;
- u8 ser_vers, major, minor, patch;
- std::string vers_string, lang_code;
+ /*
+ Be careful not to introduce a depdendency on the connection to
+ the peer here. This function is >>REQUIRED<< to still be able to return
+ values even when the peer unexpectedly disappears.
+ Hence all the ConInfo values here are optional.
+ */
auto getConInfo = [&] (con::rtt_stat_type type, float *value) -> bool {
return server->getClientConInfo(player->getPeerId(), type, value);
};
+ float min_rtt, max_rtt, avg_rtt, min_jitter, max_jitter, avg_jitter;
bool have_con_info =
getConInfo(con::MIN_RTT, &min_rtt) &&
getConInfo(con::MAX_RTT, &max_rtt) &&
@@ -178,11 +164,9 @@ int ModApiServer::l_get_player_information(lua_State *L)
getConInfo(con::MAX_JITTER, &max_jitter) &&
getConInfo(con::AVG_JITTER, &avg_jitter);
- bool r = server->getClientInfo(player->getPeerId(), &state, &uptime,
- &ser_vers, &prot_vers, &major, &minor, &patch, &vers_string,
- &lang_code);
- if (!r) {
- dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
+ ClientInfo info;
+ if (!server->getClientInfo(player->getPeerId(), info)) {
+ warningstream << FUNCTION_NAME << ": no client info?!" << std::endl;
lua_pushnil(L); // error
return 1;
}
@@ -191,13 +175,13 @@ int ModApiServer::l_get_player_information(lua_State *L)
int table = lua_gettop(L);
lua_pushstring(L,"address");
- lua_pushstring(L, addr.serializeString().c_str());
+ lua_pushstring(L, info.addr.serializeString().c_str());
lua_settable(L, table);
lua_pushstring(L,"ip_version");
- if (addr.getFamily() == AF_INET) {
+ if (info.addr.getFamily() == AF_INET) {
lua_pushnumber(L, 4);
- } else if (addr.getFamily() == AF_INET6) {
+ } else if (info.addr.getFamily() == AF_INET6) {
lua_pushnumber(L, 6);
} else {
lua_pushnumber(L, 0);
@@ -231,11 +215,11 @@ int ModApiServer::l_get_player_information(lua_State *L)
}
lua_pushstring(L,"connection_uptime");
- lua_pushnumber(L, uptime);
+ lua_pushnumber(L, info.uptime);
lua_settable(L, table);
lua_pushstring(L,"protocol_version");
- lua_pushnumber(L, prot_vers);
+ lua_pushnumber(L, info.prot_vers);
lua_settable(L, table);
lua_pushstring(L, "formspec_version");
@@ -243,32 +227,32 @@ int ModApiServer::l_get_player_information(lua_State *L)
lua_settable(L, table);
lua_pushstring(L, "lang_code");
- lua_pushstring(L, lang_code.c_str());
+ lua_pushstring(L, info.lang_code.c_str());
lua_settable(L, table);
#ifndef NDEBUG
lua_pushstring(L,"serialization_version");
- lua_pushnumber(L, ser_vers);
+ lua_pushnumber(L, info.ser_vers);
lua_settable(L, table);
lua_pushstring(L,"major");
- lua_pushnumber(L, major);
+ lua_pushnumber(L, info.major);
lua_settable(L, table);
lua_pushstring(L,"minor");
- lua_pushnumber(L, minor);
+ lua_pushnumber(L, info.minor);
lua_settable(L, table);
lua_pushstring(L,"patch");
- lua_pushnumber(L, patch);
+ lua_pushnumber(L, info.patch);
lua_settable(L, table);
lua_pushstring(L,"version_string");
- lua_pushstring(L, vers_string.c_str());
+ lua_pushstring(L, info.vers_string.c_str());
lua_settable(L, table);
lua_pushstring(L,"state");
- lua_pushstring(L,ClientInterface::state2Name(state).c_str());
+ lua_pushstring(L, ClientInterface::state2Name(info.state).c_str());
lua_settable(L, table);
#endif
@@ -296,23 +280,18 @@ int ModApiServer::l_get_ban_description(lua_State *L)
int ModApiServer::l_ban_player(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- const char * name = luaL_checkstring(L, 1);
- RemotePlayer *player = dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name);
- if (player == NULL) {
+
+ Server *server = getServer(L);
+
+ const char *name = luaL_checkstring(L, 1);
+ RemotePlayer *player = server->getEnv().getPlayer(name);
+ if (!player) {
lua_pushboolean(L, false); // no such player
return 1;
}
- try
- {
- Address addr = getServer(L)->getPeerAddress(
- dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name)->getPeerId());
- std::string ip_str = addr.serializeString();
- getServer(L)->setIpBanned(ip_str, name);
- } catch(const con::PeerNotFoundException &) {
- dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
- lua_pushboolean(L, false); // error
- return 1;
- }
+
+ std::string ip_str = server->getPeerAddress(player->getPeerId()).serializeString();
+ server->setIpBanned(ip_str, name);
lua_pushboolean(L, true);
return 1;
}
@@ -474,19 +453,30 @@ int ModApiServer::l_sound_fade(lua_State *L)
}
// dynamic_add_media(filepath)
-int ModApiServer::l_dynamic_add_media(lua_State *L)
+int ModApiServer::l_dynamic_add_media_raw(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- // Reject adding media before the server has started up
if (!getEnv(L))
throw LuaError("Dynamic media cannot be added before server has started up");
std::string filepath = readParam<std::string>(L, 1);
CHECK_SECURE_PATH(L, filepath.c_str(), false);
- bool ok = getServer(L)->dynamicAddMedia(filepath);
- lua_pushboolean(L, ok);
+ std::vector<RemotePlayer*> sent_to;
+ bool ok = getServer(L)->dynamicAddMedia(filepath, sent_to);
+ if (ok) {
+ // (see wrapper code in builtin)
+ lua_createtable(L, sent_to.size(), 0);
+ int i = 0;
+ for (RemotePlayer *player : sent_to) {
+ lua_pushstring(L, player->getName());
+ lua_rawseti(L, -2, ++i);
+ }
+ } else {
+ lua_pushboolean(L, false);
+ }
+
return 1;
}
@@ -554,7 +544,7 @@ void ModApiServer::Initialize(lua_State *L, int top)
API_FCT(sound_play);
API_FCT(sound_stop);
API_FCT(sound_fade);
- API_FCT(dynamic_add_media);
+ API_FCT(dynamic_add_media_raw);
API_FCT(get_player_information);
API_FCT(get_player_privs);
diff --git a/src/script/lua_api/l_server.h b/src/script/lua_api/l_server.h
index 938bfa8ef..2df180b17 100644
--- a/src/script/lua_api/l_server.h
+++ b/src/script/lua_api/l_server.h
@@ -71,7 +71,7 @@ private:
static int l_sound_fade(lua_State *L);
// dynamic_add_media(filepath)
- static int l_dynamic_add_media(lua_State *L);
+ static int l_dynamic_add_media_raw(lua_State *L);
// get_player_privs(name, text)
static int l_get_player_privs(lua_State *L);
diff --git a/src/script/lua_api/l_settings.cpp b/src/script/lua_api/l_settings.cpp
index 33eb02392..a82073ed4 100644
--- a/src/script/lua_api/l_settings.cpp
+++ b/src/script/lua_api/l_settings.cpp
@@ -20,18 +20,43 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_settings.h"
#include "lua_api/l_internal.h"
#include "cpp_api/s_security.h"
+#include "threading/mutex_auto_lock.h"
#include "util/string.h" // FlagDesc
#include "settings.h"
#include "noise.h"
#include "log.h"
-#define SET_SECURITY_CHECK(L, name) \
- if (o->m_settings == g_settings && ScriptApiSecurity::isSecure(L) && \
- name.compare(0, 7, "secure.") == 0) { \
- throw LuaError("Attempt to set secure setting."); \
+/* This protects:
+ * 'secure.*' settings from being set
+ * some mapgen settings from being set
+ * (not security-criticial, just to avoid messing up user configs)
+ */
+#define CHECK_SETTING_SECURITY(L, name) \
+ if (o->m_settings == g_settings) { \
+ if (checkSettingSecurity(L, name) == -1) \
+ return 0; \
}
+static inline int checkSettingSecurity(lua_State* L, const std::string &name)
+{
+ if (ScriptApiSecurity::isSecure(L) && name.compare(0, 7, "secure.") == 0)
+ throw LuaError("Attempt to set secure setting.");
+
+ bool is_mainmenu = false;
+#ifndef SERVER
+ is_mainmenu = ModApiBase::getGuiEngine(L) != nullptr;
+#endif
+ if (!is_mainmenu && (name == "mg_name" || name == "mg_flags")) {
+ errorstream << "Tried to set global setting " << name << ", ignoring. "
+ "minetest.set_mapgen_setting() should be used instead." << std::endl;
+ infostream << script_get_backtrace(L) << std::endl;
+ return -1;
+ }
+
+ return 0;
+}
+
LuaSettings::LuaSettings(Settings *settings, const std::string &filename) :
m_settings(settings),
m_filename(filename)
@@ -129,6 +154,7 @@ int LuaSettings::l_get_np_group(lua_State *L)
return 1;
}
+// get_flags(self, key) -> table or nil
int LuaSettings::l_get_flags(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
@@ -161,7 +187,7 @@ int LuaSettings::l_set(lua_State* L)
std::string key = std::string(luaL_checkstring(L, 2));
const char* value = luaL_checkstring(L, 3);
- SET_SECURITY_CHECK(L, key);
+ CHECK_SETTING_SECURITY(L, key);
if (!o->m_settings->set(key, value))
throw LuaError("Invalid sequence found in setting parameters");
@@ -178,14 +204,14 @@ int LuaSettings::l_set_bool(lua_State* L)
std::string key = std::string(luaL_checkstring(L, 2));
bool value = readParam<bool>(L, 3);
- SET_SECURITY_CHECK(L, key);
+ CHECK_SETTING_SECURITY(L, key);
o->m_settings->setBool(key, value);
- return 1;
+ return 0;
}
-// set(self, key, value)
+// set_np_group(self, key, value)
int LuaSettings::l_set_np_group(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
@@ -195,9 +221,9 @@ int LuaSettings::l_set_np_group(lua_State *L)
NoiseParams value;
read_noiseparams(L, 3, &value);
- SET_SECURITY_CHECK(L, key);
+ CHECK_SETTING_SECURITY(L, key);
- o->m_settings->setNoiseParams(key, value, false);
+ o->m_settings->setNoiseParams(key, value);
return 0;
}
@@ -210,7 +236,7 @@ int LuaSettings::l_remove(lua_State* L)
std::string key = std::string(luaL_checkstring(L, 2));
- SET_SECURITY_CHECK(L, key);
+ CHECK_SETTING_SECURITY(L, key);
bool success = o->m_settings->remove(key);
lua_pushboolean(L, success);
@@ -253,20 +279,36 @@ int LuaSettings::l_write(lua_State* L)
return 1;
}
-// to_table(self) -> {[key1]=value1,...}
-int LuaSettings::l_to_table(lua_State* L)
+static void push_settings_table(lua_State *L, const Settings *settings)
{
- NO_MAP_LOCK_REQUIRED;
- LuaSettings* o = checkobject(L, 1);
-
- std::vector<std::string> keys = o->m_settings->getNames();
-
+ std::vector<std::string> keys = settings->getNames();
lua_newtable(L);
for (const std::string &key : keys) {
- lua_pushstring(L, o->m_settings->get(key).c_str());
+ std::string value;
+ Settings *group = nullptr;
+
+ if (settings->getNoEx(key, value)) {
+ lua_pushstring(L, value.c_str());
+ } else if (settings->getGroupNoEx(key, group)) {
+ // Recursively push tables
+ push_settings_table(L, group);
+ } else {
+ // Impossible case (multithreading) due to MutexAutoLock
+ continue;
+ }
+
lua_setfield(L, -2, key.c_str());
}
+}
+
+// to_table(self) -> {[key1]=value1,...}
+int LuaSettings::l_to_table(lua_State* L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ LuaSettings* o = checkobject(L, 1);
+ MutexAutoLock(o->m_settings->m_mutex);
+ push_settings_table(L, o->m_settings);
return 1;
}
diff --git a/src/script/lua_api/l_util.cpp b/src/script/lua_api/l_util.cpp
index e2730c6d9..624828956 100644
--- a/src/script/lua_api/l_util.cpp
+++ b/src/script/lua_api/l_util.cpp
@@ -17,6 +17,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
+#include "irrlichttypes_extrabloated.h"
#include "lua_api/l_util.h"
#include "lua_api/l_internal.h"
#include "lua_api/l_settings.h"
@@ -40,7 +41,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/hex.h"
#include "util/sha1.h"
#include <algorithm>
-
+#include <cstdio>
// log([level,] text)
// Writes a line to the logger.
@@ -250,6 +251,17 @@ int ModApiUtil::l_get_builtin_path(lua_State *L)
return 1;
}
+// get_user_path()
+int ModApiUtil::l_get_user_path(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ std::string path = porting::path_user;
+ lua_pushstring(L, path.c_str());
+
+ return 1;
+}
+
// compress(data, method, level)
int ModApiUtil::l_compress(lua_State *L)
{
@@ -468,6 +480,23 @@ int ModApiUtil::l_sha1(lua_State *L)
return 1;
}
+// colorspec_to_colorstring(colorspec)
+int ModApiUtil::l_colorspec_to_colorstring(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ video::SColor color(0);
+ if (read_color(L, 1, &color)) {
+ char colorstring[10];
+ snprintf(colorstring, 10, "#%02X%02X%02X%02X",
+ color.getRed(), color.getGreen(), color.getBlue(), color.getAlpha());
+ lua_pushstring(L, colorstring);
+ return 1;
+ }
+
+ return 0;
+}
+
void ModApiUtil::Initialize(lua_State *L, int top)
{
API_FCT(log);
@@ -486,6 +515,7 @@ void ModApiUtil::Initialize(lua_State *L, int top)
API_FCT(is_yes);
API_FCT(get_builtin_path);
+ API_FCT(get_user_path);
API_FCT(compress);
API_FCT(decompress);
@@ -501,6 +531,7 @@ void ModApiUtil::Initialize(lua_State *L, int top)
API_FCT(get_version);
API_FCT(sha1);
+ API_FCT(colorspec_to_colorstring);
LuaSettings::create(L, g_settings, g_settings_path);
lua_setfield(L, top, "settings");
@@ -527,6 +558,7 @@ void ModApiUtil::InitializeClient(lua_State *L, int top)
API_FCT(get_version);
API_FCT(sha1);
+ API_FCT(colorspec_to_colorstring);
LuaSettings::create(L, g_settings, g_settings_path);
lua_setfield(L, top, "settings");
@@ -544,6 +576,7 @@ void ModApiUtil::InitializeAsync(lua_State *L, int top)
API_FCT(is_yes);
API_FCT(get_builtin_path);
+ API_FCT(get_user_path);
API_FCT(compress);
API_FCT(decompress);
@@ -556,8 +589,8 @@ void ModApiUtil::InitializeAsync(lua_State *L, int top)
API_FCT(get_version);
API_FCT(sha1);
+ API_FCT(colorspec_to_colorstring);
LuaSettings::create(L, g_settings, g_settings_path);
lua_setfield(L, top, "settings");
}
-
diff --git a/src/script/lua_api/l_util.h b/src/script/lua_api/l_util.h
index b6c1b58af..6943a6afb 100644
--- a/src/script/lua_api/l_util.h
+++ b/src/script/lua_api/l_util.h
@@ -68,6 +68,9 @@ private:
// get_builtin_path()
static int l_get_builtin_path(lua_State *L);
+ // get_user_path()
+ static int l_get_user_path(lua_State *L);
+
// compress(data, method, ...)
static int l_compress(lua_State *L);
@@ -98,6 +101,9 @@ private:
// sha1(string, raw)
static int l_sha1(lua_State *L);
+ // colorspec_to_colorstring(colorspec)
+ static int l_colorspec_to_colorstring(lua_State *L);
+
public:
static void Initialize(lua_State *L, int top);
static void InitializeAsync(lua_State *L, int top);