aboutsummaryrefslogtreecommitdiff
path: root/src/script/lua_api
AgeCommit message (Expand)Author
2023-06-15Add mapseed to get_server_info tablecora
2022-06-07Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2022-06-05Android: Add support for sharing debug.txt (#12370)rubenwardy
2022-06-05Add register dialog to separate login/register (#12185)rubenwardy
2022-06-03Add helper functions to make tool usable n times (#12047)Wuzzy
2022-06-02Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2022-05-29Fix use-after-free in node meta cleanupsfan5
2022-05-29Reject registering node with empty namesfan5
2022-05-29Get rid of node metadata when it becomes emptysfan5
2022-05-29Add API function to invoke player respawnsfan5
2022-05-29Protect a few more settings from being set from modssfan5
2022-05-22Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2022-05-21Deprecate game.conf name, use title instead (#12030)rubenwardy
2022-05-17Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2022-05-02Async environment for mods to do concurrent tasks (#11131)sfan5
2022-05-02Refactor some Lua API functions in preparation for async envsfan5
2022-05-02Remove some unused variable from Lua class wrapperssfan5
2022-04-28Clean up some auth packet handling related codesfan5
2022-04-10Remove unneeded ObjectRef setter return values (#12179)Lars Müller
2022-04-08Spacing fixesShadowNinja
2022-04-07Disentangle map implementations (#12148)Jude Melton-Houghton
2022-03-29Fix the documentation of InvRef:get_lists() and clean up code (#12150)DS
2022-03-26Add API to control shadow intensity from the game/mod (#11944)x2048
2022-03-05Readd basic_debug as a HUD flag (#12020)Lars Müller
2022-03-05Allow get_sky to return a table (#11963)Zughy
2022-02-23Lua API documentation: Various fixes (#12059)SmallJoker
2022-02-04Fix broken server startup if curl is disabled (#12046)sfan5
2022-01-30Use virtual paths to specify exact mod to enable (#11784)rubenwardy
2022-01-27Define control(bits) as "unset" for entities (#11995)Lars Müller
2022-01-22Allow resetting celestial vault elements by leaving its arguments empty (#11922)Zughy
2022-01-09Mainmenu game-related changes (#11887)sfan5
2022-01-09Restore pass-through of direction keys (#11924)sfan5
2022-01-07Use a database for mod storage (#11763)Jude Melton-Houghton
2021-12-18Refactor trusted mod checking codesfan5
2021-12-18Don't let HTTP API pass through untrusted functionsfan5
2021-12-18Restructure devtest's unittests and run them in CI (#11859)sfan5
2021-11-29Make LuaVoxelManipulator available to CSM APIElias Fleckenstein
2021-11-26Implemented disconnect_player (#10492)Corey Powell
2021-11-26Fix find_nodes_in_area misbehaving with out-of-map coordinates (#11770)sfan5
2021-11-24minetest.dig_node: Remove nodeElias Fleckenstein
2021-11-10Lua API: Add `rmdir`, `cpdir` and `mvdir` (#9638)Elijah Duffy
2021-10-31Fix number of tool uses being off by 1..32767 (#11110)Wuzzy
2021-10-25Fix item duplication if player dies during interact callback (alternative) (#...sfan5
2021-10-12Remove a few unused functions reported by callcatcher (#11658)SmallJoker
2021-10-07Move instead of copy during content install if possiblesfan5
2021-10-07Move archive extraction in content store to async jobsfan5
2021-10-07Make fs::extractZipFile thread-safesfan5
2021-10-07Add "MINETEST_MOD_PATH" environment variable (#11515)emixa-d
2021-10-05Fix crash when calling remove/kick/ban_player on start (#11672)Wuzzy
2021-10-05Make MetaDataRef:get return nil instead of nothing (#11666)Jude Melton-Houghton