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path: root/src/script/lua_api/l_client.cpp
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Diffstat (limited to 'src/script/lua_api/l_client.cpp')
-rw-r--r--src/script/lua_api/l_client.cpp48
1 files changed, 46 insertions, 2 deletions
diff --git a/src/script/lua_api/l_client.cpp b/src/script/lua_api/l_client.cpp
index dac2febae..916983982 100644
--- a/src/script/lua_api/l_client.cpp
+++ b/src/script/lua_api/l_client.cpp
@@ -440,7 +440,7 @@ int ModApiClient::l_place_node(lua_State *L)
pointed.node_abovesurface = pos;
pointed.node_undersurface = pos;
NodeMetadata *meta = map.getNodeMetadata(pos);
- g_game->nodePlacement(selected_def, selected_item, pos, pos, pointed, meta);
+ g_game->nodePlacement(selected_def, selected_item, pos, pos, pointed, meta, true);
return 0;
}
@@ -520,7 +520,7 @@ int ModApiClient::l_get_objects_inside_radius(lua_State *L)
int i = 0;
lua_createtable(L, objs.size(), 0);
for (const auto obj : objs) {
- ClientObjectRef::create(L, obj.obj); // TODO: getObjectRefOrCreate
+ push_objectRef(L, obj.obj->getId());
lua_rawseti(L, -2, ++i);
}
return 1;
@@ -621,6 +621,48 @@ int ModApiClient::l_interact(lua_State *L)
return 1;
}
+StringMap *table_to_stringmap(lua_State *L, int index)
+{
+ StringMap *m = new StringMap;
+
+ lua_pushvalue(L, index);
+ lua_pushnil(L);
+
+ while (lua_next(L, -2)) {
+ lua_pushvalue(L, -2);
+ std::basic_string<char> key = lua_tostring(L, -1);
+ std::basic_string<char> value = lua_tostring(L, -2);
+ (*m)[key] = value;
+ lua_pop(L, 2);
+ }
+
+ lua_pop(L, 1);
+
+ return m;
+}
+
+// send_inventory_fields(formname, fields)
+// Only works if the inventory form was opened beforehand.
+int ModApiClient::l_send_inventory_fields(lua_State *L)
+{
+ std::string formname = luaL_checkstring(L, 1);
+ StringMap *fields = table_to_stringmap(L, 2);
+
+ getClient(L)->sendInventoryFields(formname, *fields);
+ return 0;
+}
+
+// send_nodemeta_fields(position, formname, fields)
+int ModApiClient::l_send_nodemeta_fields(lua_State *L)
+{
+ v3s16 pos = check_v3s16(L, 1);
+ std::string formname = luaL_checkstring(L, 2);
+ StringMap *m = table_to_stringmap(L, 3);
+
+ getClient(L)->sendNodemetaFields(pos, formname, *m);
+ return 0;
+}
+
void ModApiClient::Initialize(lua_State *L, int top)
{
API_FCT(get_current_modname);
@@ -657,4 +699,6 @@ void ModApiClient::Initialize(lua_State *L, int top)
API_FCT(get_objects_inside_radius);
API_FCT(make_screenshot);
API_FCT(interact);
+ API_FCT(send_inventory_fields);
+ API_FCT(send_nodemeta_fields);
}