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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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2025-06-03
fix issues when pathfinding to non-full blocks and add Client::view_inventory
mat
2025-06-03
rename the Block trait to BlockTrait to disambiguate with azalea_registry::Block
mat
2025-06-03
replace wait_one_tick with wait_ticks and some other api improvements
mat
2025-06-03
sort entities_by by distance and improve some docs
mat
2025-06-02
fix issues related to pathfinder mining
mat
2025-06-02
simplify some join logic so the Entity is returned even on connection error
mat
2025-06-02
several pathfinder fixes
mat
2025-06-01
add CustomPathfinderState
mat
2025-06-01
add Client::entities_by and improve some docs
mat
2025-06-02
add basic support for getting biome ids in chunks
mat
2025-05-30
more formatting fixes
mat
2025-05-30
formatting: merge imports
mat
2025-05-30
fix clippy issues and improve formatting everywhere
mat
2025-05-30
make fixedbitset require generic const exprs again :3
mat
2025-05-23
doc fixes
mat
2025-05-24
patch pathfinder path on cost increase
mat
2025-05-09
add distance param for ReachBlockPosGoal (#220)
x-osc
2025-05-10
add StartUseItemEvent and improve code related to interactions
mat
2025-05-07
better docs for disabling plugins
mat
2025-05-07
doc warnings
mat
2025-05-07
impl Display for proxy and trace log JoinOpts
mat
2025-05-07
upgrade rust version and fix clippy warnings
mat
2025-05-06
fix various issues with mining
mat
2025-05-06
fix pathfinder descending onto non-full blocks
mat
2025-05-07
fix some edge cases when pathfinding on slabs and stairs
mat
2025-05-07
pathfinder can now handle slabs, stairs, and dirt paths
mat
2025-05-02
Add AutoReconnectPlugin (#221)
mat
2025-05-02
make ClientBuilder/SwarmBuilder Send
mat
2025-04-25
update to bevy 0.16
mat
2025-04-24
always insert Swarm before any systems can start running
mat
2025-04-22
faster pathfinder WeightedNode::ord
mat
2025-04-19
make azalea::pathfinder::debug public
mat
2025-04-19
clippy
mat
2025-04-19
remove `.unwrap()` from `wait_until_goto_target_reached` (#216)
manen
2025-04-18
fix another panic on disconnect and slightly optimize client events loop
mat
2025-04-17
Move login state to the ECS (#213)
mat
2025-04-17
make BlockState::id private
mat
2025-04-16
clippy and fix broken doc tests
mat
2025-04-15
make goto async and clean up some examples
mat
2025-04-05
remove unnecessary ecs system ordering for handle_outgoing_packets
mat
2025-04-04
don't require mut for functions in Client and add some more convenience funct...
mat
2025-03-25
make events channel in Client::start_client optional
mat
2025-03-20
upgrade deps and slightly improve docs
mat
2025-03-19
make SendPacketEvent a bevy trigger
mat
2025-03-16
Fluid physics fixes (#210)
mat
2025-03-13
improve Swarm docs and change an indexing warning to a debug log
mat
2025-03-13
correctly accept resource packs while in config state
mat
2025-03-13
properly remove from the EntityIdIndex component on despawn
mat
2025-02-24
fix an error in set_entity_data
mat
2025-02-24
don't remove LocalEntity from disconnected players, add new debug logs, and m...
mat
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