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- remove deprecated code
- add `[lints] workspace=true` to every Cargo.toml, to make modifying clippy lints easier for later
- remove some unnecessary #[allow]s
- use Vec3i in some parts of the collision code
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* Add support for mob effects
* Remove Option
* MobEffectFlags
* jump_boost_power f32
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executing path is long
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closes #257
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closes #250
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This change was made so people can actually add systems before or after this
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* start implementing sneaking
* fix horizontal_collision being inverted and cleanup
* clippy
* change dimensions and eye height based on pose
* proper support for automatically crouching in certain cases
* fix anticheat issues
* add line to changelog and update a comment
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* add default components
* remove debug prints
* clippy
* use default components
* fix tests
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get_inventory
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