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authormat <git@matdoes.dev>2025-06-17 09:30:09 +1200
committermat <git@matdoes.dev>2025-06-16 21:31:04 +0000
commitfd9bf168716f195e7e6225b93dfb099aa01b1fde (patch)
treee617f464e2df32cbc8678b56c5c1df8cae1c4dcb /azalea/src
parent713dae7110ad4119469323b87fd95a7f2a544ed0 (diff)
downloadazalea-drasl-fd9bf168716f195e7e6225b93dfb099aa01b1fde.tar.xz
implement EntityHitResult
Diffstat (limited to 'azalea/src')
-rw-r--r--azalea/src/pathfinder/goals.rs2
-rw-r--r--azalea/src/pathfinder/simulation.rs8
2 files changed, 3 insertions, 7 deletions
diff --git a/azalea/src/pathfinder/goals.rs b/azalea/src/pathfinder/goals.rs
index 95786561..7a830973 100644
--- a/azalea/src/pathfinder/goals.rs
+++ b/azalea/src/pathfinder/goals.rs
@@ -237,7 +237,7 @@ impl Goal for ReachBlockPosGoal {
let eye_position = n.center_bottom().up(1.62);
let look_direction = crate::direction_looking_at(eye_position, self.pos.center());
- let block_hit_result = azalea_client::interact::pick_block(
+ let block_hit_result = azalea_client::interact::pick::pick_block(
look_direction,
eye_position,
&self.chunk_storage,
diff --git a/azalea/src/pathfinder/simulation.rs b/azalea/src/pathfinder/simulation.rs
index 5c548aa2..7f93a671 100644
--- a/azalea/src/pathfinder/simulation.rs
+++ b/azalea/src/pathfinder/simulation.rs
@@ -10,7 +10,7 @@ use azalea_core::{
game_type::GameMode, position::Vec3, resource_location::ResourceLocation, tick::GameTick,
};
use azalea_entity::{
- Attributes, EntityDimensions, LookDirection, Physics, Position, attributes::AttributeInstance,
+ Attributes, EntityDimensions, LookDirection, Physics, Position, default_attributes,
};
use azalea_registry::EntityKind;
use azalea_world::{ChunkStorage, Instance, InstanceContainer, MinecraftEntityId, PartialInstance};
@@ -38,11 +38,7 @@ impl SimulatedPlayerBundle {
physics: Physics::new(dimensions, position),
physics_state: PhysicsState::default(),
look_direction: LookDirection::default(),
- attributes: Attributes {
- speed: AttributeInstance::new(0.1),
- attack_speed: AttributeInstance::new(4.0),
- water_movement_efficiency: AttributeInstance::new(0.0),
- },
+ attributes: default_attributes(EntityKind::Player),
inventory: Inventory::default(),
}
}