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azalea-drasl.git
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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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Author
2025-09-28
update deps
mat
2025-09-26
don't re-export azalea::bot::*, and some doc improvements
mat
2025-09-22
Fix pathfinding on farmland
mat
2025-08-23
handle AppExit event
mat
2025-08-20
split client information handling out of BrandPlugin and some other cleanup
mat
2025-08-18
fix ClientboundMerchantOffers
mat
2025-08-16
log pathfinder perf info on success
mat
2025-08-15
make `handle_menu_opened_event` public (#238)
Sovenance
2025-08-15
add PathfinderOpts and clean up some pathfinder code
mat
2025-08-14
Sneaking (#237)
mat
2025-08-12
send correct packets on teleport
mat
2025-08-12
add nearest_entity_by and improve some docs
mat
2025-08-12
fix rotations flagging anticheats
mat
2025-08-04
Default components (#232)
mat
2025-07-24
add Client::force_stop_pathfinding
mat
2025-07-24
remove incorrect optimization attempt in pathfinder
mat
2025-07-24
add FastFixedBitSet and use it in the pathfinder
mat
2025-07-24
clippy: use is_multiple_of
mat
2025-06-26
let chains are stabilized
mat
2025-06-17
1.21.6 (#215)
mat
2025-06-16
implement EntityHitResult
mat
2025-06-14
add note about current_thread to azalea readme
mat
2025-06-11
use owned instead of borrowed Vec3 more
mat
2025-06-11
add pathfinder retry_on_no_path and rework GotoEvent constructor
mat
2025-06-11
implement reverting block state predictions on ack
mat
2025-06-11
take BlockPos instead of &BlockPos in all function arguments
mat
2025-06-10
add mine_with_auto_tool
mat
2025-06-09
jump if in water while executing pathfinder path
mat
2025-06-09
replace Client::get_open_container and view_container_or_inventory with get_i...
mat
2025-06-05
wait for block to exist when calling open_container_at
mat
2025-06-04
re-enable click prediction and fix related issues
mat
2025-06-03
fix collisions bugs
mat
2025-06-02
add BlockPos::center_bottom
mat
2025-06-03
fix issues when pathfinding to non-full blocks and add Client::view_inventory
mat
2025-06-03
rename the Block trait to BlockTrait to disambiguate with azalea_registry::Block
mat
2025-06-03
replace wait_one_tick with wait_ticks and some other api improvements
mat
2025-06-03
sort entities_by by distance and improve some docs
mat
2025-06-02
fix issues related to pathfinder mining
mat
2025-06-02
simplify some join logic so the Entity is returned even on connection error
mat
2025-06-02
several pathfinder fixes
mat
2025-06-01
add CustomPathfinderState
mat
2025-06-01
add Client::entities_by and improve some docs
mat
2025-06-02
add basic support for getting biome ids in chunks
mat
2025-05-30
more formatting fixes
mat
2025-05-30
formatting: merge imports
mat
2025-05-30
fix clippy issues and improve formatting everywhere
mat
2025-05-30
make fixedbitset require generic const exprs again :3
mat
2025-05-23
doc fixes
mat
2025-05-24
patch pathfinder path on cost increase
mat
2025-05-09
add distance param for ReachBlockPosGoal (#220)
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