index
:
azalea-drasl.git
main
Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
azalea
/
src
/
pathfinder
/
simulation.rs
Age
Commit message (
Expand
)
Author
2025-06-16
implement EntityHitResult
mat
2025-06-11
implement reverting block state predictions on ack
mat
2025-06-02
fix issues related to pathfinder mining
mat
2025-02-22
Refactor azalea-client (#205)
mat
2025-02-22
update to rust edition 2024
mat
2025-02-01
add failing test_set_health_before_login test
mat
2025-01-10
Fluid physics (#199)
mat
2024-12-11
Implement EntityPositionSync (#196)
mat
2024-12-04
Update Bevy and migrate to workspace dependencies and package attributes (#181)
EightFactorial
2024-11-23
Update and merge the dependencies (#187)
Shayne Hartford
2024-10-21
Rename InventoryComponent to Inventory to match other components (#177)
Shayne Hartford
2024-08-15
fix sometimes being able to mine blocks through walls
mat
2024-02-26
optimize physics a bit more
mat
2024-02-25
optimize physics
mat
2024-02-24
add Display for Vec3, add SimulationSet, and add EntityChunkPos component
mat
2023-12-17
fix tests
mat
2023-12-10
Climbing (#121)
mat
2023-12-04
Replace Bevy's FixedUpdate with Azalea's GameTick (#119)
mat
2023-12-03
make it so plugins can send and receive packets during the login state
mat
2023-11-06
bevy 0.12
mat
2023-10-10
start adding mining to pathfinder
mat
2023-10-03
upgrade deps and make test not flaky
mat
2023-10-01
organize azalea_core and re-export it from azalea
mat
2023-09-21
1.20.2 (#99)
mat
2023-09-18
instanceloadedevent and a few fixes
mat
2023-09-14
detect obstructions while pathfinding and better results on timeout
mat
2023-09-14
rename Local to LocalEntity
mat
2023-09-11
fix falling through blocks on spawn (and triggering anticheats)
mat
2023-08-25
add failing test for that weird diagonal edge case
mat
2023-08-25
add basic pathfinding test
mat