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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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azalea
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pathfinder
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mod.rs
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Author
2025-07-24
add Client::force_stop_pathfinding
mat
2025-06-11
use owned instead of borrowed Vec3 more
mat
2025-06-11
add pathfinder retry_on_no_path and rework GotoEvent constructor
mat
2025-06-11
take BlockPos instead of &BlockPos in all function arguments
mat
2025-06-03
fix collisions bugs
mat
2025-06-03
fix issues when pathfinding to non-full blocks and add Client::view_inventory
mat
2025-06-03
replace wait_one_tick with wait_ticks and some other api improvements
mat
2025-06-02
fix issues related to pathfinder mining
mat
2025-06-02
several pathfinder fixes
mat
2025-06-01
add CustomPathfinderState
mat
2025-06-01
add Client::entities_by and improve some docs
mat
2025-05-30
formatting: merge imports
mat
2025-05-30
fix clippy issues and improve formatting everywhere
mat
2025-05-23
doc fixes
mat
2025-05-24
patch pathfinder path on cost increase
mat
2025-05-07
upgrade rust version and fix clippy warnings
mat
2025-04-25
update to bevy 0.16
mat
2025-04-19
make azalea::pathfinder::debug public
mat
2025-04-19
remove `.unwrap()` from `wait_until_goto_target_reached` (#216)
manen
2025-04-16
clippy and fix broken doc tests
mat
2025-04-15
make goto async and clean up some examples
mat
2025-02-22
update to rust edition 2024
mat
2025-02-01
fix doc errors
mat
2024-12-28
bump minimum rust version and improve pathfinder docs
mat
2024-12-28
better pathfinder debug messages
mat
2024-12-27
implement fluid_shape
mat
2024-12-26
patch path on timeout instead of recalculating everything
mat
2024-12-26
better pathfinder timeouts
mat
2024-12-26
make a_star function use an IndexMap like the pathfinding crate
mat
2024-12-25
patch pathfinder obstructions instead of just truncating the path
mat
2024-12-25
optimize pathfinder
mat
2024-12-24
fix parsing Dust particle and treat waterlogged blocks as liquid in pathfinder
mat
2024-12-24
add additional pathfinder test and fix pathfinder failure
mat
2024-12-24
improve some docs and apis related to pathfinder
mat
2024-12-21
fix flakey pathfinder tests by moving stop_pathfinding_on_instance_change to ...
mat
2024-12-11
Implement EntityPositionSync (#196)
mat
2024-12-04
Update Bevy and migrate to workspace dependencies and package attributes (#181)
EightFactorial
2024-11-27
Refactor azalea-protocol (#190)
mat
2024-11-12
Make some internal system handles public for use with before/after (#180)
Shayne Hartford
2024-10-26
group imports with rustfmt
mat
2024-10-21
Rename InventoryComponent to Inventory to match other components (#177)
Shayne Hartford
2024-08-15
fix sometimes being able to mine blocks through walls
mat
2024-04-09
make recalculate_near_end_of_path public
mat
2024-01-08
fix ping packet, explosion packet, and panic less
mat
2023-12-15
Add mining to the pathfinder (#122)
mat
2023-12-10
more reliable StopPathfindingEvent
mat
2023-12-04
Replace Bevy's FixedUpdate with Azalea's GameTick (#119)
mat
2023-12-03
clippy
mat
2023-11-18
replace log with tracing
mat
2023-11-12
improve docs a bit
mat
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