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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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azalea
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pathfinder
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goals.rs
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Author
2026-01-17
move PathfinderHeap to a module
mat
2026-01-16
pathfinder tweaks, and add a way to enable baritone compat for debugging
mat
2026-01-16
minor pathfinder optimizations and api+doc improvements
mat
2026-01-14
fix jump penalty not being considered in pathfinder y heuristic
mat
2026-01-06
deprecate InverseGoal
mat
2026-01-05
pathfinder fixes and api improvements
mat
2025-10-07
several pathfinder fixes
mat
2025-09-26
don't re-export azalea::bot::*, and some doc improvements
mat
2025-06-16
implement EntityHitResult
mat
2025-06-11
use owned instead of borrowed Vec3 more
mat
2025-06-09
jump if in water while executing pathfinder path
mat
2025-06-05
wait for block to exist when calling open_container_at
mat
2025-06-02
add BlockPos::center_bottom
mat
2025-06-03
fix issues when pathfinding to non-full blocks and add Client::view_inventory
mat
2025-05-09
add distance param for ReachBlockPosGoal (#220)
x-osc
2025-05-10
add StartUseItemEvent and improve code related to interactions
mat
2025-04-15
make goto async and clean up some examples
mat
2024-12-28
better pathfinder debug messages
mat
2024-11-27
Refactor azalea-protocol (#190)
mat
2024-11-27
replace once_cell with std:;sync::LazyLock
mat
2024-11-15
Add more derives to the pathfinder goals for flexibility (#183)
Shayne Hartford
2023-12-15
Add mining to the pathfinder (#122)
mat
2023-10-07
improve pathfinder path execution
mat
2023-10-04
improve pathfinder heuristics
mat
2023-10-01
organize azalea_core and re-export it from azalea
mat
2023-09-30
add more pathfinder goals
mat
2023-09-30
remove BlockPosGoal::from and Goal::goal_node
mat
2023-08-26
simplify pathfinder
mat
2023-07-15
fix brigadier booleans
mat