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path: root/azalea/src/pathfinder/debug.rs
AgeCommit message (Collapse)Author
2026-03-28re-export azalea-chat from azalea, and rename azalea::chat to client_chatmat
2026-03-20optimize pathfinder swarms and write perf guidemat
2026-01-19add simulation-based pathfinder execution enginemat
2026-01-16better pathfinder swimming and other tweaksmat
2026-01-13Rename Instance to World (#304)mat
2025-12-28Change Client::component to return a reference (#298)mat
* change Client::component to return a reference * write docs * merge main * remove unused parking_lot feature
2025-12-15sort derives with cargo sort-derivesmat
might add to ci later, unsure how to do it without adding significant friction for contributors though
2025-09-28upgrade bevy to 0.17.0-rc.2mat
2025-06-11use owned instead of borrowed Vec3 moremat
2025-06-11take BlockPos instead of &BlockPos in all function argumentsmat
2025-06-02fix issues related to pathfinder miningmat
2025-06-01add CustomPathfinderStatemat
2025-05-24patch pathfinder path on cost increasemat
2025-04-19make azalea::pathfinder::debug publicmat
2025-02-22update to rust edition 2024mat
2024-11-27Refactor azalea-protocol (#190)mat
* start updating to 1.21.4 * fix block codegen and stop using block data from burger * rename packet related modules and structs to be simpler * ItemSlot -> ItemStack for more consistency with mojmap * .get() -> .into_packet() * simplify declare_state_packets by removing packet ids * rename read_from and write_into to azalea_read and azalea_write * rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite * McBuf -> AzBuf * remove most uses of into_variant * update codegen and use resourcelocation names for packets * implement #[limit(i)] attribute for AzBuf derive macro * fixes for 1.21.4 * fix examples * update some physics code and fix ChatType * remove unused imports in codegen * re-add some things to migrate.py and update +mc version numbers automatically * downgrade to 1.21.3 lol
2024-08-15fix ClientboundLevelParticlesPacket errors and pathfinder /particle errorsmat
2023-12-15Add mining to the pathfinder (#122)mat
* basic pathfinder mining poc * mining descending and autotool * pathfinder mining descending * pathfinder fixes * allow disabling pathfinder miner and other fixes * small optimization to avoid chunk vec iter lookup sometimes * seeded rng in pathfinder bench * consistently use f32::INFINITY this brings performance much closer to how it was before * astar heuristic optimization from baritone * add downward_move * fix downward move execute * avoid liquids and falling blocks when mining * fix COST_HEURISTIC * fix to not path through flowing liquids * only reset pathfinder timeout while mining if the block is close enough * cache mining costs of block positions * fix mine_while_at_start and move PathfinderDebugParticles to its own module * add ReachBlockPosGoal in other news: azalea's sin/cos functions were broken this whole time and i never noticed * clippy and add things that i accidentally didn't commit * improve wording on doc for azalea::pathfinder