| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 10 days | change panicking functions in Client and EntityRef to return an AzaleaResult ↵ | mat | |
| instead | |||
| 10 days | add Client::nearest_entities and nearby_players | mat | |
| 10 days | rename PhysicsState to ClientMovementState and add utility functions for it | mat | |
| 2026-01-13 | Rename Instance to World (#304) | mat | |
| 2026-01-01 | Extensible Account (#301) | mat | |
| * refactor Account * clean up implementation and docs * add AccountTrait::join * update changelog * update example | |||
| 2025-12-29 | fix EntityRef::is_alive being able to panic, and add EntityRef::exists | mat | |
| 2025-12-28 | Implement `EntityRef` (#299) | mat | |
| * start implementing EntityRef struct * use EntityRef and impl more functions for it * fix doctests * typo * slightly reword some docs * update changelog | |||
| 2025-12-28 | add a few more functions for getting common components to Client | mat | |
| 2025-12-28 | Change Client::component to return a reference (#298) | mat | |
| * change Client::component to return a reference * write docs * merge main * remove unused parking_lot feature | |||
| 2025-12-27 | Move Client struct to azalea crate (#297) | mat | |
| * move the Client struct out of azalea-client into azalea * actually add client impls in azalea | |||
