| Age | Commit message (Expand) | Author |
|---|---|---|
| 10 days | change panicking functions in Client and EntityRef to return an AzaleaResult ... | mat |
| 10 days | add Client::nearest_entities and nearby_players | mat |
| 10 days | rename PhysicsState to ClientMovementState and add utility functions for it | mat |
| 2026-01-13 | Rename Instance to World (#304) | mat |
| 2026-01-01 | Extensible Account (#301) | mat |
| 2025-12-29 | fix EntityRef::is_alive being able to panic, and add EntityRef::exists | mat |
| 2025-12-28 | Implement `EntityRef` (#299) | mat |
| 2025-12-28 | add a few more functions for getting common components to Client | mat |
| 2025-12-28 | Change Client::component to return a reference (#298) | mat |
| 2025-12-27 | Move Client struct to azalea crate (#297) | mat |
