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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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2026-02-22
fix tests
mat
2026-02-18
simplify bit storage
mat
2026-01-20
remove check for block_count and add relevant comment
mat
2026-01-19
minor physics optimizations
mat
2026-01-19
add simulation-based pathfinder execution engine
mat
2026-01-13
Merge AzaleaRead and AzaleaWrite (#305)
mat
2026-01-13
Rename Instance to World (#304)
mat
2026-01-12
Make Bevy dependencies optional in azalea-protocol (#303)
mat
2025-12-27
Move Client struct to azalea crate (#297)
mat
2025-12-27
additional doc aliases for Instance and InstanceName
mat
2025-12-15
write/update docs for several items
mat
2025-12-14
create typos.toml and fix typos
mat
2025-12-15
sort derives with cargo sort-derives
mat
2025-12-12
move update_fluid_on_eyes from Update to GameTick
mat
2025-12-11
enable str_to_string clippy lint
mat
2025-12-12
Refactor azalea-registry (#294)
mat
2025-11-15
log more debug info when resizing chunk palettes
mat
2025-11-13
rename ResourceLocation to Identifier ahead of mojmap changes
mat
2025-10-30
Remove unnecessary MoveEntityError and MovePlayerError types and other cleanup
mat
2025-10-12
upgrade deps and clean up lots of doc comments
mat
2025-10-05
add Client::query_entity
mat
2025-08-12
fix rotations flagging anticheats
mat
2025-06-27
typos
mat
2025-06-16
implement EntityHitResult
mat
2025-06-11
implement reverting block state predictions on ack
mat
2025-06-11
take BlockPos instead of &BlockPos in all function arguments
mat
2025-06-08
insert ClientInformation earlier
mat
2025-06-03
fix issues when pathfinding to non-full blocks and add Client::view_inventory
mat
2025-06-03
rename the Block trait to BlockTrait to disambiguate with azalea_registry::Block
mat
2025-06-02
improve docs for biome code
mat
2025-06-02
add Event::ReceiveChunk and find_blocks_in_chunk function
mat
2025-06-01
add Client::entities_by and improve some docs
mat
2025-06-02
add basic support for getting biome ids in chunks
mat
2025-05-30
more formatting fixes
mat
2025-05-30
formatting: merge imports
mat
2025-05-30
fix clippy issues and improve formatting everywhere
mat
2025-05-23
doc fixes
mat
2025-05-07
fix chunk errors when joining a world with a same name but different height
mat
2025-05-02
fix InstanceName desync
mat
2025-04-25
update to bevy 0.16
mat
2025-04-17
make BlockState::id private
mat
2025-04-15
make goto async and clean up some examples
mat
2025-04-04
remove executable bit from files
mat
2025-03-27
fix not replying to ping packets in config state
mat
2025-03-25
1.21.5 (#198)
mat
2025-03-16
impl from u32 for minecraftentityid
mat
2025-03-06
fix despawning entities on dimension change
mat
2025-02-23
azalea-language now does a binary search instead of a hashmap lookup
mat
2025-02-23
fix memory leak in simulation tests (lol)
mat
2025-02-23
minor memory usage optimizations
mat
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